FLEX RENDERING BASED ON A RENDER TARGET IN GRAPHICS PROCESSING
    6.
    发明公开
    FLEX RENDERING BASED ON A RENDER TARGET IN GRAPHICS PROCESSING 审中-公开
    FLEX-RENDERING BASIEREND AUF EINEM RENDER-ZIEL BEI DER GRAFIKVERARBEITUNG

    公开(公告)号:EP3134864A1

    公开(公告)日:2017-03-01

    申请号:EP15721424.8

    申请日:2015-04-21

    IPC分类号: G06T1/20

    摘要: A device comprising a graphics processing unit (GPU) includes a memory and at least one processor. The at least one processor may be configured to: receive a GPU command packet that indicates the GPU may select between a direct rendering mode or a binning rendering mode for a portion of a frame to be rendered by the GPU, determine whether to use the direct rendering mode or the binning rendering mode for the portion of the frame to be rendered by the GPU based on at least one of: information in the received command packet or a state of the GPU, and render the portion of the frame using the determined direct rendering mode or the binning rendering mode.

    摘要翻译: 包括图形处理单元(GPU)的设备包括存储器和至少一个处理器。 所述至少一个处理器可以被配置为:接收指示GPU可以在用于由GPU渲染的帧的一部分的直接呈现模式或混合渲染模式之间选择的GPU命令分组,确定是否使用直接 根据所接收的命令包中的信息或GPU的状态中的至少一个,由GPU呈现的帧的部分的再现模式或合并渲染模式,并且使用所确定的直接来渲染帧的该部分 渲染模式或分箱渲染模式。