摘要:
Mapping of a universal resource locator (URL) to a virtual world location may include receiving a URL for access to an entity, accessing a mapping of the URL to coordinates of a location of the entity in a virtual world, and providing access to the entity in the virtual world. A device that may include a network interface, the network interface being configured to receive a URL and provide access to a virtual world, and a memory, the memory containing at least one mapping of a URL to coordinates in the virtual world.
摘要:
Generation and synchronization of offline three-dimensional (3D) virtual world content that include hosting 3D virtual world content, providing access to a portion of the 3D virtual world content, allowing storing offline of a copy of the accessed portion of the 3D virtual world content, and receiving changes made in the stored offline copy of the accessed portion of the 3D virtual world content and synchronizing the received changes with the hosted 3D virtual world content. The accessed portion of the 3D virtual world content may be recreated offline using a rendering engine on a processing device offline from the hosted 3D virtual world.
摘要:
A method, system, and computer program product for sharing memory resources between several JVM processes. According to the present invention, Java software applications are loaded into a JVM in a manner suited for real-time server applications. When a JVM process is run, memory areas are created. For the initial JVM process, a heap memory area is assigned, and two separate class memory areas are created. One class memory area is reserved for the application class information, while a separate class memory area is created to hold the system class designations. The system class memory area can be shared by any subsequent JVM processes.
摘要:
Generation and synchronization of offline three-dimensional (3D) virtual world content that include hosting 3D virtual world content, providing access to a portion of the 3D virtual world content, allowing storing offline of a copy of the accessed portion of the 3D virtual world content, and receiving changes made in the stored offline copy of the accessed portion of the 3D virtual world content and synchronizing the received changes with the hosted 3D virtual world content. The accessed portion of the 3D virtual world content may be recreated offline using a rendering engine on a processing device offline from the hosted 3D virtual world.
摘要:
A three dimensional (3D) virtual world wormhole includes hosting a 3D virtual world, and creating a wormhole at a selected location in the 3D virtual world for automatic transport of an avatar from the selected location to a selected destination in the 3D virtual world. Policies may be defined for the wormhole where the wormhole operates in accordance with the defined policies. An avatar may be automatically transported from the location to any one of a plurality of destinations based on a current capacity of each of the plurality of destinations.
摘要:
Providing traceability in a Virtual Business Object (VBO) may include generating a VBO comprising components and actions that may be performed using the VBO, attaching traceability information regarding an avatar to the VBO and providing the VBO to the avatar. Also, a network entity configured to access a virtual world environment may include a network interface configured to provide access to the virtual world environment and a controller configured to perform a transaction with an avatar in the virtual world environment, generate a Virtual Business Object (VBO) related to the transaction, attach traceability information regarding the avatar to the VBO, and provide the VBO to the avatar.
摘要:
The present invention provides a method, system, and computer program product for improving scheduling of tasks in systems that accumulate execution time. An upper bound is computed on the amount of additional time each schedulable task in the system may continue to execute after exceeding its predetermined cost, without adversely affecting overall operation of the system (that is, ensuring that the continued execution will not cause invocations of subsequent tasks to fail to meet their execution deadlines). By allowing tasks to run longer, the potential that the task will successfully end is increased, thereby yielding a more efficient overall system. In the preferred embodiment, the extensions are iteratively computed as a fixed percentage of the cost of each task until reaching an amount of time where the system is no longer feasible. The extension values resulting from the iteration before the cost-extended system becomes infeasible are then used at run-time when a particular task encounters an overrun condition. This technique is advantageous in systems where execution of non-schedulable entities (such as occurrence of hardware interrupts) occurs during execution of one or more of the scheduled tasks.
摘要:
According to exemplary embodiments, a method and system for generating binary Extensible Markup Language (XML) data is provided. The generating includes acquiring an XML data source and generating a first child distance (FCD) token and a next sibling distance (NSD) token of an element node in the XML data source. The generating also includes generating binary XML data of the XML data source by using the FCD token and the NSD token, where the binary XML data includes the FCD token and the NSD token.
摘要:
A three dimensional (3D) virtual world wormhole includes hosting a 3D virtual world, and creating a wormhole at a selected location in the 3D virtual world for automatic transport of an avatar from the selected location to a selected destination in the 3D virtual world. Policies may be defined for the wormhole where the wormhole operates in accordance with the defined policies. An avatar may be automatically transported from the location to any one of a plurality of destinations based on a current capacity of each of the plurality of destinations.
摘要:
Collaborative virtual business object (VBO) social sharing that may include generating a VBO responsive to an avatar performing a transaction, and providing access to the VBO to other avatars desiring access. Access to the VBO may be provided by registering information regarding accessing the VBO in an inventory of the avatar, registering information regarding accessing the VBO in a centralized registry, allowing some portions of the VBO to be searchable, or uploading a modified copy of the VBO to a centralized VBO data upload facility. Portions of the VBO may be identified as private or public and access provided to only the public portions. An apparatus for collaborative virtual business object (VBO) social sharing may include an interface configured to access virtual world and a processor configured to generate a VBO responsive to a transaction in the virtual world and provide access to the VBO.