SYSTEM AND METHOD OF PRODUCING AN ANIMATED PERFORMANCE UTILIZING MULTIPLE CAMERAS
    1.
    发明申请
    SYSTEM AND METHOD OF PRODUCING AN ANIMATED PERFORMANCE UTILIZING MULTIPLE CAMERAS 有权
    生产使用多个摄像机的动画性能的系统和方法

    公开(公告)号:US20130100141A1

    公开(公告)日:2013-04-25

    申请号:US13665716

    申请日:2012-10-31

    IPC分类号: G06T13/00

    CPC分类号: G06T13/00 G06T13/40

    摘要: A real-time method for producing an animated performance is disclosed. The real-time method involves receiving animation data, the animation data used to animate a computer generated character. The animation data may comprise motion capture data, or puppetry data, or a combination thereof. A computer generated animated character is rendered in real-time with receiving the animation data. A body movement of the computer generated character may be based on the motion capture data, and a head and a facial movement are based on the puppetry data. A first view of the computer generated animated character is created from a first reference point. A second view of the computer generated animated character is created from a second reference point that is distinct from the first reference point. One or more of the first and second views of the computer generated animated character are displayed in real-time with receiving the animation data.

    摘要翻译: 公开了一种用于制作动画演出的实时方法。 实时方法包括接收动画数据,用于动画计算机生成的角色的动画数据。 动画数据可以包括运动捕捉数据或木偶数据,或其组合。 计算机生成的动画角色通过接收动画数据实时呈现。 计算机生成字符的身体运动可以基于运动捕获数据,并且头部和面部运动基于木偶数据。 从第一参考点创建计算机生成的动画角色的第一视图。 从与第一参考点不同的第二参考点创建计算机生成的动画角色的第二视图。 计算机生成的动画角色的第一和第二视图中的一个或多个通过接收动画数据实时显示。

    Apparatus for electrically controlling device, and a method of operating it
    2.
    发明授权
    Apparatus for electrically controlling device, and a method of operating it 失效
    电气控制装置的装置及其操作方法

    公开(公告)号:US06826457B2

    公开(公告)日:2004-11-30

    申请号:US10203341

    申请日:2003-07-28

    IPC分类号: G06F700

    摘要: A control system for electrical devices in a vehicle has solid state output/relay (12) modules with processing and memory capability. The output/relay module (12) is programmable to store configuration data corresponding to predetermined states for the various devices to be controlled. The output/relay (12) module has memory capability including a non-volatile component (EEROM, 47). A solid state input module also has processing capability, and includes memory capability. The input module has selector switches for preselecting a variety of device states. The input module further provides a visual indication of the states for these devices. A data bus (203) provides communication between said input and output modules, and a dongle (201) is selectively connected to said relay module data bus (203) for allowing changes to the configuration data (217) stored therein. The dongale (201) is programmable from a personal computer or work station.

    摘要翻译: 用于车辆中电气装置的控制系统具有具有处理和存储能力的固态输出/继电器(12)模块。 输出/继电器模块(12)可编程为存储对应于要控制的各种设备的预定状态的配置数据。 输出/继电器(12)模块具有包括非易失性组件(EEROM,47)的存储器能力。 固态输入模块也具有处理能力,并具有记忆能力。 输入模块具有用于预选各种设备状态的选择开关。 输入模块还提供这些设备的状态的可视指示。 数据总线(203)提供所述输入和输出模块之间的通信,并且加密狗(201)选择性地连接到所述中继模块数据总线(203),以允许改变存储在其中的配置数据(217)。 东方(201)可以从个人计算机或工作站进行编程。

    System and method of producing an animated performance utilizing multiple cameras
    3.
    发明授权
    System and method of producing an animated performance utilizing multiple cameras 有权
    使用多台摄像机制作动画演奏的系统和方法

    公开(公告)号:US08633933B2

    公开(公告)日:2014-01-21

    申请号:US13665716

    申请日:2012-10-31

    IPC分类号: G06T13/00

    CPC分类号: G06T13/00 G06T13/40

    摘要: A real-time method for producing an animated performance is disclosed. The real-time method involves receiving animation data, the animation data used to animate a computer generated character. The animation data may comprise motion capture data, or puppetry data, or a combination thereof. A computer generated animated character is rendered in real-time with receiving the animation data. A body movement of the computer generated character may be based on the motion capture data, and a head and a facial movement are based on the puppetry data. A first view of the computer generated animated character is created from a first reference point. A second view of the computer generated animated character is created from a second reference point that is distinct from the first reference point. One or more of the first and second views of the computer generated animated character are displayed in real-time with receiving the animation data.

    摘要翻译: 公开了一种用于制作动画演出的实时方法。 实时方法包括接收动画数据,用于动画计算机生成的角色的动画数据。 动画数据可以包括运动捕捉数据或木偶数据,或其组合。 计算机生成的动画角色通过接收动画数据实时呈现。 计算机生成字符的身体运动可以基于运动捕获数据,并且头部和面部运动基于木偶数据。 从第一参考点创建计算机生成的动画角色的第一视图。 从与第一参考点不同的第二参考点创建计算机生成的动画角色的第二视图。 计算机生成的动画角色的第一和第二视图中的一个或多个通过接收动画数据实时显示。