PLAYFIELD DETECTION AND SHOT CLASSIFICATION IN SPORTS VIDEO
    3.
    发明公开
    PLAYFIELD DETECTION AND SHOT CLASSIFICATION IN SPORTS VIDEO 审中-公开
    SPIELFELDERKENNUNG UND SCHUSSKLASSIFIKATION IN SPORTVIDEOS

    公开(公告)号:EP2954491A2

    公开(公告)日:2015-12-16

    申请号:EP14719543.2

    申请日:2014-03-07

    IPC分类号: G06T7/40 G06K9/00

    CPC分类号: G06K9/6267 G06K9/00724

    摘要: A method of classifying the shot type of a video frame, comprising loading a frame, dividing the frame into field pixels and non-field pixels based on a first playfield detection criteria, determining an initial shot type classification using the number of the field pixels and the number of the non-field pixels, partitioning the frame into one or more regions based on the initial classification, determining the status of each of the one or more regions based upon the number of the field pixels and the non-field pixels located within each the region, and determining a shot type classification for the frame based upon the status of each the region.

    摘要翻译: 一种对视频帧的拍摄类型进行分类的方法,包括加载帧,基于第一播放场检测准则将帧划分为场像素和非场像素,使用场像素的数量确定初始拍摄类型分类;以及 基于初始分类将帧划分成一个或多个区域的非场像素的数量,基于位于其中的场像素和非场像素的数量来确定一个或多个区域中的每一个的状态 每个区域,并且基于每个区域的状态来确定该帧的镜头类型分类。

    IDENTIFYING AND PREVENTING LEAKS OF SENSITIVE INFORMATION
    4.
    发明公开
    IDENTIFYING AND PREVENTING LEAKS OF SENSITIVE INFORMATION 有权
    检测和出版敏感资料预防

    公开(公告)号:EP2941858A1

    公开(公告)日:2015-11-11

    申请号:EP14708161.6

    申请日:2014-02-07

    IPC分类号: H04L29/06 H04L29/08 G06F21/62

    摘要: Determining sensitive information and preventing the unauthorized or unintended dissemination of such information are disclosed. Terms are determined from documents associated with users in a network. Distributions among users and relative frequencies with which the terms are used are determined. Link strengths between users are calculated. Based on the distribution of the terms, the relative frequencies of use among the user profiles and link strengths between users conducting information transactions that include the terms, a sensitivity level for each term can be determined. To determine whether a particular information transaction with particular terms may be conducted between two users in the network, a combination of link strength between the users and sensitivity level of the terms with respect to the users or users' profiles are considered. If the information transaction includes terms that are unknown to one of the users, then a warning or alarm can be raised.

    VIDEO CODING USING EYE TRACKING MAPS
    5.
    发明公开
    VIDEO CODING USING EYE TRACKING MAPS 审中-公开
    视频编码用眼神跟踪卡

    公开(公告)号:EP2810432A1

    公开(公告)日:2014-12-10

    申请号:EP13701334.8

    申请日:2013-01-15

    IPC分类号: H04N7/26

    摘要: Video, including a sequence of original pictures, is encoded using eye tracking maps. The original pictures are compressed. Perceptual representations, including the eye tracking maps, are generated from the original pictures and from the compressed original pictures. The perceptual representations generated from the original pictures and from the compressed original pictures are compared to determine video quality metrics. The video quality metrics may be used to optimize the encoding of the video and to generate metadata which may be used for transcoding or monitoring.

    STEREOSCOPIC VIDEO GRAPHICS OVERLAY
    10.
    发明公开
    STEREOSCOPIC VIDEO GRAPHICS OVERLAY 审中-公开
    视频图形立体OVERLAY

    公开(公告)号:EP2526701A1

    公开(公告)日:2012-11-28

    申请号:EP11703315.9

    申请日:2011-01-21

    IPC分类号: H04N13/00

    摘要: Preparing a three dimensional (3D) video graphical overlay based on a two dimensional (2D) graphical image in a decoded stereoscopic video signal. This includes receiving the 2D graphical image and receiving 3D information associated with the 3D video graphical overlay. This also includes reproducing, using a processor, the 2D graphical image to form a first view graphical image and a second view graphical image in a graphics window. This also includes mapping the first and second view graphical images, using the 3D information, to frames in the 3D video to form a 3D video graphical overlay of a 3D video stream. This also includes blending the 3D video graphical overlay and the 3D video stream.