Invention Grant
- Patent Title: Adjusting an angular sampling rate during rendering utilizing gaze information
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Application No.: US15880460Application Date: 2018-01-25
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Publication No.: US10395624B2Publication Date: 2019-08-27
- Inventor: Qi Sun , Fu-Chung Huang , Joohwan Kim , David Patrick Luebke
- Applicant: NVIDIA Corporation
- Applicant Address: US CA Santa Clara
- Assignee: NVIDIA Corporation
- Current Assignee: NVIDIA Corporation
- Current Assignee Address: US CA Santa Clara
- Agency: Leydig, Voit & Mayer, Ltd.
- Main IPC: G06T15/20
- IPC: G06T15/20 ; G09G5/391 ; H04N13/139 ; H04N13/383 ; G06T15/00

Abstract:
A method, computer readable medium, and system are disclosed for adjusting an angular sampling rate during rendering. The method includes the steps of determining a location of a gaze within a displayed scene, and adjusting, during a rendering of the scene, an angular sampling rate used to render at least a portion of the scene, based on the location of the gaze within the displayed scene.
Public/Granted literature
- US20190156793A1 ADJUSTING AN ANGULAR SAMPLING RATE DURING RENDERING UTILIZING GAZE INFORMATION Public/Granted day:2019-05-23
Information query