Physical companion devices for use with extended reality systems

    公开(公告)号:US12210795B2

    公开(公告)日:2025-01-28

    申请号:US18222967

    申请日:2023-07-17

    Applicant: Apple Inc.

    Abstract: Implementations of the subject technology provide a small, portable physical object for use in an extended reality system. The system may include a device that allows a user/wearer to interact with virtual representations of content such as stored data and/or applications overlaid on the user's physical environment. The object has a unique identifier that is obtainable by the device or another device. The object may be an inactive device without any internal circuitry, a passive device with circuitry that is activated by another device, or an active device having its own processing circuitry and/or a display housed in the body of the object. The object can be associated with content displayed by the device to provide a user with a physical object that can be moved or manipulated to move, modify, transport, or store the content generated, stored, and/or displayed in an extended reality environment.

    USER INTERACTION INTERPRETER
    2.
    发明申请

    公开(公告)号:US20250036252A1

    公开(公告)日:2025-01-30

    申请号:US18910335

    申请日:2024-10-09

    Applicant: Apple Inc.

    Abstract: Various implementations disclosed herein include devices, systems, and methods that provide a CGR environment in which virtual objects from one or more apps are included. User interactions with the virtual objects are detected and interpreted by a system that is separate from the apps that provide the virtual objects. The system detects user interactions received via one or more input modalities and interprets those user interactions as events. These events provide a higher-level, input modality-independent, abstractions of the lower-level input-modality dependent user interactions that are detected. The system uses UI capability data provided by the apps to interpret user interactions with respect to the virtual object provided by the apps. For example, the UI capability data can identify whether a virtual object is moveable, actionable, hover-able, etc. and the system interprets user interactions at or near the virtual object accordingly.

    User interaction interpreter
    4.
    发明授权

    公开(公告)号:US12141414B2

    公开(公告)日:2024-11-12

    申请号:US18217711

    申请日:2023-07-03

    Applicant: Apple Inc.

    Abstract: Various implementations disclosed herein include devices, systems, and methods that provide a CGR environment in which virtual objects from one or more apps are included. User interactions with the virtual objects are detected and interpreted by a system that is separate from the apps that provide the virtual objects. The system detects user interactions received via one or more input modalities and interprets those user interactions as events. These events provide a higher-level, input modality-independent, abstractions of the lower-level input-modality dependent user interactions that are detected. The system uses UI capability data provided by the apps to interpret user interactions with respect to the virtual object provided by the apps. For example, the UI capability data can identify whether a virtual object is moveable, actionable, hover-able, etc. and the system interprets user interactions at or near the virtual object accordingly.

    Virtual Paper
    6.
    发明申请

    公开(公告)号:US20250037404A1

    公开(公告)日:2025-01-30

    申请号:US18913874

    申请日:2024-10-11

    Applicant: Apple Inc.

    Abstract: In one embodiment, a method of intermingling stereoscopic and conforming virtual content to a bounded surface is performed at a device that includes one or more processors, non-transitory memory, and one or more displays. The method includes displaying a bounded surface within a native user computer-generated reality (CGR) environment, wherein the bounded surface is displayed based on a first set of world coordinates characterizing the native user CGR environment. The method further includes displaying a first stereoscopic virtual object within a perimeter of a first side of the bounded surface, wherein the first stereoscopic virtual object is displayed in accordance with a second set of world coordinates that is different from the first set of world coordinates characterizing the native user CGR environment.

    Devices, Methods, and User Interfaces for Edge and Corner Interactions

    公开(公告)号:US20240295959A1

    公开(公告)日:2024-09-05

    申请号:US18584966

    申请日:2024-02-22

    Applicant: Apple Inc.

    CPC classification number: G06F3/0487

    Abstract: An electronic device includes a display. The electronic device detects an input along a device edge. In response to detecting the input and in accordance with a determination that the input meets one or more criteria and is detected at a first input location, the device displays a user interface at a first display location on the display that corresponds to the first input location. In response to detecting the input and in accordance with a determination that the input meets the one or more criteria and is detected at a second input location, the device displays the user interface at a second display location on the display that corresponds to the second input location. While the user interface is displayed, the device detects another input and, in response, the device adjusts a parameter for a function represented in the user interface in accordance with the other input.

    Dynamic ambient lighting control
    8.
    发明授权

    公开(公告)号:US11022802B2

    公开(公告)日:2021-06-01

    申请号:US16586664

    申请日:2019-09-27

    Applicant: Apple Inc.

    Abstract: An apparatus includes a transceiver and a controller in communication with the transceiver. The controller is configured to determine a target lighting condition in a room relative to a current lighting condition in the room. The controller is also configured to generate a control signal with instructions to adjust an ambient lighting peripheral in the room based on the determined target lighting condition. The control signal is provided to the transceiver for transmission.

    USER INTERACTION INTERPRETER
    9.
    发明公开

    公开(公告)号:US20230350538A1

    公开(公告)日:2023-11-02

    申请号:US18217711

    申请日:2023-07-03

    Applicant: Apple Inc.

    Abstract: Various implementations disclosed herein include devices, systems, and methods that provide a CGR environment in which virtual objects from one or more apps are included. User interactions with the virtual objects are detected and interpreted by a system that is separate from the apps that provide the virtual objects. The system detects user interactions received via one or more input modalities and interprets those user interactions as events. These events provide a higher-level, input modality-independent, abstractions of the lower-level input-modality dependent user interactions that are detected. The system uses UI capability data provided by the apps to interpret user interactions with respect to the virtual object provided by the apps. For example, the UI capability data can identify whether a virtual object is moveable, actionable, hover-able, etc. and the system interprets user interactions at or near the virtual object accordingly.

    User interaction interpreter
    10.
    发明授权

    公开(公告)号:US11733824B2

    公开(公告)日:2023-08-22

    申请号:US16440048

    申请日:2019-06-13

    Applicant: Apple Inc.

    Abstract: Various implementations disclosed herein include devices, systems, and methods that provide a CGR environment in which virtual objects from one or more apps are included. User interactions with the virtual objects are detected and interpreted by a system that is separate from the apps that provide the virtual objects. The system detects user interactions received via one or more input modalities and interprets those user interactions as events. These events provide a higher-level, input modality-independent, abstractions of the lower-level input-modality dependent user interactions that are detected. The system uses UI capability data provided by the apps to interpret user interactions with respect to the virtual object provided by the apps. For example, the UI capability data can identify whether a virtual object is moveable, actionable, hover-able, etc. and the system interprets user interactions at or near the virtual object accordingly.

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