DYNAMIC SELECTION OF SURFACES IN REAL WORLD FOR PROJECTION OF INFORMATION THEREON
    1.
    发明申请
    DYNAMIC SELECTION OF SURFACES IN REAL WORLD FOR PROJECTION OF INFORMATION THEREON 审中-公开
    现实世界中曲面的动态选择用于信息的投影

    公开(公告)号:WO2013028280A3

    公开(公告)日:2013-04-18

    申请号:PCT/US2012046817

    申请日:2012-07-14

    Abstract: One or more devices capture a scene of real world, and process one or more image(s) which include distances to points on surfaces in the real world. The distances are used to automatically identify a set of surfaces in the real world. The one or more devices check whether a surface in the set is suitable for display of an element of information to be projected into the scene. On finding that a surface is suitable, a transfer function is automatically identified, followed by automatic application of the transfer function to the element of the information. A transformed element, which results from automatically applying the transfer function, is stored in a frame buffer coupled to a projector, at a specific position in the frame buffer identified during the check for suitability. When no surface is suitable, user input is obtained, followed by projection of information per user input.

    Abstract translation: 一个或多个设备捕捉真实世界的场景,并处理一个或多个图像,其中包括真实世界中表面上点的距离。 距离用于自动识别真实世界中的一组曲面。 一个或多个设备检查该组中的表面是否适合于显示要投影到场景中的信息元素。 在发现表面合适时,自动识别传递函数,然后自动将传递函数应用于信息元素。 自动应用传递函数产生的变换元素存储在耦合到投影仪的帧缓冲器中,该帧缓冲器在检查适合性期间识别的帧缓冲器中的特定位置处。 当没有表面适合时,获得用户输入,然后投影每个用户输入的信息。

    DYNAMIC SELECTION OF SURFACES IN REAL WORLD FOR PROJECTION OF INFORMATION THEREON
    2.
    发明申请
    DYNAMIC SELECTION OF SURFACES IN REAL WORLD FOR PROJECTION OF INFORMATION THEREON 审中-公开
    在世界范围内动态选择表面投影信息

    公开(公告)号:WO2013028280A2

    公开(公告)日:2013-02-28

    申请号:PCT/US2012/046817

    申请日:2012-07-14

    Abstract: One or more devices capture a scene of real world, and process one or more image(s) which include distances to points on surfaces in the real world. The distances are used to automatically identify a set of surfaces in the real world. The one or more devices check whether a surface in the set is suitable for display of an element of information to be projected into the scene. On finding that a surface is suitable, a transfer function is automatically identified, followed by automatic application of the transfer function to the element of the information. A transformed element, which results from automatically applying the transfer function, is stored in a frame buffer coupled to a projector, at a specific position in the frame buffer identified during the check for suitability. When no surface is suitable, user input is obtained, followed by projection of information per user input.

    Abstract translation: 一个或多个设备捕获真实世界的场景,并处理一个或多个图像,其包括到现实世界中的表面上的点的距离。 距离用于自动识别现实世界中的一组曲面。 一个或多个设备检查该组中的表面是否适于显示要投影到场景中的信息的元素。 在发现表面合适的情况下,会自动识别传递函数,然后自动应用传递函数给信息元素。 由自动应用传递函数产生的经变换的元素被存储在耦合到投影仪的帧缓冲器中,在检查期间识别的帧缓冲器中的特定位置处是否适合。 当没有表面合适时,获得用户输入,然后投影每个用户输入的信息。

    USE OF ASSOCIATION OF AN OBJECT DETECTED IN AN IMAGE TO OBTAIN INFORMATION TO DISPLAY TO A USER
    3.
    发明申请
    USE OF ASSOCIATION OF AN OBJECT DETECTED IN AN IMAGE TO OBTAIN INFORMATION TO DISPLAY TO A USER 审中-公开
    使用在图像中检测到的对象的关联来获取向用户显示的信息

    公开(公告)号:WO2013028279A1

    公开(公告)日:2013-02-28

    申请号:PCT/US2012/046816

    申请日:2012-07-14

    Abstract: Camera(s) capture a scene, including an object that is portable. An image of the scene is processed to segment therefrom a portion corresponding to the object, which is identified from among a set of predetermined real world objects. An identifier of the object is used, with a set of associations between object identifiers and user identifiers, to obtain a user identifier that identifies a user at least partially from among a set of users. The user identifier may identify a group of users that includes the user ("weak identification") or alternatively the user identifier may identify the user uniquely ("strong identification") in the set. The user identifier is used either alone or in combination with user input to obtain and store in memory, information to be output to the user. At least a portion of the obtained information is thereafter output, e.g. displayed by projection into the scene.

    Abstract translation: 相机捕获一个场景,包括一个可移植的对象。 对场景的图像进行处理,从而从一组预定的真实世界对象中识别出与该对象相对应的部分。 使用对象的标识符与对象标识符和用户标识符之间的一组关联来获得从一组用户中至少部分地标识用户的用户标识符。 用户标识符可以识别包括用户的一组用户(“弱识别”),或者替代地,用户标识符可以在该集合中唯一地标识用户(“强识别”)。 用户标识符单独使用或与用户输入组合使用以获得和存储在存储器中,要输出给用户的信息。 然后输出获得的信息的至少一部分,例如。 通过投影显示在场景中。

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