Invention Application
- Patent Title: Graphics Memory Space for Shader Core
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Application No.: US17103462Application Date: 2020-11-24
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Publication No.: US20220148249A1Publication Date: 2022-05-12
- Inventor: Terence M. Potter , Yoong Chert Foo , Ali Rabbani Rankouhi , Justin A. Hensley , Jonathan M. Redshaw
- Applicant: Apple Inc.
- Applicant Address: US CA Cupertino
- Assignee: Apple Inc.
- Current Assignee: Apple Inc.
- Current Assignee Address: US CA Cupertino
- Main IPC: G06T15/00
- IPC: G06T15/00 ; G06F9/50 ; G06F9/38 ; G06T1/60

Abstract:
Disclosed techniques relate to memory space management for graphics processing. In some embodiments, first and second graphics cores are configured to execute instructions for multiple threadgroups. In some embodiments, the threads groups include a first threadgroup with multiple single-instruction multiple-data (SIMD) groups configured to execute a first shader program and a second threadgroup with multiple SIMD groups configured to execute a second, different shader program. Control circuitry may be configured to provide access to data stored in memory circuitry according to a shader memory space. The shader memory space may be accessible to threadgroups executed by the first graphics shader core, including the first and second threadgroups, but is not accessible to threadgroups executed by the second graphics shader core. Disclosed techniques may reduce latency, increase bandwidth available to the shader, reduce coherency cost, or any combination thereof.
Public/Granted literature
- US11521343B2 Graphics memory space for shader core Public/Granted day:2022-12-06
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |