Invention Grant
- Patent Title: Multi-rate shading using replayed screen space tiles
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Application No.: US16035175Application Date: 2018-07-13
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Publication No.: US10672185B2Publication Date: 2020-06-02
- Inventor: Rahul Sathe
- Applicant: Nvidia Corporation
- Applicant Address: US CA Santa Clara
- Assignee: Nvidia Corporation
- Current Assignee: Nvidia Corporation
- Current Assignee Address: US CA Santa Clara
- Main IPC: G06T15/00
- IPC: G06T15/00 ; G06T15/83 ; G06T1/60 ; G06T15/20

Abstract:
One aspect of the disclosure provides a method for rendering an image. The method includes: placing primitives of the image in a screen space; binning the primitives into tiles of the screen space that the primitives touch; and rasterizing the tiles at one tile of the tiles at a time. The aforementioned rasterizing includes shading a subset of the primitives binned to the one tile at a first shading rate during a first pass and shading the subset of primitives binned to the one tile at a second shading rate during a second pass, the second shading rate is different from the first shading rate, and the aforementioned placing is performed once while the image is rendered.
Public/Granted literature
- US20200020153A1 MULTI-RATE SHADING USING REPLAYED SCREEN SPACE TILES Public/Granted day:2020-01-16
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |