摘要:
A game server device communicably connected to a plurality of client terminal devices includes: a multiple-choice question communication control unit that obtains player capability information in information on a player who plays at a terminal device; a multiple-choice question related information storage unit that stores secondary games classified according to a player capability respectively; a multiple-choice question communication control unit that distributes to the terminal device in play a secondary game in a classification according to a capability of a player, who is in play, obtained from the terminal device; a multiple-choice question communication control unit that receives play results in regard to play of the distributed secondary game from the plurality of terminal devices; a multiple-choice question management unit that tabulates the play results received from the terminal devices respectively; and a multiple-choice question communication control unit that returns tabulated results to terminal devices that have transmitted play results. By allowing a player to play a secondary game that matches a capability of the player in the middle of playing a primary game, a more interesting game environment can be provided.
摘要:
A game playing apparatus for interactive engagement between multiple participants competing for control of internet websites or the like is provided. The game playing apparatus has a plurality of modules, including a character module, a website selection module a player interface module and a gaming module.
摘要:
A method and apparatus for displaying information to a user about the status of a game is provided. A user selection is received of a set of player numbers selected from a predetermined game number set. The size of the player number set is predetermined. The set of player numbers is used in iterative game drawing rounds in which a plurality of sets of random numbers are generated randomly, each set of random numbers corresponding to a separate drawing round. The user selected set of player numbers is displayed. Those player numbers that match the randomly generated numbers accumulated by the current or any previous drawing rounds are highlighted.
摘要:
A method comprising: coupling to a first communication network to conduct communications; and facilitating multiplayer gaming activity with an apparatus.
摘要:
A client terminal includes: a communication module for performing communication with a game service apparatus via a wired/wireless communication network; and a display unit for displaying a content of a message transmitted between a game user and a non-player character (NPC) during progress of an online game serviced by the game service apparatus. The terminal further includes a control unit for controlling so as to display the content of the message during progress of the online game, controlling so as to display a translated message of the content of the message provided from the game service apparatus upon a request of the game user, and transmitting modification data including edition data made by editing the translated message to the game service apparatus.
摘要:
A game system (18, 20, 22) updates advertisements that are displayed when a game program (M) is executed. The system stores a game program (M) in a memory (24), receives (18) (i.e. downloads), at predetermined times of operation, for example on each new day the game program is executed or each time the game program is executed, updated advertising data that relates to at least one advertisement, stores the received advertising data in the memory (24), executes the game program stored in the memory, and outputs during the execution of the game program display data which corresponds to the stored advertisement data in accordance with the game program code. Instead of downloading new advertisements, plural advertisements may be prestored with the game program and only advertisement selection does are downloaded to update the advertisements that are displayed when the game program is executed.
摘要:
A game device includes a packet processing section that processes a packet that is transferred between the game device and another game device via a network, a game calculation section that performs a game calculation process based on data transferred using a packet, and an image generation section that generates an image based on a result of the game calculation process. The game calculation section performs a game sequence process as the game calculation process in each game sequence interval. A packet that is transferred between the game device and the other game device includes a packet ID that specifies the type of data transferred using the packet, and an interval ID that specifies the game sequence interval that utilizes data transferred using the packet. The packet processing section compares the interval ID included in a received packet with the interval ID of a current game sequence interval. The game calculation section performs the game calculation process based on data included in a packet when the interval ID included in the packet coincides with the interval ID of the current game sequence interval.
摘要:
System for simulating events in a real environment containing static objects and dynamic objects: a) position locating unit for continuously determining the real environment the position of the dynamic objects in relation to the static objects within a time period in which the even takes place; b) storage elements for storing data describing the dynamic and static objects of the environment; c) processing elements for processing (b1) data from the storage elements describing the static and dynamic objects (b2) data from the position locating unit indicating at a certain moment the mutual positions of the static and dynamic objects of the environment, the processing elements being loaded with simulation software; d) display elements for displaying a simulated view from a selected viewpoint on the simulated environment as a result of the processing by the processing elements; e) control elements to repeat the functioning of the processing and display elements for a range of consecutive time moments which together determine the above-mentioned time period wherein the position locating unit includes a satellite navigation system, or a thereto-related system.