Invention Grant
- Patent Title: Method for handling of out-of-order opaque and alpha ray/primitive intersections
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Application No.: US17490024Application Date: 2021-09-30
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Publication No.: US11790595B2Publication Date: 2023-10-17
- Inventor: Samuli Laine , Tero Karras , Greg Muthler , William Parsons Newhall, Jr. , Ronald Charles Babich, Jr. , Ignacio Llamas , John Burgess
- Applicant: NVIDIA Corporation
- Applicant Address: US CA Santa Clara
- Assignee: NVIDIA Corporation
- Current Assignee: NVIDIA Corporation
- Current Assignee Address: US CA Santa Clara
- Agency: Nixon & Vanderhye, P.C.
- Main IPC: G06T15/06
- IPC: G06T15/06 ; G06T1/20 ; G06T15/00

Abstract:
A hardware-based traversal coprocessor provides acceleration of tree traversal operations searching for intersections between primitives represented in a tree data structure and a ray. The primitives may include opaque and alpha triangles used in generating a virtual scene. The hardware-based traversal coprocessor is configured to determine primitives intersected by the ray, and return intersection information to a streaming multiprocessor for further processing. The hardware-based traversal coprocessor is configured to provide a deterministic result of intersected triangles regardless of the order that the memory subsystem returns triangle range blocks for processing, while opportunistically eliminating alpha intersections that lie further along the length of the ray than closer opaque intersections.
Public/Granted literature
- US20220020202A1 METHOD FOR HANDLING OF OUT-OF-ORDER OPAQUE AND ALPHA RAY/PRIMITIVE INTERSECTIONS Public/Granted day:2022-01-20
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |
G06T15/06 | .光线跟踪 |