MPEG OBJECTS AND SYSTEMS AND METHODS FOR USING MPEG OBJECTS
    1.
    发明申请
    MPEG OBJECTS AND SYSTEMS AND METHODS FOR USING MPEG OBJECTS 审中-公开
    MPEG对象和使用MPEG对象的系统和方法

    公开(公告)号:WO2008088772A2

    公开(公告)日:2008-07-24

    申请号:PCT/US2008/000450

    申请日:2008-01-11

    摘要: An MPEG object is an object-oriented data structure that may be used in the creation of interactive MPEG video stream. The MPEG object data structure includes an MPEG object interface defining data received by the MPEG object and data output by the MPEG object. The MPEG object data structure further includes either one or more MPEG video elements or an association to one or more MPEG video elements. The MPEG video elements are preferably defined as MPEG slices that include a plurality of encoded macroblocks. Additionally, the data structure may provide a method for receiving input through the MPEG object interface and in response to input from the client device outputting an MPEG video element. In certain configurations, the MPEG object contains a method that maintains state data for the MPEG object. The state data may be used to select between a plurality of MPEG elements to output. In other configurations, the MPEG object includes a method that provides for the control of streaming MPEG content from a source external to the MPEG object.

    摘要翻译: MPEG对象是可用于创建交互式MPEG视频流的面向对象的数据结构。 MPEG对象数据结构包括定义由MPEG对象接收的数据和由MPEG对象输出的数据的MPEG对象接口。 MPEG对象数据结构还包括一个或多个MPEG视频元素或与一个或多个MPEG视频元素的关联。 MPEG视频元素优选地被定义为包括多个编码宏块的MPEG片段。 另外,数据结构可以提供一种用于通过MPEG对象接口接收输入并且响应于来自输出MPEG视频元素的客户端设备的输入的方法。 在某些配置中,MPEG对象包含一种维护MPEG对象状态数据的方法。 状态数据可以用于在要输出的多个MPEG元素之间进行选择。 在其他配置中,MPEG对象包括一种方法,该方法提供对来自MPEG对象外部的源的流式MPEG内容的控制。

    MPEG OBJECTS AND SYSTEMS AND METHODS FOR USING MPEG OBJECTS
    5.
    发明申请
    MPEG OBJECTS AND SYSTEMS AND METHODS FOR USING MPEG OBJECTS 审中-公开
    MPEG对象和系统以及使用MPEG对象的方法

    公开(公告)号:WO2008088772A9

    公开(公告)日:2008-12-31

    申请号:PCT/US2008000450

    申请日:2008-01-11

    摘要: An MPEG object is an object-oriented data structure that may be used in the creation of interactive MPEG video stream. The MPEG object data structure includes an MPEG object interface defining data received by the MPEG object and data output by the MPEG object. The MPEG object data structure further includes either one or more MPEG video elements or an association to one or more MPEG video elements. The MPEG video elements are preferably defined as MPEG slices that include a plurality of encoded macroblocks. Additionally, the data structure may provide a method for receiving input through the MPEG object interface and in response to input from the client device outputting an MPEG video element. In certain configurations, the MPEG object contains a method that maintains state data for the MPEG object. The state data may be used to select between a plurality of MPEG elements to output. In other configurations, the MPEG object includes a method that provides for the control of streaming MPEG content from a source external to the MPEG object.

    摘要翻译: MPEG对象是可以用于创建交互式MPEG视频流的面向对象的数据结构。 MPEG对象数据结构包括定义由MPEG对象接收的数据的MPEG对象接口和由MPEG对象输出的数据。 MPEG对象数据结构还包括一个或多个MPEG视频元素或与一个或多个MPEG视频元素的关联。 MPEG视频元素优选地被定义为包括多个编码宏块的MPEG片段。 此外,数据结构可以提供用于通过MPEG对象接口接收输入并响应于输出MPEG视频元素的客户端设备的输入的方法。 在某些配置中,MPEG对象包含维护MPEG对象的状态数据的方法。 状态数据可以用于在多个MPEG元素之间进行选择以输出。 在其他配置中,MPEG对象包括提供从MPEG对象外部的源流传输MPEG内容的控制的方法。

    MPEG OBJECTS AND SYSTEMS AND METHODS FOR USING MPEG OBJECTS
    6.
    发明申请
    MPEG OBJECTS AND SYSTEMS AND METHODS FOR USING MPEG OBJECTS 审中-公开
    MPEG对象和系统以及使用MPEG对象的方法

    公开(公告)号:WO2008088772A3

    公开(公告)日:2009-06-18

    申请号:PCT/US2008000450

    申请日:2008-01-11

    IPC分类号: H04N7/173 H04N7/24 H04N7/26

    摘要: An MPEG object is an object-oriented data structure that may be used in the creation of interactive MPEG video stream. The MPEG object data structure includes an MPEG object interface defining data received by the MPEG object and data output by the MPEG object. The MPEG object data structure further includes either one or more MPEG video elements or an association to one or more MPEG video elements. The MPEG video elements are preferably defined as MPEG slices that include a plurality of encoded macroblocks. Additionally, the data structure may provide a method for receiving input through the MPEG object interface and in response to input from the client device outputting an MPEG video element. In certain configurations, the MPEG object contains a method that maintains state data for the MPEG object. The state data may be used to select between a plurality of MPEG elements to output. In other configurations, the MPEG object includes a method that provides for the control of streaming MPEG content from a source external to the MPEG object.

    摘要翻译: MPEG对象是可以用于创建交互式MPEG视频流的面向对象的数据结构。 MPEG对象数据结构包括定义由MPEG对象接收的数据的MPEG对象接口和由MPEG对象输出的数据。 MPEG对象数据结构还包括一个或多个MPEG视频元素或与一个或多个MPEG视频元素的关联。 MPEG视频元素优选地被定义为包括多个编码宏块的MPEG片段。 此外,数据结构可以提供用于通过MPEG对象接口接收输入并响应于输出MPEG视频元素的客户端设备的输入的方法。 在某些配置中,MPEG对象包含维护MPEG对象的状态数据的方法。 状态数据可以用于在多个MPEG元素之间进行选择以输出。 在其他配置中,MPEG对象包括提供从MPEG对象外部的源流传输MPEG内容的控制的方法。