摘要:
A casino gambling system may comprise a first computer, a plurality of casino gambling units operatively coupled to the first computer, and a second computer operatively coupled to the first computer. The second computer may include a biometric input apparatus capable of generating digital data representing a unique physical characteristic of a user and a controller operatively coupled to the biometric input apparatus. The controller may have a microprocessor and a memory and may be programmed to control access to the second computer based upon digital data generated by the biometric input apparatus. The biometric input apparatus may be a camera for generating an image of a person's face, an eye scanner, a fingerprint scanner, or a microphone and a voice digitizer. One or more of the casino gambling units may be provided with a display with a display unit that is capable of generating color images, an input device of generating color images, an input device that allows a player to make an input selection, a value-input device that is capable of allowing the player to deposit a medium of value, and a gambling unit controller operatively coupled to the display unit, the input device, and the value-input device. The gambling unit controller may be programmed to allow the player to make a wager; to cause a video image relating to a video gambling game to be generated on the display unit; and to determine, after the image has been displayed, an outcome of the video gambling game and a value payout associated with the outcome of the video gambling game. The gambling units may be programmed to play a video game selected from the group of video games consisting of video poker, video blackjack, video slots, video keno and video poker.
摘要:
A disclosed cashless instrument transaction clearinghouse provides clearinghouse server including a network interface allowing the cashless instrument transaction clearinghouse to communicate with a number of gaming properties and a processor configured to enable the validation of cashless instruments at a gaming property different from where the cashless instrument was generated. Methods are provided at the cashless instrument transaction clearinghouse and at the gaming properties that enable cashless instrument transactions across multiple gaming properties. In addition, methods are provided at the cashless instrument transaction clearinghouse that allow 1) progressive games based upon cashless instrument transcations and 2) multi-site gaming promotions using cashless instruments.
摘要:
A disclosed hand-held device provides a game service system having a wire-less communication interface, a display screen and a microprocessor which generates a number of game service interfaces on the display screen. The hand-held device may input ticket voucher information and communicate with a remote transaction server such that a ticket voucher may be validated. Additionally, the hand-held device may be used to provide a variety of gaming services using different game service interfaces provided on the device. These hand-held devices may be checked out by a game service representative in a secure manner such that the game service representative may roam a game playing area and provide various game services to game players in the game playing area using the hand-held device. These game services may include ticket validation, a prize validation, food services, accommodation services or a gaming operations services.
摘要:
The present invention is a method for evaluating a player's award in a game wherein one symbol of the gaming device changes into another. In one embodiment, the present invention provides all awards for predetermined symbols and combinations thereof, including winning combinations produced by a wild symbol. In a second step, the game awards all awards for predetermined symbols and combinations thereof produced after the wild symbol has changed one or more non-wild symbols to a wild symbol. This step includes awarding the player for combinations previously awarded in the first step, which may or may not have been the result of the wild symbol.
摘要:
A touch screen having a high or fine resolution at relatively low cost is provided. In one embodiment, electrodes are placed directly on the surface of a CRT screen without the need for an electrode positioned on the rear surface. The touch screen may include a conductive coating and a protective coating which are preferably provided in a single vacuum chamber step. A high gain system including a high-frequency sampling bandpass filter provide discrimination of the desired signal over noise. A screen calibration technique is used to achieve linearization in order to convert the electric signals obtained from the screen into data indicative of the position of a touch on the screen.
摘要:
A physical card game or electronically simulated card game is provided in which each of one or more players received cards which define two or more card hands, with at least one card in common. In one embodiment, the initial cards are arranged in a rectangular array with rows, columns and/or diagonals of the array defining the hands. Each hand can be played and/or evaluated using certain aspects of blackjack, poker or other traditional card game play or evaluation. At least some prizes or top winning outcomes for a round of play must include winning outcomes from at least two, and preferably from all, of the hands played by a given player. The relatively low odds of achieving highest-winning combinations on all hands makes it feasible to provide the game with relatively large prizes associated with such low-probability outcomes. In one embodiment, certain subcombinations of a player's cards, such as all initially-dealt cards, are evaluated for instant win combinations. In one embodiment, one or more additional cards may be dealt for use in defining some or all of said instant win combinations.
摘要:
An electronic memory which cannot be modified or erased, such as one-time programmable or add-only (OTP/AO) memory is used for storing direct or indirect indications of characteristics of a gaming terminal or its components. Preferably, a plurality of gaming terminal boards includes memory that has one or more rows of OTP/AO memory for storing information such as memory or board serial numbers, manufacture date, processor speed or type, software or hardware version numbers, and the like. Such information is preferably used in connection with assuring the appropriateness of modifications or configurations of the gaming terminal, such as downloading software or other software modification and/or changes to hardware configuration. OTP/AO information can be used in connection with verifying identity or characteristics of software or hardware, e.g. for warranty purposes. The non-erasable and non-modifiable nature of the information provides assurance that software downloads or other modifications will not be inappropriate because of inadvertent or intentional misidentification of a component.
摘要:
A gaming system is provided with biometric facilities for identifying or verifying the identity of a player or perspective player. In one aspect reference biometric data is stored in a portable biometric data storage device such as a smart card, PCMCIA card or the like and is preferably left in the possession or control of the individual or individuals to whom the biometric data relates. The reference biometric data is read in individual gaming terminals and compared, in individual gaming terminals to measured biometric data of a player or perspective player. In one aspect, gaming terminals use biometric verification or indication to implement a practical and feasible cashless gaming terminal.