GAME DEVELOPMENT ARCHITECTURE THAT DECOUPLES THE GAME LOGIC FROM THE GRAPHICS LOGIC
    3.
    发明申请
    GAME DEVELOPMENT ARCHITECTURE THAT DECOUPLES THE GAME LOGIC FROM THE GRAPHICS LOGIC 失效
    从图形逻辑去除游戏逻辑的游戏开发体系结构

    公开(公告)号:US20080096656A1

    公开(公告)日:2008-04-24

    申请号:US11933918

    申请日:2007-11-01

    IPC分类号: A63F9/24

    摘要: A disclosed gaming machine is designed to execute a modular gaming software architecture. A plurality of gaming software modules may be loaded into RAM on the gaming machine and executed to play a game of chance. Many of the gaming software modules are designed to communicate via application program interfaces so that the logic in many of the gaming software modules may be designed independently of each other. In particular, the modular gaming software architecture allows a game flow software module used to generate a game of chance on the gaming machine to be decoupled from a game presentation software module used to present the game chance. Thus, a group of games may be designed where the games share a common game flow software module but use different game presentation software modules to change the look and feel of the game.

    摘要翻译: 所公开的游戏机被设计为执行模块化游戏软件架构。 多个游戏软件模块可以被加载到游戏机上的RAM中并被执行来玩一个机会游戏。 许多游戏软件模块被设计成通过应用程序接口进行通信,使得许多游戏软件模块中的逻辑可以彼此独立地设计。 特别地,模块化游戏软件架构允许用于在游戏机上产生机会游戏的游戏流软件模块与用于呈现游戏机会的游戏演示软件模块解耦。 因此,可以设计一组游戏,其中游戏共享公共游戏流软件模块,但是使用不同的游戏演示软件模块来改变游戏的外观和感觉。

    Virtual gaming peripherals for a gaming machine

    公开(公告)号:US20060073869A1

    公开(公告)日:2006-04-06

    申请号:US11285898

    申请日:2005-11-23

    IPC分类号: A63F9/24

    摘要: A disclosed gaming machine provides a plurality of virtual gaming peripherals that are each used to generate one or more gaming services. To provide a particular gaming service, each virtual gaming peripheral may comprise virtual gaming peripheral software that controls one or more gaming devices. Examples of gaming services provides by virtual gaming peripherals may include but are not limited to a player tracking service, a vending machine purchase, a lottery ticket purchase, an ATM (Automatic Teller Machine) service, a hotel/casino service, a communication service, a registration service, a sports book service, an entertainment service, a prize redemption service and a locator service. A logic device, such as a master gaming controller on the gaming machine, may simultaneously activate a plurality of virtual gaming peripherals. Therefore, a gaming device may be shared by a plurality of active virtual gaming peripherals and additional logic may be provided to resolve conflicts that arise when two or more virtual gaming peripherals desire to control the same gaming device at the same time.

    Game removal with game history
    5.
    发明申请
    Game removal with game history 有权
    游戏删除与游戏历史

    公开(公告)号:US20070207852A1

    公开(公告)日:2007-09-06

    申请号:US11367497

    申请日:2006-03-03

    IPC分类号: A63F9/24

    CPC分类号: G07F17/3234

    摘要: Games may be divided into different portions having differing preservation needs. These different portions may be saved to set locations for set periods of time when a downloaded game that was available on a given gaming terminal must be disabled, removed or otherwise made unavailable on the gaming terminal. The removal process may be automated or controlled remotely, although this is not strictly required. Further, preservation of games may be implemented using directories of the various game components for multiple downloaded games available to a gaming terminal.

    摘要翻译: 游戏可以分为具有不同保存需要的不同部分。 当给定游戏终端上可用的下载游戏必须被禁用,移除或以其它方式在游戏终端上不可用时,可以将这些不同的部分保存到设定的时间段。 移除过程可以自动化或远程控制,尽管这不是严格要求的。 此外,可以使用可用于游戏终端的多个下载的游戏的各种游戏组件的目录来实现游戏的保存。

    Methods and apparatus for gaming data downloading
    6.
    发明申请
    Methods and apparatus for gaming data downloading 审中-公开
    游戏数据下载的方法和装置

    公开(公告)号:US20050153778A1

    公开(公告)日:2005-07-14

    申请号:US10757609

    申请日:2004-01-14

    IPC分类号: G07F17/32 A63F9/24

    CPC分类号: G07F17/32 G07F17/323

    摘要: A gaming apparatus may comprise a display unit, a value input device, and a controller operatively coupled to the display unit and the value input device. The gaming apparatus may be disposed in a casino. The controller may comprise a processor and a memory, and may be programmed to receive data representing server information regarding casino gaming servers, to organize the casino gaming servers according to the server information data, to select a casino gaming server according to the organization of the casino gaming servers or the server information data, to receive gaming data from the selected casino gaming server, and to determine a value payout associated with an outcome of a game.

    摘要翻译: 游戏设备可以包括显示单元,值输入设备和可操作地耦合到显示单元和值输入设备的控制器。 游戏设备可以被布置在娱乐场中。 控制器可以包括处理器和存储器,并且可以被编程为接收表示关于娱乐场游戏服务器的服务器信息的数据,以根据服务器信息数据来组织娱乐场游戏服务器,以根据所述服务器信息数据的组织来选择娱乐场游戏服务器 赌场游戏服务器或服务器信息数据,以从所选择的赌场游戏服务器接收游戏数据,并且确定与游戏结果相关联的价值支付。

    Gaming machine update and mass storage management
    7.
    发明申请
    Gaming machine update and mass storage management 有权
    游戏机更新和大容量存储管理

    公开(公告)号:US20060035713A1

    公开(公告)日:2006-02-16

    申请号:US11223755

    申请日:2005-09-09

    IPC分类号: A63F9/24

    CPC分类号: G07F17/323

    摘要: Different mechanisms are provided to enable a gaming machine to download files/images, move/copy the files/images from one folder to another without breaking authentication, and resume interrupted file manipulation operations such as move/copy operations and/or download operations which have been interrupted by a power hit. In this way, the technique of the present invention is able to provide a self-diagnostic system for ensuring authenticated, atomic transactions, and for automatically handling detected error conditions. Additionally the technique of the present invention is able to provide a mechanism for seamlessly updating gaming machine components at runtime. This may include, for example, the automatic mounting and/or unmounting of selected games to/from the gaming machine memory during runtime.

    摘要翻译: 提供了不同的机制来使游戏机能够下载文件/图像,将文件/图像从一个文件夹移动/复制到另一个文件夹而不中断认证,并恢复中断的文件操作操作,例如移动/复制操作和/或下载操作 被电击打断了。 以这种方式,本发明的技术能够提供用于确保认证的原子事务以及用于自动处理检测到的错误状况的自诊断系统。 此外,本发明的技术能够提供一种用于在运行时无缝更新游戏机组件的机制。 这可以包括例如在运行时间期间自动安装和/或卸载所选游戏到游戏机存储器的游戏机。

    Gaming machine update and mass storage management
    8.
    发明授权
    Gaming machine update and mass storage management 有权
    游戏机更新和大容量存储管理

    公开(公告)号:US08033913B2

    公开(公告)日:2011-10-11

    申请号:US11223755

    申请日:2005-09-09

    IPC分类号: A63F9/24 A63F13/00

    CPC分类号: G07F17/323

    摘要: Different mechanisms are provided to enable a gaming machine to download files/images, move/copy the files/images from one folder to another without breaking authentication, and resume interrupted file manipulation operations such as move/copy operations and/or download operations which have been interrupted by a power hit. In this way, the technique of the present invention is able to provide a self-diagnostic system for ensuring authenticated, atomic transactions, and for automatically handling detected error conditions. Additionally the technique of the present invention is able to provide a mechanism for seamlessly updating gaming machine components at runtime. This may include, for example, the automatic mounting and/or unmounting of selected games to/from the gaming machine memory during runtime.

    摘要翻译: 提供了不同的机制来使游戏机能够下载文件/图像,将文件/图像从一个文件夹移动/复制到另一个文件夹而不中断认证,并恢复中断的文件操作操作,例如移动/复制操作和/或下载操作 被电击打断了。 以这种方式,本发明的技术能够提供用于确保认证的原子事务以及用于自动处理检测到的错误状况的自诊断系统。 此外,本发明的技术能够提供一种用于在运行时无缝更新游戏机组件的机制。 这可以包括例如在运行时间期间自动安装和/或卸载所选游戏到游戏机存储器的游戏机。

    OPEN ARCHITECTURE COMMUNICATIONS IN A GAMING NETWORK
    9.
    发明申请
    OPEN ARCHITECTURE COMMUNICATIONS IN A GAMING NETWORK 失效
    打开网络中的开放式架构通信

    公开(公告)号:US20080076577A1

    公开(公告)日:2008-03-27

    申请号:US11830816

    申请日:2007-07-30

    IPC分类号: A63F9/24

    摘要: Open architecture communication systems and methods are provided that allow flexible data transmission between gaming machines and other devices and nodes within a gaming machine network. The gaming machine and other devices employ a communication interface that sends and receives data via a common communication protocol and via common communication hardware. The communication interface and common communication protocol allow data transfer between gaming machines and other network nodes such as gaming service servers, despite the presence of different proprietary gaming machine functions and proprietary communication protocols and despite the presence of various proprietary hardware and proprietary communication protocols relied on by the servers.

    摘要翻译: 提供开放式架构通信系统和方法,其允许游戏机与游戏机网络内的其他设备和节点之间的灵活数据传输。 游戏机和其他设备采用通过通用通信协议和公共通信硬件发送和接收数据的通信接口。 通信接口和公共通信协议允许游戏机和其他网络节点(如游戏服务服务器)之间的数据传输,尽管存在不同的专有游戏机功能和专有通信协议,尽管存在依赖于各种专用硬件和专有通信协议 由服务器。

    Extension component for authenticating game data
    10.
    发明授权
    Extension component for authenticating game data 有权
    用于验证游戏数据的扩展组件

    公开(公告)号:US09411961B2

    公开(公告)日:2016-08-09

    申请号:US12917370

    申请日:2010-11-01

    IPC分类号: G06F21/00 G06F21/57

    摘要: Disclosed are methods, apparatus and systems, including computer program products, implementing and using techniques for authenticating data for playing a game of chance on a gaming machine. A motherboard is provided in the gaming machine. A peripheral component is in communication with the motherboard over a bus. The peripheral component has access to authentication code in a memory. An authentication instruction message is received over the bus. Responsive to receiving the authentication instruction message, the authentication code is executed on a processor to perform an authentication process on the data. A signal is output, indicating whether the authentication process is successful in authenticating the data. In one implementation, the signal enables play of the game of chance on the gaming machine when the authentication process is successful, and disables play of the game of chance when the authentication process is unsuccessful.

    摘要翻译: 公开的方法,装置和系统,包括计算机程序产品,实现和使用用于在游戏机上玩游戏机会的数据的技术。 在游戏机中提供了一个主板。 外设组件通过总线与主板通信。 外设组件可以访问内存中的验证码。 通过总线接收认证指令消息。 响应于接收认证指令消息,在处理器上执行认证码以对数据执行认证处理。 输出信号,指示验证过程是否成功验证数据。 在一个实现中,当认证处理成功时,该信号使得能够在游戏机上玩游戏,并且当认证过程不成功时禁止游戏机会的游戏。