GAZE AND SACCADE BASED GRAPHICAL MANIPULATION
    1.
    发明申请
    GAZE AND SACCADE BASED GRAPHICAL MANIPULATION 审中-公开
    基于GAZE和SACCADE的图形操作

    公开(公告)号:WO2018057450A1

    公开(公告)日:2018-03-29

    申请号:PCT/US2017/051993

    申请日:2017-09-18

    Applicant: TOBII AB

    Abstract: According to the invention, a system for presenting graphics on a display device is disclosed. The system may include an eye tracking device for determining a gaze point of a user on a display device. The system may also include a graphics processing device for causing graphics to be displayed on the display device. The graphics displayed on the display device may be modified such that the graphics in an area including the gaze point of the user have at least one modified parameter relative to graphics outside the area. The size of the area may be based at least in part on an amount of noise in the gaze point over time and at least one other secondary factor.

    Abstract translation: 根据本发明,公开了一种用于在显示设备上呈现图形的系统。 该系统可以包括用于在显示设备上确定用户注视点的眼睛跟踪设备。 该系统还可以包括用于使图形显示在显示设备上的图形处理设备。 可以修改显示设备上显示的图形,使得包括用户的凝视点的区域中的图形具有相对于区域外的图形的至少一个修改后的参数。 该区域的大小可以至少部分地基于注视点随时间的噪声量和至少一个其他次要因素。

    EYE-TRACKING ENABLED WEARABLE DEVICES
    3.
    发明申请
    EYE-TRACKING ENABLED WEARABLE DEVICES 审中-公开
    眼睛跟踪启用的可穿戴设备

    公开(公告)号:WO2017053974A1

    公开(公告)日:2017-03-30

    申请号:PCT/US2016/053785

    申请日:2016-09-26

    Applicant: TOBII AB

    Abstract: A method for mapping an input device to a virtual object in virtual space displayed on a display device is disclosed. The method may include determining, via an eye tracking device, a gaze direction of a user. The method may also include, based at least in part on the gaze direction being directed to a virtual object in virtual space displayed on a display device, modifying an action to be taken by one or more processors in response to receiving a first input from an input device. The method may further include, thereafter, in response to receiving the input from the input device, causing the action to occur, wherein the action correlates the first input to an interaction with the virtual object.

    Abstract translation: 公开了一种在显示设备上显示的虚拟空间中的输入设备映射到虚拟对象的方法。 该方法可以包括经由眼睛跟踪装置确定用户的凝视方向。 该方法还可以至少部分地基于视线方向被引导到在显示设备上显示的虚拟空间中的虚拟对象,以响应于从一个或多个处理器接收来自一个或多个处理器的第一输入而修改要被一个或多个处理器采取的动作 输入设备。 此后,响应于接收来自输入设备的输入,该方法可以进一步包括引起动作的发生,其中动作将第一输入与虚拟对象的交互相关联。

    GAZE DIRECTION MAPPING
    4.
    发明申请
    GAZE DIRECTION MAPPING 审中-公开
    GAZE方向映射

    公开(公告)号:WO2017027352A1

    公开(公告)日:2017-02-16

    申请号:PCT/US2016/045717

    申请日:2016-08-05

    Applicant: TOBII AB

    Abstract: A method for determining correspondence between a gaze direction and an environment around a wearable device is disclosed. The wearable device may include an eye tracking device and an outward facing image sensor. The method may include receiving an input parameter and at least one scene image from the outward facing image sensor. The method may further include determining, with at least the eye tracking device, at least one gaze direction of a wearer of the wearable device at a point in time corresponding to when the scene image was captured by the outward facing image sensor. The method may additionally include determining, based at least in part on the input parameter, that a particular scene image includes at least a portion of a predefined image. The method may moreover include determining, based on the at least one gaze direction, at least one gaze point on the particular scene image.

    Abstract translation: 公开了一种用于确定注视方向与穿戴式装置周围的环境之间的对应关系的方法。 可穿戴装置可以包括眼睛跟踪装置和面向外的图像传感器。 该方法可以包括从面向外的图像传感器接收输入参数和至少一个场景图像。 该方法可以进一步包括至少在眼睛跟踪装置中,在与由向外的图像传感器拍摄场景图像相对应的时间点,确定穿戴装置的佩戴者的至少一个注视方向。 该方法可以另外包括至少部分地基于输入参数来确定特定场景图像包括预定义图像的至少一部分。 该方法还可以包括基于至少一个凝视方向确定特定场景图像上的至少一个凝视点。

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