ADVERTISING PRODUCTS TO GROUPS WITHIN SOCIAL NETWORKS
    1.
    发明申请
    ADVERTISING PRODUCTS TO GROUPS WITHIN SOCIAL NETWORKS 审中-公开
    广告产品在社会网络中组织

    公开(公告)号:US20110320250A1

    公开(公告)日:2011-12-29

    申请号:US12823609

    申请日:2010-06-25

    IPC分类号: G06Q30/00

    摘要: Within a social network, users may form social groups based on shared traits, such as experiences and interests. The social network may be able to detect a user interest among the users of a social group in one or more products offered by one or more vendors (e.g., by evaluating conversations within the social group and search queries executed by users of the social group), and to notify the vendors of the detected user interest. The vendors may be willing to extend an offer to the users of the social group regarding the product, and the social network may present the offer to the users of the social group. The social network may also track acceptances of the offer by users of the social group, and may provide an e-commerce infrastructure to allow users to complete purchases of the product and to provide the rewards featured in the offers.

    摘要翻译: 在社交网络中,用户可以根据经验和兴趣等共同特征形成社团。 社交网络可能能够检测由一个或多个供应商提供的一个或多个产品中的社会群体的用户之间的用户感兴趣(例如,通过评估社交群组内的对话和社交群体的用户执行的搜索查询) 并通知供应商检测到的用户兴趣。 供应商可能愿意向社会团体的用户提供关于产品的报价,社交网络可以向社会群体的用户提供报价。 社交网络还可以跟踪社会团体的用户的提议的接受,并且可以提供电子商务基础设施,以允许用户完成购买产品并提供优惠中的奖励。

    Progressive streaming media rendering
    2.
    发明授权
    Progressive streaming media rendering 有权
    逐行流媒体渲染

    公开(公告)号:US07237032B2

    公开(公告)日:2007-06-26

    申请号:US09681195

    申请日:2001-02-16

    申请人: David J. Gemmell

    发明人: David J. Gemmell

    IPC分类号: G06F15/16

    摘要: A system and process for providing progressively higher quality versions of an audio and/or video program over a client-server based network. In response to a user command to view a particular program, the client requests layered data associated with the program from the server. The client also specifies how many consecutive layers are to be transmitted based on the bandwidth available on the network. The client then receives the data from the server, caches it, renders it as it is received, and presents it to the viewer. Upon a request from the user for a higher quality version of the program, the client requests as many enhancement layers associated with the program as possible given the available bandwidth. The client receives the requested data, combines it with the previously stored lower-level layer data, renders the higher quality version of the program, and presents the new version to the user.

    摘要翻译: 一种用于通过基于客户端 - 服务器的网络提供逐渐更高质量版本的音频和/或视频节目的系统和过程。 响应于用户命令查看特定程序,客户端从服务器请求与程序相关联的分层数据。 客户端还根据网络上可用的带宽指定要发送多少个连续的层。 然后,客户端从服务器接收数据,缓存它,并将其接收到,并将其呈现给查看者。 根据来自用户对程序的更高质量版本的请求,在给定可用带宽的情况下,客户端请求尽可能多的与程序相关联的增强层。 客户端接收所请求的数据,将其与先前存储的较低层数据组合,呈现程序的较高质量版本,并向用户呈现新版本。

    System and method for automatically adjusting gaze and head orientation for video conferencing
    3.
    发明授权
    System and method for automatically adjusting gaze and head orientation for video conferencing 有权
    视频会议自动调整注视和头方向的系统和方法

    公开(公告)号:US06806898B1

    公开(公告)日:2004-10-19

    申请号:US09528827

    申请日:2000-03-20

    IPC分类号: H04N714

    CPC分类号: H04N7/144 G06T5/006 G06T7/75

    摘要: The present invention is embodied in a system and method for automatically adjusting gaze and head pose in a videoconferencing environment, where each participant has a camera and display. The images of participants are rendered in a virtual 3D space. Head-pose orientation and eye-gaze direction are corrected so that a participant's image in the 3D space appears to appear to be looking at the person they are looking at on the screen. If a participant is looking at the viewer, their gaze is set toward the “camera”, which gives the perception of eye-contact.

    摘要翻译: 本发明体现在一种用于在视频会议环境中自动调整注视和头部姿势的系统和方法,其中每个参与者具有相机和显示器。 参与者的图像呈现在虚拟3D空间中。 校正姿势姿势和眼睛注视方向,使得3D空间中的参与者的图像似乎看起来正在屏幕上看着他们的人物。 如果参与者正在观看观众,那么他们的目光将会朝向“相机”的位置,这样就会引起眼睛接触的感觉。