摘要:
A control apparatus for a device with one of the left side and the right side of the device fixed as pressed against the palm of a user. The device includes a button that can be depressed within a predetermined movable range and a sense-of-force presentation block for presenting a sensor of force against button depression within a range in which any of the fingers of the user is reachable, the input of a sense-of-force presentation start position in the predetermined movable range being received, a button depressing amount being acquired, and, when the sense-of-force presentation start position is reached, instructing the sense-of-force presentation block to present a sense force against the depressing of the button.
摘要:
A control apparatus is connected to a device (20) for detecting a user's hand motion and controls a motion of a virtual character. The control apparatus decides, in accordance with a detection result of the user's hand motion by the device (20), whether the detected user's motion is a first instruction action or a second instruction action. The first instruction action achieves a match between a hand motion of the character and the user's hand motion. The second instruction action instructs an action different from the user's hand motion. When it is decided, as a result of the decision, that the detected user's hand motion is the first instruction action, the control apparatus achieves a match between the character's hand motion and the detected user's hand motion. When it is decided that the detected user's hand motion is the second instruction action, the control apparatus causes the character to perform an action different from the hand motion.
摘要:
A method of selecting an object from a videogame for 3D printing comprises the steps of periodically rendering a virtual environment of a videogame for display at a succession of points in time periodically recording information that enables a visual reconstruction of at least part of the rendered virtual environment at a succession of points in time periodically recording a predetermined set of values responsive to the state of at least part of the rendered virtual environment at a succession of points in time, the predetermined set of values enabling a model of a selected at least part of the rendered virtual environment to be generated that is configured for 3D printing; meanwhile a complimentary method of selecting an object from a videogame for 3D printing comprises the steps of reviewing one or more visual reconstructions of at least part of a rendered virtual environment of a videogame from respective points in time and selecting one associated with a specific point in time; selecting at least part of the visually reconstructed virtual environment at the specific point in time as the object to be 3D printed; retrieving a respective predetermined set of values defining a state of the selected at least part of the rendered virtual environment; and generating, responsive to the retrieved respective values, a model of the selected at least part of the rendered virtual environment that is configured for 3D printing.
摘要:
An audio confirmation system includes a voice acquiring section configured to acquire a voice contained in a motion picture; a voice text producing section configured to produce a voice text based on the acquired voice; a determining section configured to determine whether or not the produced voice text and a caption text that is embedded in an image contained in the motion picture correspond to each other; and an outputting section configured to output a result of the determination of the determining section.
摘要:
A method of 3D printing comprises the steps of running a videogame, in turn comprising a step of generating a virtual game environment comprising in-game geometry; receiving an indication that the current state of the virtual game environment has been selected for 3D printing; obtaining supplementary geometry; and supplementing the in-game geometry with the supplementary geometry to create a 3D printer geometry; wherein components of the virtual game environment included in the 3D printer geometry are modified by the supplementary geometry to have structural features within the 3D printer geometry that have dimensions calculated to support the model in its final printed physical form.