Invention Grant
- Patent Title: Real time on-chip texture decompression using shader processors
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Application No.: US17352809Application Date: 2021-06-21
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Publication No.: US12080032B2Publication Date: 2024-09-03
- Inventor: Konstantine Iourcha , John W. Brothers
- Applicant: Advanced Micro Devices, Inc.
- Applicant Address: US CA Santa Clara
- Assignee: Advanced Micro Devices, Inc.
- Current Assignee: Advanced Micro Devices, Inc.
- Current Assignee Address: US CA Santa Clara
- Agency: Kowert, Hood, Munyon, Rankin & Goetzel, P.C.
- Agent Rory D. Rankin
- Main IPC: G06T9/00
- IPC: G06T9/00 ; G06T1/20 ; G06T15/00 ; G06F12/0875 ; G06F12/109

Abstract:
A processing unit, method, and medium for decompressing or generating textures within a graphics processing unit (GPU). The textures are compressed with a variable-rate compression scheme such as JPEG. The compressed textures are retrieved from system memory and transferred to local cache memory on the GPU without first being decompressed. A table is utilized by the cache to locate individual blocks within the compressed texture. A decompressing shader processor receives compressed blocks and then performs on-the-fly decompression of the blocks. The decompressed blocks are then processed as usual by a texture consuming shader processor of the GPU.
Public/Granted literature
- US20210312668A1 REAL TIME ON-CHIP TEXTURE DECOMPRESSION USING SHADER PROCESSORS Public/Granted day:2021-10-07
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