METHOD FOR TOUCH CONTROL IN MOBILE REAL-TIME SIMULATION GAME

    公开(公告)号:EP3479883A1

    公开(公告)日:2019-05-08

    申请号:EP16907426.7

    申请日:2016-09-07

    申请人: Jung, Sang Mun

    发明人: Jung, Sang Mun

    摘要: The present invention relates to a method for touch control in a mobile real-time simulation game. Particularly, the present invention relates to a touch control method which can provide a function selected among predetermined functions according to the interval from when a touch has been input to when the next touch is input and the pattern type of input touch. A method for touch control in a simulation game performed using multiple units according to one aspect of the present invention may comprises: a first step for displaying the simulation game through a display unit; a second step for inputting a touch having a first pattern on at least a partial area of the display unit; a third step for inputting a touch having a predetermined function, using the interval between when the touch having the first pattern is input and when the touch having the second pattern is input and the pattern type of the input touch having the first pattern and the input touch having the second pattern.

    INTERACTIVE SOCIAL REAL TIME MOVIE TRIVIA APP
    75.
    发明公开
    INTERACTIVE SOCIAL REAL TIME MOVIE TRIVIA APP 审中-公开
    交互式社交实时影片提示APP

    公开(公告)号:EP3207968A1

    公开(公告)日:2017-08-23

    申请号:EP16159601.0

    申请日:2016-03-10

    摘要: A computer implemented method and system for playing a real time synchronized pooled interactive trivia game which allows users to socialize while experiencing the watching of licensed media content be more social, competitive and interactive is disclosed. The method and system comprises of a web server that communicates between a user profile database and client devices via an interconnecting computer network, wherein a scheduling server establishes upon a user's request a schedule and participant list, wherein a media database for storing licensed media content communicates with a media server for providing the media content to the users and a gaming server in communication with the media server for providing parallel game play to the plurality of scheduled users simultaneously as they view the media content. The invention promotes a user to enjoy media content again and again, wherein each time the potential experience of watching the movie is different.

    摘要翻译: 公开了一种用于播放实时同步的池式交互式琐事游戏的计算机实现的方法和系统,其允许用户在观看许可的媒体内容的同时进行社交,从而更具社交性,竞争性和交互性。 所述方法和系统包括网络服务器,所述网络服务器经由互连计算机网络在用户简档数据库和客户端设备之间进行通信,其中,调度服务器根据用户的请求建立时间表和参与者列表,其中用于存储许可的媒体内容的媒体数据库 具有用于向用户提供媒体内容的媒体服务器和与媒体服务器通信的游戏服务器,用于在多个被调度用户观看媒体内容的同时向多个被调度用户同时提供并行游戏。 本发明促使用户一次又一次地欣赏媒体内容,其中每次观看电影的潜在体验都不相同。