Invention Grant
- Patent Title: Stereoscopic conversion for shader based graphics content
- Patent Title (中): 基于着色器的图形内容的立体转换
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Application No.: US13350467Application Date: 2012-01-13
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Publication No.: US09578299B2Publication Date: 2017-02-21
- Inventor: Ning Bi , Xuerui Zhang , Jian Wei
- Applicant: Ning Bi , Xuerui Zhang , Jian Wei
- Applicant Address: US CA San Diego
- Assignee: QUALCOMM Incorporated
- Current Assignee: QUALCOMM Incorporated
- Current Assignee Address: US CA San Diego
- Agency: Shumaker & Sieffert, P.A.
- Main IPC: G06T15/50
- IPC: G06T15/50 ; H04N13/00 ; G06T15/00 ; G06T15/10 ; G06T15/30 ; H04N13/02 ; G06T15/60 ; G06T15/80 ; G06T15/06

Abstract:
The example techniques of this disclosure are directed to generating a stereoscopic view from an application designed to generate a mono view. For example, the techniques may modify source code of a vertex shader to cause the modified vertex shader, when executed, to generate graphics content for the images of the stereoscopic view. As another example, the techniques may modify a command that defines a viewport for the mono view to commands that define the viewports for the images of the stereoscopic view.
Public/Granted literature
- US20120235999A1 STEREOSCOPIC CONVERSION FOR SHADER BASED GRAPHICS CONTENT Public/Granted day:2012-09-20
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |
G06T15/50 | .发光效果 |