게임 컨트롤러, 게임기 및 게임 컨트롤러를 채용한 게임 시스템
    1.
    发明公开
    게임 컨트롤러, 게임기 및 게임 컨트롤러를 채용한 게임 시스템 有权
    游戏控制器,游戏机和游戏系统使用游戏控制器

    公开(公告)号:KR1020120051518A

    公开(公告)日:2012-05-22

    申请号:KR1020100113001

    申请日:2010-11-12

    发明人: 송병륜 최낙의

    IPC分类号: A63F13/20 A63F13/803

    摘要: PURPOSE: A game controller, a game machine, and a game system using the controller are provided to improve the actual experiencing feeling of a game. CONSTITUTION: A game controller includes first body units(110), a second body unit(120), a combining unit(130), an operation button(140), and a moving condition detecting unit(150). The first body units have a flexible structure capable of being changed into various shapes. The second body unit in a bar shape includes a wireless or wired input/output module for transmitting and receiving signals with a computer operating a game program. The combining unit includes first and second connectors installed on one end of the first body units and the other end of the second body unit. The moving condition detecting unit includes plural detection sensors.

    摘要翻译: 目的:提供游戏控制器,游戏机以及使用该控制器的游戏系统,以提高游戏的实际体验感。 构成:游戏控制器包括第一主体单元(110),第二主体单元(120),组合单元(130),操作按钮(140)和移动状态检测单元(150)。 第一主体单元具有能够变成各种形状的柔性结构。 棒状的第二主体单元包括用于使用操作游戏程序的计算机发送和接收信号的无线或有线输入/输出模块。 组合单元包括安装在第一主体单元的一端和第二主体单元的另一端上的第一和第二连接器。 移动状态检测单元包括多个检测传感器。

    클릭 가능한 트랙볼을 구비한 게임 제어 장치
    2.
    发明公开
    클릭 가능한 트랙볼을 구비한 게임 제어 장치 有权
    游戏控制器与点击的轨迹

    公开(公告)号:KR1020100044799A

    公开(公告)日:2010-04-30

    申请号:KR1020107002117

    申请日:2007-07-02

    发明人: 짜이,시안친

    摘要: An improved user input device is disclosed whereby the device is equipped with a trackball in addition to other control devices, such as an analog stick controller (e.g., thumbstick or joystick). The trackball is mounted in such a way that it projects both upwardly and downwardly from the device body in the vertical plane. The user is able to touch and use the trackball from both the upper and lower directions. In a preferred embodiment, the trackball is clickable, affording greater control and ease of use.

    摘要翻译: 公开了一种改进的用户输入装置,除了诸如模拟棒控制器(例如,拇指或操纵杆)的其它控制装置之外,装置还配备有轨迹球。 轨迹球以这样的方式安装,使得其在垂直平面中从装置主体向上和向下突出。 用户能够从上下方向触摸和使用轨迹球。 在优选实施例中,轨迹球是可点击的,提供更大的控制和易于使用。

    게임장치, 진행제어방법 및 정보기록매체
    3.
    发明公开
    게임장치, 진행제어방법 및 정보기록매체 有权
    游戏设备,进度控制方法,信息记录媒体和程序

    公开(公告)号:KR1020090101320A

    公开(公告)日:2009-09-24

    申请号:KR1020097018017

    申请日:2008-03-03

    IPC分类号: A63F13/422 A63F13/23 G06F3/01

    摘要: An information processing device (100) (a game device) measures the distance between a display (290) and a controller (210) sequentially. In case that distance is shorter than a warning distance, the information processing device (100) decides that the player operating the controller (210) has come excessively closer to the display (290), and interrupts the progress of the game. When the distance exceeds a release distance, the information processing device (100) decides that the player has left the display (290) sufficiently, and reopens the progress of the game. At this time, the information processing device (100) reopens the progress of the game retroactively for a predetermined time period, so that the player may continue the interrupted game easily.

    摘要翻译: 信息处理装置(100)(游戏装置)依次测量显示器(290)和控制器(210)之间的距离。 在距离短于警告距离的情况下,信息处理装置(100)判定操作控制器(210)的玩家已经过度接近显示(290),并且中断游戏的进行。 当距离超过释放距离时,信息处理装置(100)判定玩家已经充分离开了显示(290),并且重新开始游戏的进行。 此时,信息处理装置(100)在规定的时间内追溯游戏的游戏开始重新开放,游戏者可以容易地继续中断的游戏。

    게임 조작 장치
    4.
    发明公开
    게임 조작 장치 有权
    游戏操作设备

    公开(公告)号:KR1020090061618A

    公开(公告)日:2009-06-16

    申请号:KR1020090044963

    申请日:2009-05-22

    IPC分类号: A63F13/213 G06F3/00 G06F1/16

    摘要: A game controller is provided to allow the game controller to be controlled with one hand, thereby improving the controlling flexibility of a game controller. A game controller comprises a housing(12) which has the thickness so as to be gripped with one hand; a first control part(26) which is installed at the location capable of being controlled with the thumb of the one hand at the upper surface of the housing; a second control part(42) which is installed at the location capable of being controlled with the index finger of the one hand in the concave part installed at the lower surface of the housing; a holding part(18) which is installed at the location capable of being controlled with the palm and other fingers of the one hand in the housing; and an imaging device which is installed at the terminal part of the opposite side of the holding part of the housing.

    摘要翻译: 提供游戏控制器以允许用一只手控制游戏控制器,从而提高游戏控制器的控制灵活性。 一种游戏控制器包括一个壳体(12),该壳体具有用一只手握住的厚度; 第一控制部(26),其安装在所述位置处,能够用拇指在所述壳体的上表面处控制; 第二控制部件(42),其安装在能够通过一边的食指被控制在安装在壳体的下表面的凹部中的位置处; 保持部(18),其安装在能够用手掌和其他手指在壳体中控制的位置; 以及安装在壳体的保持部的相对侧的端子部的成像装置。

    엔터테인먼트 시스템
    5.
    发明公开
    엔터테인먼트 시스템 有权
    娱乐系统

    公开(公告)号:KR1020080080665A

    公开(公告)日:2008-09-04

    申请号:KR1020087018327

    申请日:2007-02-23

    摘要: Provided is a game system utilizing the LEDs of a controller (20). In a game system (1), an image pickup device (2) takes the image of the controller (20). The controller (20) includes a plurality of input units for performing an operation input to proceed a game, and a plurality of LEDs for expressing a controller number to be set in the controller (20), in a game application to be executed. A game device (10) accepts and reflects the operation input of the controller (20), upon the processing of the game application, acquires the taken image from the image pickup device (2), acquires a position in the taken image of the controller (20) from the positions of the LEDs in the taken image, reflects the acquired position information upon the processing of the game application, and generates an image signal indicating the application processing result based on the operation input and the acquired position information.

    摘要翻译: 提供了利用控制器(20)的LED的游戏系统。 在游戏系统(1)中,摄像装置(2)拍摄控制器(20)的图像。 控制器(20)包括用于进行游戏的操作输入的多个输入单元和用于表达要在控制器(20)中设置的控制器编号的多个LED,以在要执行的游戏应用中。 游戏装置(10)接受并反映控制器(20)的操作输入,在游戏应用程序的处理中,从图像拾取装置(2)获取拍摄图像,获取控制器(20)的拍摄图像中的位置 (20)从拍摄图像中的LED的位置反映所获取的位置信息,并且基于操作输入和获取的位置信息生成指示应用处理结果的图像信号。

    게임기용 미니 조정휠 및 이를 장착한 게임기
    6.
    发明公开
    게임기용 미니 조정휠 및 이를 장착한 게임기 失效
    游戏机和游戏机的迷你控制轮

    公开(公告)号:KR1020080003951A

    公开(公告)日:2008-01-09

    申请号:KR1020060062249

    申请日:2006-07-04

    申请人: 이삭 김홍균

    发明人: 김홍균

    IPC分类号: G06F3/02

    摘要: A mini control wheel for a game machine and a game machine having the same are provided to install the mini control wheel at a small portable game machine or a game controller by installing the control wheel on a main body of the game machine and rotating it using fingers. A mini control wheel(200) for a game machine comprises a rotatable wheel rotating plate(210), a rotation detector(220), and a circuit block(240). The rotation detector detects rotation direction and rotation angle of the wheel rotating plate. The circuit block applies data which is received from the rotation detector.

    摘要翻译: 提供一种用于游戏机的微型控制轮和具有该迷你控制轮的游戏机,以通过将控制轮安装在游戏机的主体上并将其旋转使用,以将小型控制轮安装在小型便携式游戏机或游戏控制器上 手指。 用于游戏机的迷你控制轮(200)包括可旋转的轮转盘(210),旋转检测器(220)和电路块(240)。 旋转检测器检测车轮旋转板的旋转方向和旋转角度。 电路块应用从旋转检测器接收的数据。

    정보처리 시스템과 프로그램
    7.
    发明公开
    정보처리 시스템과 프로그램 失效
    信息处理系统和程序

    公开(公告)号:KR1020070025962A

    公开(公告)日:2007-03-08

    申请号:KR1020060053809

    申请日:2006-06-15

    IPC分类号: G06F3/00 G06F3/042

    摘要: An information processing system and a program thereof are provided to offer new manipulation for the information processing device equipped with an input device, which detects a position or a direction of the input device by using an obtained image, used by being held in a hand of a user. A display controller displays a window to a display device. The first calculator calculates a coordinate set of two points in an object image included in the image obtained by an imaging device(40). The second calculator calculates 2D(Dimensional) vector connecting the coordinate set of two points. The first moving part obtains a rotation quantity based on a calculated value of the 2D vector and the previously calculated 2D vector, and scrolls contents of the window depending on the rotation quantity.

    摘要翻译: 提供了一种信息处理系统及其程序,用于为配备有输入装置的信息处理装置提供新的操作,该输入装置通过使用获取的图像来检测输入装置的位置或方向,该图像被保持在手中 一个用户 显示控制器向显示装置显示窗口。 第一计算器计算由成像装置(40)获得的图像中包括的对象图像中的两点的坐标集。 第二计算器计算连接两点坐标集的2D(维)矢量。 第一移动部件基于2D矢量的计算值和先前计算的2D矢量获得旋转量,并且根据旋转量滚动窗口的内容。

    관성 센서를 구비하는 컴퓨터 게임용 입력 장치
    9.
    发明公开
    관성 센서를 구비하는 컴퓨터 게임용 입력 장치 无效
    具有INERTIA传感器的计算机游戏输入装置

    公开(公告)号:KR1020030009919A

    公开(公告)日:2003-02-05

    申请号:KR1020010044589

    申请日:2001-07-24

    摘要: PURPOSE: A computer game input device having an inertia sensor is provided to realize a low price of a computer system and supply an input device capable of improving a presence and executing a game in free position. CONSTITUTION: The first/second inertia sensors(42,44) and the first/second/third buttons(46,48,50) are electrically connected to a signal processing unit(40). The first/second inertia sensors(42,44) sense a movement of a game participator, that is, a movement of an input device. The first inertia sensor(42) senses a movement(acceleration) and a rotation angle of the horizontal direction of the input device. The second inertia sensor(44) senses a movement(acceleration) and a rotation angle of the vertical direction of the input device. The first button(46) performs the same function as the left button of a mouse. The second button(48) performs the same function as the right button of a mouse. The third button(50) is a motion button which is used at chasing an object in a screen by moving the input device or at performing a discharge toward a target in the screen. In the case that a movement(acceleration) or a rotation angle of the input device is sensed by the first/second inertia sensors(42,44) or a button out of the buttons(46,48,50) is pressed, a predetermined signal is inputted in the signal processing unit(40).

    摘要翻译: 目的:提供具有惯性传感器的计算机游戏输入装置,以实现计算机系统的低价格并提供能够改善存在并且执行游戏位置的输入装置。 构成:第一/第二惯性传感器(42,44)和第一/第二/第三按钮(46,48,50)电连接到信号处理单元(40)。 第一/第二惯性传感器(42,44)感测游戏参与者的移动,即输入设备的移动。 第一惯性传感器(42)感测输入装置的水平方向的移动(加速度)和旋转角度。 第二惯性传感器(44)感测输入装置的垂直方向的移动(加速度)和旋转角度。 第一按钮(46)执行与鼠标的左按钮相同的功能。 第二按钮(48)执行与鼠标的右按钮相同的功能。 第三按钮(50)是用于通过移动输入装置或者对屏幕中的目标进行放电来在屏幕中追逐对象时使用的运动按钮。 在通过第一/第二惯性传感器(42,44)感测到输入装置的移动(加速度)或旋转角度的情况下,或者按压按钮(46,48,50)中的按钮被按下时, 信号被输入到信号处理单元(40)中。

    게임기용 조작장치
    10.
    发明授权
    게임기용 조작장치 失效
    游戏机操作装置

    公开(公告)号:KR100164991B1

    公开(公告)日:1999-01-15

    申请号:KR1019950053332

    申请日:1995-12-21

    IPC分类号: H01H25/00

    摘要: [목적] 조작성과 조작감이 우수한 새로운 게임기용 조작장치를 제공한다.
    [구성] 하우징(1)을 2분할된 좌케이스(2)와 우케이스(3)로 구성하고, 좌케이스(2)면상에 제1조작수단으로서의 십자형 키톱(5)이나 다른 좌측조작키(6)를 설치함과 동시에 우케이스(3)면상에 제2조작수단으로서의 키스위치(7a∼7d)나 다른 우측조작키(8)를 설치하였다. 또 상기 좌케이스(2)에 고정한 중계링(9)에 우케이스(3)를 회동자유롭게 끼워맞춤과 동시에 우케이스(3)의 내부에 로터리볼륨(21)의 회전축(21a)에 맞물리는 연결링(10)을 고정하고, 좌케이스(2)와 우케이스(3)를 상대적으로 회동조작하였을 때 제3조작수단으로서의 로터리볼륨(21)이 동작하도록 구성하였다.