Abstract:
A toy packing box is disclosed. The toy packing box comprises a main body; a roof integrally formed with the main body, wherein a toy-receiving space is defined by the main body and the roof for receiving a toy therein and an entrance/exit space is defined by the side wall pairs, the front wall and the bottom of the main body, the toy-receiving space and the entrance/exit space communicating with each other; a reinforcing member integrally attached to the end of the roof such that the roof and the main body can be adequately supported; and a guide provided lengthwise at the bottom of the receiving space, the guide being supported by a reinforcing bar. Therefore, a demonstration effect can be maximized while displaying a toy at a store, and the toy packing box itself can serve as a toy house when playing with the toy.
Abstract:
A system and method for simulating a wide variety of different toy furniture items including a plurality of three-dimensional predetermined shaped members wherein at least some of the predetermined shaped members are adaptable to be positioned and repositioned adjacent to other shaped members in a plurality of different configurations to simulate a plurality of different furniture items. The present system and method further includes providing a plurality of slipcovers having indicia associated therewith which are shaped and dimensioned respectively to be positioned over at least one of the plurality of shaped members to simulate the particular furniture item or other home/business furnishing depicted on the slipcover, and providing at least one wall board having indicia associated therewith for simulating a particular room setting, the wall board being used in conjunction with the system components to simulate different room settings.
Abstract:
A toy play set for use in a vehicle having a beverage cup holder includes a generally elongated body. At least a first longitudinal end is sized and shaped to fit at least partially into the cup holder sufficiently for the cup holder to support the body in a generally upright orientation when the body has in a closed configuration. The body has an open configuration in which a hollow interior is at least partially accessible through at least one opening in a side wall. A plurality of movable components is stored in storage positions within the hollow interior in the closed configuration of the body. At least two of the plurality of movable components are removable from the storage position and are repositionable in the open configuration of the body into at least one play position different from the storage position of the at least two movable components.
Abstract:
The invention relates to light industry. The inventive design-module for forming clothes, head-dresses, accessories, household items, developing games, toys, clothes for pets and templates in a three-dimensional space is embodied in the form of an element or the different combinations of elements selected from a group according to a prescribed modification and offering the possibility of interconnection at least at one point. The inventive method for modelling and forming clothes, head-dresses, accessories, household items, developing games, toys, clothes for pets and templates in a three-dimensional space with the aid of said module consists in interconnecting said elements at least at one point and in transforming said elements according to the prescribed modification. The method for modelling and forming in a three-dimensional space makes it possible to create clothes, head-dresses, accessories, household items, developing games, toys, clothes for pets and templates for clothes in a three-dimensional space and is capable of substituting traditional sketches at a stage of clothes modelling or a stage of another design work. The invention can be widely used as a basis for educational and rehabilitation programs for people of any ages and of any state of health and as instruments for "live" (television) shows and competitions which make it possible to develop, during a very short time, finished clothe designs for a mannequin (a toy, a doll) and for a real person.
Abstract:
A modular house toy includes a fixed supporting structure (1) made of a solid floor(2), a solid ceiling (3), a solid back wall (4) connecting the floor to the ceiling, and an open arch (5) connecting the floor to the ceiling. The back wall (4) and/or the arch (5) permanently connect the floor to the ceiling in respective connection planes. A modular house toy configuration includes at least two fixed supporting structures (1). One fixed supporting structure is removably connected to another in six positions. Preferably, the floor and the ceiling have the same shape and the back wall and the arch have the same shape to allow repetitious and modular interlocking of one modular house toy to another module house toy. Wall and arch extensions (41, 51) are inserted into floor depressions (21) and other wall and arch extensions are inserted into ceiling depressions to connect the floor to the ceiling.
Abstract:
The invention concerns a toy building element (1) comprising a frame (2) which is provided with coupling means (4) for coupling with other toy building elements, and at least one face (3) which is arranged rotatably in the frame (2). The outer contour of the face is symmetrical about at least one axis of symmetry (7), and the face (3) is arranged rotatably in the frame about this axis of symmetry (7). The invention is characterized in that the rotatable face (3) is provided with coupling means (6) for coupling with other toy building elements, and that it can rotate at least 180 DEG inside the enclosing frame (2).
Abstract:
A fashion game is operable upon a conventional computer having a display monitor and a printer. A plurality of garment elements and complete garments are stored within the computer and available for display upon the monitor in combinations dictated by the user controlling the computer. As the garment is fabricated and the elements thereof collected, the user is able to select color and pattern to be applied to the particular garment. The garment as assembled and completed is displayed upon a doll image (30) on the monitor. An additional software program allows the user to select a particular garment or combination of garment elements to be animated upon a displayed animated doll image (35) which carries forward movements such as walking. A plurality of fabric sheets having a supporting backing (42) are fed through the printer to have the patterns corresponding to the selected garment printed thereon (43-46). The printed material sheets are then cut out along the pattern and assembled upon the doll to form a garment worn by the doll using double-sided attachment tape and hook and loop attachment pads.
Abstract:
A doll including a body (12) is shaped to depict a body of a mermaid. The head (15) and body have generally hollow interiors. A sounding mechanism comprising integrated circuit (27), speaker (29) and battery (22) are sealed in watertight compartment (21), (20) and (19) respectively. The sounding mechanism is actuated by switch (43) in waterproofed housing (36) protected by flexible shroud (46) covering both button (44) and switch (43) allowing use of the doll in a water type environment.
Abstract:
A transforming flower doll may include a doll body. The doll body may include a torso with an interior cavity defined in at least a portion of the torso. A head may be connected to the torso. At least one flower may include a stem. The stem may include a stem distal end opposite the head of the doll body. The stem may further include a stem proximal end opposite the stem distal end. The stem proximal end may extend into the interior cavity of the doll body. A sleeve may be connected to the torso between the head of the doll body and the stem distal end of the at least one flower. The sleeve may be configured to substantially cover the doll body in a flower mode position. The sleeve may also be configured to leave the doll body substantially uncovered in a doll mode position.
Abstract:
A doll includes a reconfigurable clothing article coupled thereto. The reconfigurable clothing article can be placed in different configurations relative to the body of the doll. In one configuration, the clothing article can be moved upward and substantially cover an upper portion of the doll body. In another configuration, the clothing article can be moved downward and substantially cover a lower portion of the doll body. In one embodiment, the clothing article may include openings or receiving areas into which the arms of the doll can be inserted. In one embodiment, the clothing article may be placed in intermediate configurations along the body of the doll.