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公开(公告)号:WO2014160029A1
公开(公告)日:2014-10-02
申请号:PCT/US2014/025672
申请日:2014-03-13
Applicant: GAMESYS LTD , GRAHAM, Phillip, Jarlath , FIRTH, Andrew , WATKINS, Joshua, Richard
Inventor: GRAHAM, Phillip, Jarlath , FIRTH, Andrew , WATKINS, Joshua, Richard
IPC: A63F9/24
CPC classification number: G07F17/3211 , A63F13/32 , A63F13/352 , A63F13/358 , A63F13/71 , A63F13/79 , G06F17/30575 , G07F17/3223 , G07F17/3234 , G07F17/3276
Abstract: Systems, methods, and articles of manufacture provide for dynamic sharding, such as in an online gaming environment. The invention includes providing a shared data store including at least a table store adapted to store data representative of table state; creating a plurality of shards wherein each shard includes at least a floor manager system and a game system; presenting a plurality of tables to players via a lobby interface; and scaling a number of the plurality of shards to support a current number of players. Numerous additional aspects are disclosed.
Abstract translation: 系统,方法和制品提供动态分片,例如在线游戏环境中。 本发明包括提供共享数据存储器,其至少包括适于存储代表表状态的数据的表存储器; 创建多个分片,其中每个分片至少包括楼层管理器系统和游戏系统; 通过大厅接口向玩家呈现多个表; 以及缩放所述多个分片中的多个以支持当前数量的玩家。 公开了许多附加方面。