表示装置及び表示方法
    1.
    发明申请

    公开(公告)号:WO2023021732A1

    公开(公告)日:2023-02-23

    申请号:PCT/JP2022/006519

    申请日:2022-02-18

    Inventor: 空華 俊明

    Abstract: 視野を制限することなく、3次元画像を高解像度且つ高い奥行再現性で表示することができる表示装置を提供する。 本技術の表示装置は、ユーザの両眼の各々に対応する複数の3次元画像表示装置を有し、前記複数の3次元画像表示装置の各々から射出された光線群により前記両眼の対応する眼に対して視点群を生成する視点群生成系を備える。本技術によれば、視野を制限することなく、3次元画像を高解像度且つ高い奥行再現性で表示することができる表示装置を提供できる。

    MULTI-VIEW VIDEO STREAMING
    4.
    发明申请

    公开(公告)号:WO2022144284A1

    公开(公告)日:2022-07-07

    申请号:PCT/EP2021/087379

    申请日:2021-12-22

    Abstract: A method of processing a multi-view video by a client apparatus is described wherein, the multi-view video comprising a set of video streams is created by a set of cameras simultaneously capturing an object in a scene for a set of view angles and for one or more video resolutions, each video stream defining a view associated with a view angle of a camera relative to the object. The method may comprise: receiving a manifest file defining a plurality of windows for the multi-view video, a first window of the plurality of windows defining a first subset of video streams selected from the set of video streams, the first subset of video streams being associated with a first subset of view angles of the set of view angles; determining position information associated with an angular position of a viewer relative to a multi-view display apparatus, the multi-view display apparatus being configured to render the multi-view video identified in the manifest file; selecting the first window from the plurality of windows based on the position information and the first subset of view angles and requesting transmission of the first subset of video streams by a server system; and, receiving multi-view video data associated with the first subset of video streams; and, providing the multi-view video data to a decoder apparatus for decoding.

    하나의 스트리밍영상을 이용하여 복수의 가상현실영상을 재생하는 가상현실영상재생장치 및 방법

    公开(公告)号:WO2021107703A1

    公开(公告)日:2021-06-03

    申请号:PCT/KR2020/017142

    申请日:2020-11-27

    Inventor: 차동우 정태식

    Abstract: 본 발명은 동일한 시간에 동일한 지점에서 서로 다른 방향으로 촬영한 복수의 가상현실영상이 포함된 하나의 스트리밍영상을 스트리밍받는 스트리밍영상입력부, 스트리밍 중 사용자의 시선이 변경됨에 따라 재생할 가상현실영상이 변경되는 경우, 새롭게 재생할 가상현실영상의 기준시간에 현재 재생 중인 가상현실영상의 플레이위치를 더하여 새롭게 재생할 가상현실영상의 싱크를 맞추는 스트리밍시간연산부, 및 스트리밍된 스트리밍영상을 디스플레이장치에 재생하는 영상재생부를 포함하고, 상기 가상현실영상재생장치는 사용자의 시선이 변경됨에 따라 다른 방향을 촬영한 가상현실영상을 재생해야할 때, 개별 가상현실영상이 시작되는 기준시간을 이용하여 스트리밍영상의 스트리밍시간을 점프하는 방법으로, 하나의 스트리밍영상을 이용하여 복수의 가상현실영상을 재생하는 것을 특징으로 하는, 하나의 스트리밍영상을 이용하여 복수의 가상현실영상을 재생하는 가상현실영상재생장치를 제공한다.

    ELECTRONIC DEVICE AND METHOD FOR EYE-CONTACT TRAINING

    公开(公告)号:WO2021040602A1

    公开(公告)日:2021-03-04

    申请号:PCT/SE2020/050809

    申请日:2020-08-21

    Abstract: The present disclosure relates to digital solutions for eye-contact training. According to a first aspect, the disclosure relates to a computer-implemented method for eye- contact training. The method comprises presenting S1, on the one or more displays, one or more user interface objects indicative of one or more desired gaze areas representing one or more spectators of a virtual audience of the user. The method further comprises obtaining S3, using the camera, eye-gaze data indicative of the user's actual gaze direction and evaluating S4 a level of eye contact between the user and the virtual audience based on one or more rules defining a level of eye contact. The method also comprises providing S5 user feedback indicative of the evaluated level of eye-contact to the user. The disclosure also relates to an electronic user device and to a computer program configured to perform the method.

    DEVICES, SYSTEMS AND METHODS FOR PREDICTING GAZE-RELATED PARAMETERS

    公开(公告)号:WO2020244752A1

    公开(公告)日:2020-12-10

    申请号:PCT/EP2019/064656

    申请日:2019-06-05

    Inventor: KASSNER, Moritz

    Abstract: A method (1000) for generating data suitable for determining a parameter of a human eye (H) having an eyeball (H 1 ) and an iris (H 2 ) defining a pupil (H 3 ) is presented. The method includes receiving a first image of the eye (H) for a first time (t 1 ) from a camera (14, 24) of known camera intrinsics defining an image plane (I p ), determining a first ellipse (E 1 ) in the first image, the first ellipse (E 1 ) at least substantially representing a border of the pupil (H 3 ) at the first time (t 1 ), using the first ellipse (E 1 ) to determine an orientation vector (η 1 ) of a first circle (C 1 ) and a first center line (L 1 ) on which a center of the first circle (C 1 ) is located, so that a projection of the first circle (C 1 ), in a direction parallel to the first center line (L 1 ), onto the image plane (I p ) is expected to reproduce the first ellipse (E 1 ), and determining a first eye intersecting line (D 1 ) expected to intersect a center (M) of the eyeball (H 1 ) at the first time (t 1 ) as a line which is, in the direction of the orientation vector (η 1 ), parallel-shifted to the first center line (L 1 ) by an expected distance (R) between the center (M) of the eyeball (H 1 ) and a center (P) of the pupil (H 3 )

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