PRESSURE AND MOVEMENT SENSITIVE INPUTS FOR GAMING DEVICES, AND RELATED DEVICES, SYSTEMS, AND METHODS

    公开(公告)号:US20210082233A1

    公开(公告)日:2021-03-18

    申请号:US16569310

    申请日:2019-09-12

    Applicant: IGT

    Abstract: Pressure and movement sensitive inputs for gaming devices, and related devices, systems, and methods, are disclosed. An input device includes a plurality of input locations and a pressure sensor to detect, for each input location, an amount of pressure applied by a player to the input device at the input location of the gaming device. A processor circuit receives, from the pressure sensor, a first pressure parameter value corresponding to a first amount of pressure being applied by the player to the input device at a first input location at a first time, and a second pressure parameter value corresponding to a second amount of pressure being applied by the player to the input device at a second input location at a second, later time. Based on the first pressure parameter value and the second pressure parameter value, a user interface element of the gaming device may be modified.

    ENHANCED PERSONALIZED GESTURE INPUTS AT AN ELECTRONIC GAMING MACHINE

    公开(公告)号:US20250014413A1

    公开(公告)日:2025-01-09

    申请号:US18888023

    申请日:2024-09-17

    Applicant: IGT

    Abstract: Devices, systems and methods are provided. A device may include a gesture input device to detect gesture inputs performed by a user, a processor circuit, and a memory coupled to the processor circuit. The memory includes machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to receive a first gesture input value from the first gesture input device and that corresponds to a user-specific gesture that the user performs, associate the first gesture input value with a first gaming device operation to be performed by the gaming device, receive the first gesture input value that is associated with the first gaming device operation, and responsive to receiving the first gesture input value that is associated with the first gaming device operation, cause the gaming device to perform the first gaming device operation.

    GAMING DEVICE WITH TRANSPARENT DISPLAY
    4.
    发明公开

    公开(公告)号:US20240212418A1

    公开(公告)日:2024-06-27

    申请号:US18087032

    申请日:2022-12-22

    Applicant: IGT

    CPC classification number: G07F17/3209 G07F17/3216

    Abstract: A gaming device includes a base and a transparent display disposed on the base including an emissive layer including an array of pixels, each including an emissive pixel element and a transparent portion, and a conductive layer operatively coupled to the emissive layer to selectively operate the emissive pixel elements. The gaming device further includes a processor circuit a memory storing machine-readable instructions that cause the processor circuit to selectively operate the transparent display. The transparent portion of each pixel is transparent to visible light in an inactive state such that an environment behind the transparent display is visible through the transparent portion to a user in front of the transparent display. Each pixel of the array of pixels emits light in an active state sufficient to obscure visibility of the environment behind the transparent display through the transparent portion to the user in front of the transparent display.

    MULTI-USER GAZE DETECTION AT ELECTRONIC GAMING DEVICES

    公开(公告)号:US20210335085A1

    公开(公告)日:2021-10-28

    申请号:US17232872

    申请日:2021-04-16

    Applicant: IGT

    Abstract: Gaming devices, systems, and methods are provided. The gaming device includes a display device, an image capture device to capture images of eyes of multiple users of the device, and a processor circuit. A memory includes machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to generate, for each of the images of eyes of the plurality of users, gaze direction data corresponding to gaze directions of the eyes of each of the plurality of users and, based on the gaze direction data of the plurality of users, modify a gaming device function.

    COLLECTION AND REDEMPTION OF NFT'S PRE-GAME RELEASE

    公开(公告)号:US20250090964A1

    公开(公告)日:2025-03-20

    申请号:US18468208

    申请日:2023-09-15

    Applicant: IGT

    Abstract: A system includes a communication interface, a processing circuit, and a memory coupled to the processing circuit. The memory includes machine readable instructions that, when executed by the processing circuit, cause the processing circuit to perform operations of providing, using a processor circuit and to a portion of players, multiple digital game assets that correspond to a new game before the new game is released for public access, wherein a digital asset includes a non-fungible token that includes a cryptographic asset including a unique identification code, wherein the selected portion of players includes a player focus group that includes multiple players that provide feedback corresponding to the new game before the new game is released. Operations include collecting player data corresponding to the player based on the player's usage of the digital game asset and modifying a value of the digital game asset based on the player data collected.

    INTERNAL GAMING FEATURES AT GAMING DEVICES WITH TRANSPARENT DISPLAYS

    公开(公告)号:US20240212423A1

    公开(公告)日:2024-06-27

    申请号:US18087418

    申请日:2022-12-22

    Applicant: IGT

    CPC classification number: G07F17/3216

    Abstract: A gaming device includes a housing defining an interior volume and a transparent display that includes an emissive layer including an array of pixels, each including an emissive pixel element and a transparent portion, and a conductive layer operatively to selectively operate the emissive pixel elements. The gaming device further include a processor circuit and a memory storing machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to selectively operate the transparent display. The transparent portion of each pixel is transparent to visible light in an inactive state such the interior volume of the housing is visible through the transparent portion to a user outside the housing. Each emissive pixel of the array of emissive pixels emits light in an active state sufficient to obscure visibility of the interior volume of the housing through the transparent portion of the pixel to the user outside the housing.

    MULTIPLE SIMULTANEOUS PRESSURE SENSITIVE INPUTS FOR GAMING DEVICES, AND RELATED DEVICES, SYSTEMS, AND METHODS

    公开(公告)号:US20210082232A1

    公开(公告)日:2021-03-18

    申请号:US16569286

    申请日:2019-09-12

    Applicant: IGT

    Abstract: Devices, systems, and methods for providing multiple simultaneous pressure sensitive inputs for gaming devices include an input device including a plurality of input locations and a pressure sensor to detect, for each input location of the plurality of input locations, an amount of pressure applied to the input device at the input location by a player of the gaming device. A processor circuit receives, from the pressure sensor, a first pressure parameter value corresponding to a first amount of pressure being applied to a first input location of the plurality of input locations by the player, and a second pressure parameter value to a second amount of pressure being applied to a second input location of the plurality of input locations by the player. Based on the first pressure parameter value and the second pressure parameter value, the processor circuit modifies a user interface element of the gaming device.

    SYSTEMS AND METHODS FOR PROVIDING VIRTUAL ELEMENTS BASED ON A CODE PROVIDED WITHIN A MIXED REALITY SCENE

    公开(公告)号:US20200043234A1

    公开(公告)日:2020-02-06

    申请号:US16054427

    申请日:2018-08-03

    Applicant: IGT

    Abstract: Mixed reality systems and methods, and in particular to systems and methods for providing virtual elements based on a code provided within a mixed reality scene, are provided. A mixed reality method includes generating a live video signal of a scene associated with a field of view of a user, wherein the scene comprises an optical, machine-readable representation of code data. The method further includes determining, via a processing device, the code data based on the representation of the code data. The method further includes determining, via the processing device based on the code data, a virtual element in real time. The method further includes displaying the virtual element to the user as part of the scene.

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