DEVICE LIGHTING APPARATUS AND METHOD
    31.
    发明申请
    DEVICE LIGHTING APPARATUS AND METHOD 审中-公开
    装置照明装置和方法

    公开(公告)号:WO2009029047A1

    公开(公告)日:2009-03-05

    申请号:PCT/SG2007/000285

    申请日:2007-08-30

    Inventor: NG, Chern, Ann

    CPC classification number: G06F3/0202

    Abstract: In accordance with embodiments of the invention, an apparatus and method for device lighting is disclosed. The apparatus and method comprises a key operable for communicating with a computing device. The apparatus further comprises a light emitting device for lighting the key and a selector operable for selecting between a plurality of lighting schemes. More specifically, each of the plurality of lighting schemes defines at least one of colour, intensity and duration of the lighting of the key.

    Abstract translation: 根据本发明的实施例,公开了一种用于装置照明的装置和方法。 该装置和方法包括可操作以与计算设备进行通信的键。 该装置还包括用于照亮钥匙的发光装置和可操作用于在多个照明方案之间进行选择的选择器。 更具体地,多个照明方案中的每一个定义了键的点亮的颜色,强度和持续时间中的至少一个。

    CUSTOMIZABLE COMPUTER INPUT DEVICE
    32.
    发明申请
    CUSTOMIZABLE COMPUTER INPUT DEVICE 审中-公开
    自定义计算机输入设备

    公开(公告)号:WO2008066521A1

    公开(公告)日:2008-06-05

    申请号:PCT/US2006/045640

    申请日:2006-11-29

    CPC classification number: G06F3/03543

    Abstract: A customer user input device such as a computer mouse is disclosed. A core module can house the sensor, microcontroller and RF modules (if any). It may or may not also house the microswitches and scroll wheel. The core module can accept inserts having differing or variable button configurations so that the user can customize the location of the buttons in accordance with the user's intentions.

    Abstract translation: 公开了诸如计算机鼠标之类的客户用户输入设备。 核心模块可以容纳传感器,微控制器和RF模块(如果有的话)。 它可能也可能不会容纳微动开关和滚轮。 核心模块可以接受具有不同或可变按钮配置的插入,使得用户可以根据用户的意图自定义按钮的位置。

    ANTI-GHOSTING KEYBOARD
    33.
    发明申请
    ANTI-GHOSTING KEYBOARD 审中-公开
    防恶化键盘

    公开(公告)号:WO2007123546A1

    公开(公告)日:2007-11-01

    申请号:PCT/US2006/015729

    申请日:2006-04-21

    CPC classification number: G06F3/0202 H01H2217/012 H01H2239/01 H01H2239/03

    Abstract: A computer keyboard is disclosed to remediate the phantom key or ghosting problem. Diodes are added to the PCB or contact-receptive membrane to eliminate reverse current, which is responsible for phantom key strikes. These one-way diodes increase the number of possible concurrent combinations that a microcontroller with limited inputs can support.

    Abstract translation: 公开了一种电脑键盘来修复虚幻键或重影问题。 将二极管添加到PCB或接触接触膜中以消除反向电流,这导致幻影键击。 这些单向二极管增加了具有有限输入的微控制器可以支持的可能并发组合的数量。

    SYSTEMS AND METHODS FOR MANAGING, SELECTING, AND UPDATING VISUAL INTERFACE CONTENT USING DISPLAY-ENABLED KEYBOARDS, KEYPADS, AND/OR OTHER USER INPUT DEVICES
    34.
    发明申请
    SYSTEMS AND METHODS FOR MANAGING, SELECTING, AND UPDATING VISUAL INTERFACE CONTENT USING DISPLAY-ENABLED KEYBOARDS, KEYPADS, AND/OR OTHER USER INPUT DEVICES 审中-公开
    使用显示启用的键盘,键盘和/或其他用户输入设备来管理,选择和更新视觉界面内容的系统和方法

    公开(公告)号:WO2012093964A1

    公开(公告)日:2012-07-12

    申请号:PCT/SG2011/000004

    申请日:2011-01-05

    Inventor: TAN, Min-Liang

    Abstract: A system for managing visual interface content encompassing primary visual interface content and adjunct visual interface content includes a processing unit, a primary display apparatus, a memory, and a set of display-enabled user input apparatuses. The system can be configured to direct or perform visual interface content management operations including selectively establishing associations or mappings between particular adjunct visual interface content and portions of a display-enabled user input apparatus and possibly portions of the primary display apparatus in response to user input; displaying primary visual interface content using the primary display apparatus; displaying adjunct visual interface content using a display-enabled input apparatus, where the first adjunct visual interface content includes visual information that corresponds to a portion of a visual environment absent from the primary display apparatus and which indicates an in-application event; and progressively displaying updated adjunct visual interface content on an automatic basis and/or in response to user input during application program execution using a display-enabled user input apparatus.

    Abstract translation: 用于管理包含主要视觉界面内容和附加视觉界面内容的视觉界面内容的系统包括处理单元,主显示设备,存储器和一组支持显示的用户输入设备。 该系统可以被配置为指导或执行视觉界面内容管理操作,包括响应于用户输入,选择性地建立特定附加视觉界面内容与支持显示的用户输入设备的部分以及可能的主显示设备的部分之间的关​​联或映射; 使用主显示装置显示主视觉界面内容; 使用支持显示的输入装置显示附加视觉界面内容,其中第一附加视觉界面内容包括与主显示装置中不存在并且表示应用内事件的视觉环境的一部分相对应的视觉信息; 以及/或响应于使用启用显示的用户输入装置的应用程序执行期间的用户输入逐渐地显示更新的辅助可视界面内容。

    PROFILE MANAGEMENT METHOD
    35.
    发明申请
    PROFILE MANAGEMENT METHOD 审中-公开
    简介管理方法

    公开(公告)号:WO2012074491A2

    公开(公告)日:2012-06-07

    申请号:PCT/SG2011000426

    申请日:2011-12-05

    Abstract: Most computer operating systems are able to automatically configure the coupled computer peripheral device for use with the computer operating system without the need for installation of a specific driver. However, when these peripheral devices are detected by the computing system, a generic UI control configuration is often assigned to them and whatever customised settings previously configured by the user will be lost and replaced with a new set of unfamiliar setting. This poses much inconvenience and hassle to gamers when they use a different computing system or machine. Described according to an embodiment of the invention is a profile management method, operating on. a computing cloud, comprising steps for receiving client data provided by a computing system detecting coupling of a user- interface (UI) thereto and for retrieving configuration data corresponding to the client data for use in configuring the UI by the computing system.

    Abstract translation: 大多数计算机操作系统能够自动配置耦合的计算机外围设备以与计算机操作系统一起使用,而无需安装特定的驱动程序。 然而,当这些外围设备被计算系统检测到时,通常将UI控制配置分配给它们,并且由用户先前配置的任何定制设置将被丢失并且被一组新的不熟悉的设置替代。 当使用不同的计算系统或机器时,这给游戏玩家带来了很大的麻烦和麻烦。 根据本发明的实施例描述的是一种简档管理方法。 计算云,包括用于接收由检测到用户界面(UI)的耦合的计算系统提供的客户端数据的步骤,以及用于检索与所述客户端数据相对应的配置数据以供由所述计算系统配置所述UI。

    KEYBOARD WITH MEDIA DEVICE DOCKING STATION
    36.
    发明申请
    KEYBOARD WITH MEDIA DEVICE DOCKING STATION 审中-公开
    带有媒体设备锁定台的键盘

    公开(公告)号:WO2007067195A9

    公开(公告)日:2011-11-17

    申请号:PCT/US2006003145

    申请日:2006-01-27

    CPC classification number: G06F3/021

    Abstract: Method and system are disclosed for a keyboard (200) having a built-in docking station (204) for a handheld media device. The built- in docking station allows the handheld media device to be accessed from the computer and also recharged in some cases without requiring any additional setup or adding clutter to the computer work area, since the keyboard is already set up in the work area. In some embodiments, keyboard key codes may be intercepted and routed directly to the docking station, thus allowing the handheld media device to be accessed from the keyboard independently of the computer. Alternatively (or in addition), the keyboard may have a built-in media reader (406) for accessing a removable memory of the handheld media device. In some embodiments, a video display (606) and/or speakers (506) for the handheld media device may also be built-in the keyboard.

    Abstract translation: 对于具有用于手持媒体设备的内置坞站(204)的键盘(200),公开了方法和系统。 内置对接站允许从计算机访问手持式媒体设备,并且在某些情况下也可以进行充电,因为键盘已经在工作区域中设置,因此无需额外的设置或对计算机工作区域添加杂乱。 在一些实施例中,可以拦截键盘密钥代码并直接路由到对接站,从而允许从计算机独立地从键盘访问手持媒体设备。 或者(或另外),键盘可以具有用于访问手持媒体设备的可移动存储器的内置媒体读取器(406)。 在一些实施例中,用于手持媒体设备的视频显示器(606)和/或扬声器(506)也可以内置在键盘中。

    SYSTEM AND METHOD FOR VISUALLY INDICATING ACTIONS PER MINUTE INFORMATION USING ILLUMINATION
    37.
    发明申请
    SYSTEM AND METHOD FOR VISUALLY INDICATING ACTIONS PER MINUTE INFORMATION USING ILLUMINATION 审中-公开
    使用照明显示每分钟信息行为的系统和方法

    公开(公告)号:WO2011087455A2

    公开(公告)日:2011-07-21

    申请号:PCT/SG2011/000008

    申请日:2011-01-10

    Abstract: A visual indication of user proficiency at interacting with an application program such as a computer game can be provided through a system and/or method configured to determine an actions count corresponding to a number of input device signals generated and/or application program actions initiated during application program execution; normalize the actions count to determine an actions per minute value; and output illumination signals during application program execution using a set of illumination devices such as LEDs carried by an input or output device, where the illumination signals indicate a user performance level relative to a set of actions per minute thresholds. Actions per minute thresholds and/or particular illumination devices corresponding thereto can be selected or programmably specified in response to user input received by way of an illumination control GUI.

    Abstract translation: 可以通过系统和/或方法来提供与诸如计算机游戏之类的应用程序交互的用户熟练程度的视觉指示,所述系统和/或方法被配置为确定与生成的输入设备信号的数量和/或应用程序动作数量相对应的动作计数 应用程序执行; 规范动作计数以确定每分钟值的动作; 并且在应用程序执行期间使用诸如由输入或输出设备携带的LED的一组照明设备来输出照明信号,其中照明信号指示相对于每分钟阈值的一组动作的用户性能水平。 响应于通过照明控制GUI接收的用户输入,可以选择或可编程地指定与每分钟阈值相关的动作和/或特定的照明装置。

    A BRAIDED CABLE
    38.
    发明申请
    A BRAIDED CABLE 审中-公开
    一条编织电缆

    公开(公告)号:WO2011031238A3

    公开(公告)日:2011-06-23

    申请号:PCT/SG2010000329

    申请日:2010-09-07

    CPC classification number: H01B7/041

    Abstract: A cable including a number of cords of wires. The cords of wires are braided together in a predetermined braiding pattern. Each cord of wires includes a number of wires. The wires of each cord of wires are braided together in a predetermined braiding pattern. The cable further includes a cable insulator that collectively encapsulates the cords of wires. The cable further includes cord insulators. Each cord insulator collectively encapsulates the wires of each cord of wires. Each wire is encapsulated within a wire insulator. At least one of the cable insulator, the cord insulator, and the wire insulator is braided in a predetermined braiding pattern. The braiding of the cords of wires, the wires of each cord of wires, the cable insulator, the cord insulator, and the wire insulator, enhances at least one of flexibility and tensile strength of the cable. The braiding of the cords of wires, the wires of each cord of wires, the cable insulator, the cord insulator, and the wire insulator preferably decreases propensity of kink formation in the cable. A method for manufacturing cables is also provided by the present disclosure.

    Abstract translation: 包含多根电线的电缆。 电线的绳索以预定的编织图案编织在一起。 每根电线都包含许多电线。 每根导线的导线都以预定的编织图案编织在一起。 电缆还包括共同封装电线的电缆的电缆绝缘体。 电缆还包括电线绝缘体。 每根电线绝缘体共同封装每根电线的电线。 每根电线都封装在导线绝缘体内。 电缆绝缘体,电线绝缘体和电线绝缘体中的至少一个以预定的编织图案编织。 电线的编织线,每根电线的电线,电缆绝缘体,电线绝缘体和电线绝缘体的编织增强了电缆的柔性和拉伸强度中的至少一个。 电线的线,每根电线的电线,电缆绝缘体,电线绝缘体和电线绝缘体的编织物优选降低电缆中形成纽结的倾向。 本公开还提供了用于制造电缆的方法。

    ERGONOMIC MOUSE DEVICE WITH MULTI-PROGRAMMABLE BUTTONS
    39.
    发明申请
    ERGONOMIC MOUSE DEVICE WITH MULTI-PROGRAMMABLE BUTTONS 审中-公开
    具有多个可编程按钮的ERGONOMIC鼠标器件

    公开(公告)号:WO2009070125A1

    公开(公告)日:2009-06-04

    申请号:PCT/SG2007/000411

    申请日:2007-11-30

    Inventor: NG, Chern, Ann

    CPC classification number: G06F3/03543 G06F2203/0333

    Abstract: Pointing devices such as computer mouse are commonly used for making selections on computer screens. However, prolong or frequent use of such pointing devices might result in users suffering from repetitive stress disorder. Further, due to the widespread use of personal computers (PC), this problem is made more even pronounced. In addition, users increasingly require additional buttons to be provided on the computer mouse for purposes such as PC gaming. Although device manufacturers have started building more buttons on existing computer mice, the buttons are typically not ergonomically positioned. An embodiment of the invention describes an ergonomic input device with multi-programmable buttons.

    Abstract translation: 诸如计算机鼠标的指示设备通常用于在计算机屏幕上进行选择。 然而,延长或频繁使用这种指点设备可能会导致患者患有重复性压力障碍。 此外,由于个人电脑(PC)的广泛使用,这个问题更加明显。 此外,用户越来越需要在计算机鼠标上提供额外的按钮,以用于诸如PC游戏的目的。 虽然设备制造商已经开始在现有的计算机鼠标上构建更多按钮,但是按钮通常不符合人体工程学定位。 本发明的实施例描述了具有多可编程按钮的符合人体工程学的输入装置。

    KEYS DEACTIVATION SYSTEM AND METHOD
    40.
    发明申请

    公开(公告)号:WO2009029048A1

    公开(公告)日:2009-03-05

    申请号:PCT/SG2007/000286

    申请日:2007-08-30

    Inventor: NG, Chern, Ann

    CPC classification number: G06F3/0238

    Abstract: Personal computer (PC) and online gaming are gaining popularity around the world. Typically players use human interface devices (HIDs) such as keyboards and mice for playing PC games. Many of the modern PC games use a control scheme commonly known as the "WASD/Mouse" which is a combination of the "WASD" keyboard keys and the mouse as means for interacting with the PC games. Additionally, for expansion on existing game control functions, modifier keys are used in conjunction with other keyboard keys to serve as shortcut keys for activating such game control functions. However, due to close positioning of the "WINDOWS" key with the modifier keys on the keyboards, the "WINDOWS" menu might be activated accidentally during normal PC game play especially when players frequently access the shortcut keys. An embodiment of the invention describes a system and method for deactivating keys selectable on human interface devices.

    Abstract translation: 个人计算机(PC)和在线游戏在全球越来越受欢迎。 通常,玩家使用诸如键盘和鼠标的人机接口设备(HID)来玩PC游戏。 许多现代PC游戏使用通常被称为“WASD /鼠标”的控制方案,它是“WASD”键盘键和鼠标的组合,作为与PC游戏交互的手段。 另外,为了扩展现有的游戏控制功能,修改键与其他键盘键一起使用,作为激活这种游戏控制功能的快捷键。 然而,由于“WINDOWS”键与键盘上的修改键的紧密定位,“WINDOWS”菜单可能会在正常的PC游戏过程中意外激活,特别是当玩家经常访问快捷键时。 本发明的实施例描述了一种用于停用在人机接口设备上可选择的键的系统和方法。

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