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公开(公告)号:US20240212418A1
公开(公告)日:2024-06-27
申请号:US18087032
申请日:2022-12-22
Applicant: IGT
Inventor: David SMALL , Michael RUSS , Aaron COREY , Julia-Ines LERCHBAUMER , Daniel LANDRY
IPC: G07F17/32
CPC classification number: G07F17/3209 , G07F17/3216
Abstract: A gaming device includes a base and a transparent display disposed on the base including an emissive layer including an array of pixels, each including an emissive pixel element and a transparent portion, and a conductive layer operatively coupled to the emissive layer to selectively operate the emissive pixel elements. The gaming device further includes a processor circuit a memory storing machine-readable instructions that cause the processor circuit to selectively operate the transparent display. The transparent portion of each pixel is transparent to visible light in an inactive state such that an environment behind the transparent display is visible through the transparent portion to a user in front of the transparent display. Each pixel of the array of pixels emits light in an active state sufficient to obscure visibility of the environment behind the transparent display through the transparent portion to the user in front of the transparent display.
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公开(公告)号:US20250104512A1
公开(公告)日:2025-03-27
申请号:US18476179
申请日:2023-09-27
Applicant: IGT
Inventor: Karen VAN NIEKERK , Todd GRIMM , David FROY , Aaron COREY , Daniel LANDRY , Bethany PLIMMER , David SMALL , Carman MISENER
IPC: G07F17/32
Abstract: A system includes a processor circuit and a memory coupled to the processor circuit. The memory includes machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to provide, by the processor circuit, a virtual environment in a metaverse. The virtual environment includes a virtual electronic gaming machine (EGM). The processor circuit is further caused to receive, via the processing circuit and from a gaming device that is in a physical world and that corresponds to a user, an identification of a modification to the virtual environment that is not possible in the physical world. The processor circuit further caused to provide, responsive to receiving the identification of the modification and via the processing circuit, the modification to the virtual environment.
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公开(公告)号:US20250078622A1
公开(公告)日:2025-03-06
申请号:US18457020
申请日:2023-08-28
Applicant: IGT
Inventor: Karen VAN NIEKERK , Todd GRIMM , Anthony BAERLOCHER , David SMALL , Bethany PLIMMER , Aaron COREY , Daniel LANDRY
Abstract: A cryptographic token associated with a player including a cryptographic hash associated with a blockchain, a player identifier indicative of a player associated with the cryptographic token, and a progress identifier indicative of a present progress value for a wagering game is determined, and a first progress value associated with a first play session of a first wagering game by a player is determined. Based on the first progress value, the progress identifier of the cryptographic token is modified to add the first progress value to the present progress value. Based on the present progress value, a first game benefit to the player is provided.
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公开(公告)号:US20170169662A1
公开(公告)日:2017-06-15
申请号:US14966633
申请日:2015-12-11
Applicant: IGT CANADA SOLUTIONS ULC
Inventor: David FROY , Edward BOWRON , Reuben DUPUIS , Vicky LEBLANC , Karen VAN NIEKERK , Aaron COREY , Stefan KEILWERT
CPC classification number: G07F17/3239 , A63F13/213 , A63F13/25 , A63F13/40 , A63F13/426 , G06F3/005 , G06F3/013 , G06F3/017 , G06F3/0482 , G06F3/04842 , G06Q20/3433 , G06Q30/0261 , G06T13/80 , G06T15/005 , G07F17/3206 , G07F17/3209 , G07F17/3211 , G07F17/3227 , G07F17/3244 , G07F17/3246 , G07F17/3248 , G07F17/3251 , G07F17/3267 , G07F17/34
Abstract: An electronic gaming machine where the player plays an interactive game using their player eye gaze. A graphics processor generates an interactive game environment and defines a viewing area as its subset, the viewing area having visible game components. A display device displays the viewing area having the plurality of visible game components. The display controller controls rendering of the viewing area on the display device using the graphics processor. At least one data capture camera device continuously monitors the player eye gaze to collect player eye gaze data. The game controller determines the location of the player's eye gaze relative to the viewing area and triggers a control command to the display controller. In response, the display controller controls the display device in real-time to provide a graphical animation effect displayed on the display device representative of a visual update to the visible game components in the viewing area.
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公开(公告)号:US20170165573A1
公开(公告)日:2017-06-15
申请号:US15069372
申请日:2016-03-14
Applicant: IGT CANADA SOLUTIONS ULC
Inventor: David FROY , Edward BOWRON , Reuben DUPUIS , Vicky LEBLANC , Karen VAN NIEKERK , Aaron COREY , Stefan KEILWERT
IPC: A63F13/40 , G06T13/80 , G06T15/00 , G07F17/32 , G06F3/0482 , G06Q20/34 , G06Q30/02 , A63F13/25 , G06F3/01 , G06F3/0484
CPC classification number: G07F17/3239 , A63F13/213 , A63F13/25 , A63F13/40 , A63F13/426 , G06F3/005 , G06F3/013 , G06F3/017 , G06F3/0482 , G06F3/04842 , G06Q20/3433 , G06Q30/0261 , G06T13/80 , G06T15/005 , G07F17/3206 , G07F17/3209 , G07F17/3211 , G07F17/3227 , G07F17/3244 , G07F17/3246 , G07F17/3248 , G07F17/3251 , G07F17/3267 , G07F17/34
Abstract: An electronic gaming machine where the player plays an interactive game using their player eye gaze. A graphics processor generates an interactive game environment and defines a viewing area as its subset, the viewing area having visible game components. A display device displays the viewing area having the plurality of visible game components. The display controller controls rendering of the viewing area on the display device using the graphics processor. At least one data capture camera device continuously monitors the player eye gaze to collect player eye gaze data. The game controller determines the location of the player's eye gaze relative to the viewing area and triggers a control command to the display controller. In response, the display controller controls the display device in real-time to provide a graphical animation effect displayed on the display device representative of a visual update to the visible game components in the viewing area.
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公开(公告)号:US20250140053A1
公开(公告)日:2025-05-01
申请号:US18496418
申请日:2023-10-27
Applicant: IGT
Inventor: Bethany PLIMMER , Aaron COREY , Gaurav JARIWALA , David FROY , Fayez IDRIS , Jackie ALVAREZ , Michael RUSS
IPC: G07F17/32
Abstract: A gaming device includes an input device, a processor circuit and a memory coupled to the processor circuit. The memory includes machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to perform operations herein. Operations include providing an online virtual environment that includes a wagering tournament game that is accessible to multiple users in different physical locations. Operations include receiving, via the input device and from the users, login credentials that provide the users with access to the online virtual environment and providing access to the online virtual environment using multiple gaming channels that includes a first gaming channel and a second gaming channel that is different from the first gaming channel. Operations include providing image data received from an image capture device of one of the users with other ones of the users in the online virtual environment.
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公开(公告)号:US20250078623A1
公开(公告)日:2025-03-06
申请号:US18457102
申请日:2023-08-28
Applicant: IGT
Inventor: Bethany PLIMMER , Aaron COREY , David SMALL , Fayez IDRIS , David FROY , Daniel LANDRY , Karen VAN NIEKERK , Todd GRIMM
IPC: G07F17/32
Abstract: A primary wagering game is provided at a gaming device to a first player and a cryptographic token associated with the first player is determined. The cryptographic token includes a player identifier indicative of the player associated with the cryptographic token and a benefit identifier associated with a game benefit being provided to the first player associated with the cryptographic token. Based on the cryptographic token, a secondary game is provided at the gaming device, wherein play of the secondary game does not affect play of the primary wagering game, and wherein play of the secondary game appears to the first player to modify play of the primary wagering game.
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公开(公告)号:US20250078615A1
公开(公告)日:2025-03-06
申请号:US18457120
申请日:2023-08-28
Applicant: IGT
Inventor: Michael RUSS , Daniel LANDRY , David FROY , Jackie ALVAREZ , Todd GRIMM , David SMALL , Karen VAN NIEKERK , Anthony BAERLOCHER , Aaron COREY
IPC: G07F17/32
Abstract: A graphical user interface (GUI) including a plurality of wagering game assets, such as game modules, math models, cosmetic game features, and other assets is provided to a user. Based on first user input received from the user via a GUI, a first virtual wagering game is generated using selected assets. The input may include selection from a plurality of The first virtual wagering game is provided to a plurality of players in a virtual gaming environment. A first revenue amount is received from wagers by the players in the first virtual wagering game. A first portion of the first revenue amount is awarded to the user.
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公开(公告)号:US20240212423A1
公开(公告)日:2024-06-27
申请号:US18087418
申请日:2022-12-22
Applicant: IGT
Inventor: David SMALL , Michael RUSS , Aaron COREY , Julia-Ines LERCHBAUMER , Daniel LANDRY , Donovan FRANCIS
IPC: G07F17/32
CPC classification number: G07F17/3216
Abstract: A gaming device includes a housing defining an interior volume and a transparent display that includes an emissive layer including an array of pixels, each including an emissive pixel element and a transparent portion, and a conductive layer operatively to selectively operate the emissive pixel elements. The gaming device further include a processor circuit and a memory storing machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to selectively operate the transparent display. The transparent portion of each pixel is transparent to visible light in an inactive state such the interior volume of the housing is visible through the transparent portion to a user outside the housing. Each emissive pixel of the array of emissive pixels emits light in an active state sufficient to obscure visibility of the interior volume of the housing through the transparent portion of the pixel to the user outside the housing.
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公开(公告)号:US20180365928A1
公开(公告)日:2018-12-20
申请号:US16058247
申请日:2018-08-08
Applicant: IGT
Inventor: David FROY , Edward BOWRON , Reuben DUPUIS , Vicky LEBLANC , Karen van NIEKERK , Stefan KEILWERT , Aaron COREY
IPC: G07F17/32 , G07F17/34 , A63F13/213 , G06T15/00 , G06T13/80 , G06Q30/02 , G06Q20/34 , G06F3/0484 , G06F3/0482 , G06F3/01 , G06F3/00 , A63F13/426 , A63F13/40 , A63F13/25
CPC classification number: G07F17/3209 , A63F13/213 , A63F13/25 , A63F13/40 , A63F13/426 , G06F3/005 , G06F3/013 , G06F3/017 , G06F3/0482 , G06F3/04842 , G06Q20/3433 , G06Q30/0261 , G06T13/80 , G06T15/005 , G07F17/3206 , G07F17/3211 , G07F17/3227 , G07F17/3239 , G07F17/3244 , G07F17/3246 , G07F17/3248 , G07F17/3251 , G07F17/3267 , G07F17/34
Abstract: A method of operating an electronic gaming machine includes generating an interactive game environment in accordance with game data, the interactive game environment having a viewing area may include a plurality of visible game components as a subset of the interactive game environment, displaying the viewing area with the plurality of visible game components, monitoring eye gaze of a player to collect player eye gaze data, determining a location of the eye gaze of the player relative to the viewing area using the player eye gaze data, and in response to the location of the eye gaze of the player relative to the viewing area, changing a resolution of a portion of the viewing area other than a portion of the viewing area corresponding to location of the eye gaze of the player on the viewing area. Related electronic gaming machines are also disclosed.
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