Continuous sound by concatenating selected digital sound segments
    1.
    发明授权
    Continuous sound by concatenating selected digital sound segments 失效
    通过连接选定的数字声音段连续播放声音

    公开(公告)号:US06230140B1

    公开(公告)日:2001-05-08

    申请号:US09096117

    申请日:1998-06-11

    IPC分类号: G10H120

    摘要: Non-looped continuous sound made up of random sequencing of digital sound segments is generated by taking several short segments of an otherwise continuous sound and forming independent records of those short segments. The stored segments are re-assembled into a sound sequence of arbitrary length based on selecting the next sound segment according to some statistical algorithm. The selected algorithm may be simply a random or pseudo-random selection, or it may provide a probability weighting to emphasize some sound records over others, or some combination of factors also affected by external stimuli such as light, heat or operator input. Apparatus for generating random sequenced digital sound are disclosed. Another aspect of the invention is logical sequence sound in which the selection of sound segments proceeds according to a logical sequence which is programmable.

    摘要翻译: 由数字声音段的随机排序组成的非循环连续声音是通过采取几个短段的其他连续声音并形成这些短段的独立记录而产生的。 根据一些统计算法,存储的段被重新组合成任意长度的声音序列,这是基于选择下一个声音段。 所选择的算法可以简单地是随机或伪随机选择,或者它可以提供概率加权以强调某些声音记录超过其他声音,或者也受到诸如光,热或操作者输入之类的外部刺激的影响的某些因素的组合。 公开了用于产生随机排序的数字声音的装置。 本发明的另一方面是逻辑序列声音,其中声音段的选择根据可编程的逻辑顺序进行。

    Method of generating continuous non-looped sound effects
    2.
    发明授权
    Method of generating continuous non-looped sound effects 失效
    产生连续非环形声音效果的方法

    公开(公告)号:US5633985A

    公开(公告)日:1997-05-27

    申请号:US443893

    申请日:1995-05-31

    摘要: Non-looped continuous sound made up of random sequencing of digital sound segments is generated by taking several short segments of an otherwise continuous sound and forming independent records of those short segments. The stored segments are re-assembled into a sound sequence of arbitrary length based on selecting the next sound segment according to some statistical algorithm. The selected algorithm may be simply a random or pseudo-random selection, or it may provide a probability weighting to emphasize some sound records over others, or some combination of factors also affected by external stimuli such as light, heat or operator input. The selection of sound segments proceeds according to a logical sequence which is programmable. Sounds are organized into groups of similar sounds which may be accessed according to subsects. Groups may include beginning (head), middle and end (tail) sound segments.

    摘要翻译: 由数字声音段的随机排序组成的非循环连续声音是通过采取几个短段的其他连续声音并形成这些短段的独立记录而产生的。 根据一些统计算法,存储的段被重新组合成任意长度的声音序列,这是基于选择下一个声音段。 所选择的算法可以简单地是随机或伪随机选择,或者它可以提供概率加权以强调某些声音记录超过其他声音,或者也受到诸如光,热或者操作者输入之类的外部刺激的影响的某些因素的组合。 声音段的选择根据可编程的逻辑顺序进行。 声音被组织成类似声音的组,其可以根据子段被访问。 组可以包括开始(头),中间和尾(尾)声段。

    Model railroad cattle car sound effects
    4.
    发明授权
    Model railroad cattle car sound effects 失效
    型号铁路牛车声音效果

    公开(公告)号:US5267318A

    公开(公告)日:1993-11-30

    申请号:US588566

    申请日:1990-09-26

    摘要: A model railroad cattle car sound effects system includes a speech synthesis circuit (FIG. 6) for "playing" selected cow voices stored as digital data in an EPROM (160). In a random mode of operation, a state generator (30) provides a pseudo-random count that is used to select among four different calm cow voices, one of which is silence. The resulting audio output is perceived as random contented cow sounds. A pendulum motion detector (FIG. 8) provides an indication of lateral motion of the system. An up/down motion counter (40) maintains a motion count reflecting the level of excitation of the system (and the cows). The motion counter increments responsive to motion, and decrements gradually in the absence of detected motion. A motion count of at least four invokes a triggered mode of operation, in which the counter output is used to select among four different excited cow voices. The resulting audio output imitates increasingly agitated cows as the motion count further increases.

    摘要翻译: 模型铁路车辆汽车音响系统包括用于在EPROM(160)中“播放”存储为数字数据的选择的母牛声音的语音合成电路(图6)。 在随机的操作模式中,状态发生器(30)提供用于在四个不同的平静牛声中选择的伪随机数,其中之一是静音。 所产生的音频输出被认为是随机的奶牛声音。 摆动运动检测器(图8)提供系统的横向运动的指示。 上/下运动计数器(40)保持反映系统(和母牛)的激发水平的运动计数。 运动计数器响应于运动而递增,并且在没有检测到运动的情况下逐渐递减。 至少4的运动计数调用触发的操作模式,其中计数器输出用于在四种不同的激动牛声中进行选择。 所产生的音频输出模仿越来越激动的奶牛,因为运动数量进一步增加。