INTEGRATING THREE-DIMENSIONAL ELEMENTS INTO GAMING ENVIRONMENTS
    1.
    发明申请
    INTEGRATING THREE-DIMENSIONAL ELEMENTS INTO GAMING ENVIRONMENTS 审中-公开
    将三维元素集成到游戏环境中

    公开(公告)号:WO2012065146A2

    公开(公告)日:2012-05-18

    申请号:PCT/US2011/060497

    申请日:2011-11-12

    Abstract: In some embodiments, the operations can include detecting a first indication to toggle a presentation of wagering game content from a two-dimensional mode to a three-dimensional mode and toggling the three-dimensional mode in response to detecting the first indication. In some embodiments, the operations can further include automatically toggling the presentation of the wagering game content back to the two-dimensional mode in response to detecting a second indication. In some embodiments, the operations can further include detecting a condition that specifies a degree of three-dimensional presentation to enable for the three-dimensional mode and presenting the wagering game content with the degree of three-dimensional presentation. In some embodiments, the operations can further include detecting a change to the condition and automatically adjusting the degree of the three-dimensional presentation based on the change to the condition.

    Abstract translation: 在一些实施例中,操作可以包括检测第一指示以将投注游戏内容的呈现从二维模式切换到三维模式,并响应于检测到第一指示而切换三维模式。 在一些实施例中,响应于检测到第二指示,操作可以进一步包括自动地将投注游戏内容的呈现重新切换回二维模式。 在一些实施例中,操作可以进一步包括检测指定三维呈现程度以使其能够进行三维模式并且呈现具有三维显示度的投注游戏内容的条件。 在一些实施例中,操作可以进一步包括基于条件的改变来检测条件的改变并自动调整三维呈现的程度。

    PRESENTING AND CONTROLLING WAGERING GAME PLAY
    2.
    发明申请
    PRESENTING AND CONTROLLING WAGERING GAME PLAY 审中-公开
    展示和控制游戏玩家

    公开(公告)号:WO2009026307A1

    公开(公告)日:2009-02-26

    申请号:PCT/US2008/073616

    申请日:2008-08-19

    Abstract: A network browser and toolbar objects are described herein. The network browser has a main display area that can display content. The toolbar objects can be on a toolbar that is a part of the network browser. The toolbar objects indicate information associated with wagering games. The network browser and the toolbar objects can receive and display content. Specifically, the toolbar objects can process and present wagering games using wagering game play elements (e.g., icons, graphics, etc.) on the toolbar. The toolbar can also have controls, configurations and settings associated with the toolbar, which the toolbar can communicate to a wagering game provider to determine game results. The toolbar can use the controls, configurations, and settings to affect the presentation of wagering game information on the toolbar, to control the presentation of game results using the wagering game play elements, etc.

    Abstract translation: 这里描述了网络浏览器和工具栏对象。 网络浏览器具有可显示内容的主显示区域。 工具栏对象可以在作为网络浏览器一部分的工具栏上。 工具栏对象指示与投注游戏相关联的信息。 网络浏览器和工具栏对象可以接收和显示内容。 具体地,工具栏对象可以使用工具栏上的投注游戏元素(例如,图标,图形等)来处理和呈现投注游戏。 工具栏还可以具有与工具栏相关联的控件,配置和设置,工具栏可以与投注游戏提供商通信以确定游戏结果。 工具栏可以使用控件,配置和设置来影响工具栏上的投注游戏信息的呈现,以使用投注游戏元素等来控制游戏结果的呈现。

    INTEGRATING THREE-DIMENSIONAL ELEMENTS INTO GAMING ENVIRONMENTS
    3.
    发明申请
    INTEGRATING THREE-DIMENSIONAL ELEMENTS INTO GAMING ENVIRONMENTS 审中-公开
    将三维元素整合到游戏环境中

    公开(公告)号:WO2012065146A3

    公开(公告)日:2012-07-26

    申请号:PCT/US2011060497

    申请日:2011-11-12

    Abstract: In some embodiments, the operations can include detecting a first indication to toggle a presentation of wagering game content from a two-dimensional mode to a three-dimensional mode and toggling the three-dimensional mode in response to detecting the first indication. In some embodiments, the operations can further include automatically toggling the presentation of the wagering game content back to the two-dimensional mode in response to detecting a second indication. In some embodiments, the operations can further include detecting a condition that specifies a degree of three-dimensional presentation to enable for the three-dimensional mode and presenting the wagering game content with the degree of three-dimensional presentation. In some embodiments, the operations can further include detecting a change to the condition and automatically adjusting the degree of the three-dimensional presentation based on the change to the condition.

    Abstract translation: 在一些实施例中,操作可以包括检测第一指示以将投注游戏内容的呈现从二维模式切换到三维模式并且响应于检测到第一指示来切换三维模式。 在一些实施例中,操作可以进一步包括响应于检测到第二指示而自动将投注游戏内容的呈现切换回到二维模式。 在一些实施例中,操作可以进一步包括检测指定三维呈现程度的条件以启用三维模式并且呈现投注游戏内容与三维呈现的程度。 在一些实施例中,操作可以进一步包括检测对条件的改变并且基于对条件的改变来自动调整三维呈现的程度。

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