COMPUTING SYSTEM AND METHOD FOR RENDERING AVATARS

    公开(公告)号:US20240312097A1

    公开(公告)日:2024-09-19

    申请号:US18669294

    申请日:2024-05-20

    Applicant: Lemon Inc.

    Abstract: A computing system is provided comprising a processor is configured to execute an augmented reality avatar program to receive a second-user avatar-data object and second-user pose information, via a computer network, receive an image from a live image feed captured by a camera of the computing device, identify a virtual surface corresponding to a physical surface that appears in the image; calculate a position and a pose of a second-user avatar relative to the virtual surface based on the second-user pose information, render the second-user avatar-data object to thereby display the second-user avatar of the second user superimposed upon the image. The second-user avatar is anchored to the virtual surface according to the calculated position and pose of the second-user avatar. The virtual surface is world-locked to the physical surface in the image in a real world 3-D environment.

    AUDIO OR VISUAL INPUT INTERACTING WITH VIDEO CREATION

    公开(公告)号:US20230410396A1

    公开(公告)日:2023-12-21

    申请号:US17843891

    申请日:2022-06-17

    Applicant: Lemon Inc.

    CPC classification number: G06T13/205 H04N5/2621 G06T13/80

    Abstract: A first type of input may be received via a first component of a computing device during creation of a video item. The first type of input may correspond to a first type of element associated with the video item. Characteristics of signals in the first type of input may be determined, in real time, based on the first type of input. At least one modification may be caused to a second type of element associated with the video item based at least in part on the characteristics of the signals in the first type of input. In some examples, the first type of input may be audio input, and the second type of element may comprise a visual element. In other examples, the first type of input may be video input, and the second type of element may comprise an audio element.

    COMPUTING SYSTEM AND METHOD FOR RENDERING AVATARS

    公开(公告)号:US20230401773A1

    公开(公告)日:2023-12-14

    申请号:US17806701

    申请日:2022-06-13

    Applicant: Lemon Inc.

    Abstract: A computing system is provided comprising a processor is configured to execute an augmented reality avatar program to receive a second-user avatar-data object and second-user pose information, via a computer network, receive an image from a live image feed captured by a camera of the computing device, identify a virtual surface corresponding to a physical surface that appears in the image; calculate a position and a pose of a second-user avatar relative to the virtual surface based on the second-user pose information, render the second-user avatar-data object to thereby display the second-user avatar of the second user superimposed upon the image. The second-user avatar is anchored to the virtual surface according to the calculated position and pose of the second-user avatar. The virtual surface is world-locked to the physical surface in the image in a real world 3-D environment.

    Dynamic 3D eyelash attachment
    6.
    发明授权

    公开(公告)号:US11830115B2

    公开(公告)日:2023-11-28

    申请号:US17520487

    申请日:2021-11-05

    Applicant: Lemon Inc.

    CPC classification number: G06T1/60 G06T17/20 G06T19/006 G06V40/193 A41G5/02

    Abstract: Systems and methods directed to rendering a dynamic eyelash attachment to an eye identified in a video are described. In examples, a dynamic eyelash template may be applied to a video, where the dynamic eyelash template configures an eyelash skeleton that includes eyelash skeleton branches. Further, the video with one or more video frames may be received such that eye keypoints associated with a shape of the eye in the video frames can be identified. Accordingly, the eyelash skeleton branches may be attached to areas corresponding to eye keypoints based on the dynamic eyelash template. A three-dimensional rotation of the eyelash skeleton branches may be configured to conform to the shape of the eye defined by the eye keypoints during an eye movement. Thus, a dynamic effect can be added to the eyelash skeleton to allow the eyelash skeleton branches to rotate and bounce during the eye movement.

    Computing system and method for rendering avatars

    公开(公告)号:US12008701B2

    公开(公告)日:2024-06-11

    申请号:US17806701

    申请日:2022-06-13

    Applicant: Lemon Inc.

    Abstract: A computing system is provided comprising a processor is configured to execute an augmented reality avatar program to receive a second-user avatar-data object and second-user pose information, via a computer network, receive an image from a live image feed captured by a camera of the computing device, identify a virtual surface corresponding to a physical surface that appears in the image; calculate a position and a pose of a second-user avatar relative to the virtual surface based on the second-user pose information, render the second-user avatar-data object to thereby display the second-user avatar of the second user superimposed upon the image. The second-user avatar is anchored to the virtual surface according to the calculated position and pose of the second-user avatar. The virtual surface is world-locked to the physical surface in the image in a real world 3-D environment.

    VISUAL EFFECT DESIGN USING MULTIPLE PREVIEW WINDOWS

    公开(公告)号:US20230215465A1

    公开(公告)日:2023-07-06

    申请号:US17566342

    申请日:2021-12-30

    Applicant: Lemon Inc.

    CPC classification number: G11B27/031 G06T19/006 G06F9/44505

    Abstract: The present disclosure describes techniques for designing effects. A first window comprising a first copy of a first scene may be created. The first scene comprises a first visual effect. A second window comprising a second copy of the first scene may be created. The first window and the second window are configured to enable testing and comparison of different versions of the first visual effect in the first scene at an approximately same time. The first copy of the first scene in the first window may be modified based on a first change to at least one attribute of the first visual effect in the first copy of the first scene. The second copy of the first scene in the second window may be modified based on a second change to at least one attribute of the first visual effect in the second copy of the first scene.

    DYNAMIC 3D EYELASH ATTACHMENT
    9.
    发明公开

    公开(公告)号:US20230143645A1

    公开(公告)日:2023-05-11

    申请号:US17520487

    申请日:2021-11-05

    Applicant: Lemon Inc.

    CPC classification number: G06T11/60 G06T17/20 G06T19/006 G06K9/0061 A41G5/02

    Abstract: Systems and methods directed to rendering a dynamic eyelash attachment to an eye identified in a video are described. In examples, a dynamic eyelash template may be applied to a video, where the dynamic eyelash template configures an eyelash skeleton that includes eyelash skeleton branches. Further, the video with one or more video frames may be received such that eye keypoints associated with a shape of the eye in the video frames can be identified. Accordingly, the eyelash skeleton branches may be attached to areas corresponding to eye keypoints based on the dynamic eyelash template. A three-dimensional rotation of the eyelash skeleton branches may be configured to conform to the shape of the eye defined by the eye keypoints during an eye movement. Thus, a dynamic effect can be added to the eyelash skeleton to allow the eyelash skeleton branches to rotate and bounce during the eye movement.

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