Invention Grant
- Patent Title: Topology shader technology
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Application No.: US17127740Application Date: 2020-12-18
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Publication No.: US11182948B2Publication Date: 2021-11-23
- Inventor: Hugues Labbe , Tomer Bar-On , Gabor Liktor , Andrew T. Lauritzen , John G. Gierach
- Applicant: Intel Corporation
- Applicant Address: US CA Santa Clara
- Assignee: Intel Corporation
- Current Assignee: Intel Corporation
- Current Assignee Address: US CA Santa Clara
- Agency: Jordan IP Law, LLC
- Main IPC: G06T15/00
- IPC: G06T15/00 ; G06T15/30 ; G06T15/40 ; G06T1/20 ; G06T1/60

Abstract:
Systems, apparatuses and methods may provide for technology that receives, at a topology shader in a graphics pipeline, an object description and generates, at the topology shader, a set of polygons based on the object description. Additionally, the set of polygons may be sent to a vertex shader.
Public/Granted literature
- US20210150798A1 TOPOLOGY SHADER TECHNOLOGY Public/Granted day:2021-05-20
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |