GAME DEVELOPMENT ARCHITECTURE THAT DECOUPLES THE GAME LOGIC FROM THE GRAPHICS LOGIC
    3.
    发明申请
    GAME DEVELOPMENT ARCHITECTURE THAT DECOUPLES THE GAME LOGIC FROM THE GRAPHICS LOGIC 失效
    从图形逻辑去除游戏逻辑的游戏开发体系结构

    公开(公告)号:US20080096656A1

    公开(公告)日:2008-04-24

    申请号:US11933918

    申请日:2007-11-01

    IPC分类号: A63F9/24

    摘要: A disclosed gaming machine is designed to execute a modular gaming software architecture. A plurality of gaming software modules may be loaded into RAM on the gaming machine and executed to play a game of chance. Many of the gaming software modules are designed to communicate via application program interfaces so that the logic in many of the gaming software modules may be designed independently of each other. In particular, the modular gaming software architecture allows a game flow software module used to generate a game of chance on the gaming machine to be decoupled from a game presentation software module used to present the game chance. Thus, a group of games may be designed where the games share a common game flow software module but use different game presentation software modules to change the look and feel of the game.

    摘要翻译: 所公开的游戏机被设计为执行模块化游戏软件架构。 多个游戏软件模块可以被加载到游戏机上的RAM中并被执行来玩一个机会游戏。 许多游戏软件模块被设计成通过应用程序接口进行通信,使得许多游戏软件模块中的逻辑可以彼此独立地设计。 特别地,模块化游戏软件架构允许用于在游戏机上产生机会游戏的游戏流软件模块与用于呈现游戏机会的游戏演示软件模块解耦。 因此,可以设计一组游戏,其中游戏共享公共游戏流软件模块,但是使用不同的游戏演示软件模块来改变游戏的外观和感觉。

    Game development architecture that decouples the game logic from the graphics logic
    5.
    发明授权
    Game development architecture that decouples the game logic from the graphics logic 失效
    游戏开发架构,将游戏逻辑与图形逻辑分离

    公开(公告)号:US07988554B2

    公开(公告)日:2011-08-02

    申请号:US11933057

    申请日:2007-10-31

    IPC分类号: A63F13/00

    摘要: A disclosed gaming machine is designed to execute a modular gaming software architecture. A plurality of gaming software modules may be loaded into RAM on the gaming machine and executed to play a game of chance. Many of the gaming software modules are designed to communicate via application program interfaces so that the logic in many of the gaming software modules may be designed independently of each other. In particular, the modular gaming software architecture allows a game flow software module used to generate a game of chance on the gaming machine to be decoupled from a game presentation software module used to present the game chance. Thus, a group of games may be designed where the games share a common game flow software module but use different game presentation software modules to change the look and feel of the game.

    摘要翻译: 所公开的游戏机被设计为执行模块化游戏软件架构。 多个游戏软件模块可以被加载到游戏机上的RAM中并被执行来玩一个机会游戏。 许多游戏软件模块被设计为通过应用程序接口进行通信,使得许多游戏软件模块中的逻辑可以彼此独立地设计。 特别地,模块化游戏软件架构允许用于在游戏机上产生机会游戏的游戏流软件模块与用于呈现游戏机会的游戏演示软件模块解耦。 因此,可以设计一组游戏,其中游戏共享公共游戏流软件模块,但是使用不同的游戏演示软件模块来改变游戏的外观和感觉。

    Game development architecture that decouples the game logic from the graphics logics
    6.
    发明授权
    Game development architecture that decouples the game logic from the graphics logics 有权
    游戏开发架构,将游戏逻辑与图形逻辑分离

    公开(公告)号:US07931533B2

    公开(公告)日:2011-04-26

    申请号:US10040239

    申请日:2002-01-03

    IPC分类号: A63F9/24

    摘要: A disclosed gaming machine is designed to execute a modular gaming software architecture. A plurality of gaming software modules may be loaded into RAM on the gaming machine and executed to play a game of chance. Many of the gaming software modules are designed to communicate via application program interfaces so that the logic in many of the gaming software modules may be designed independently of each other. In particular, the modular gaming software architecture allows a game flow software module used to generate a game of chance on the gaming machine to be decoupled from a game presentation software module used to present the game chance. Thus, a group of games may be designed where the games share a common game flow software module but use different game presentation software modules to change the look and feel of the game.

    摘要翻译: 所公开的游戏机被设计为执行模块化游戏软件架构。 多个游戏软件模块可以被加载到游戏机上的RAM中并被执行来玩一个机会游戏。 许多游戏软件模块被设计成通过应用程序接口进行通信,使得许多游戏软件模块中的逻辑可以彼此独立地设计。 特别地,模块化游戏软件架构允许用于在游戏机上产生机会游戏的游戏流软件模块与用于呈现游戏机会的游戏演示软件模块解耦。 因此,可以设计一组游戏,其中游戏共享公共游戏流软件模块,但是使用不同的游戏演示软件模块来改变游戏的外观和感觉。

    Game development architecture that decouples the game logic from the graphics logic
    7.
    发明授权
    Game development architecture that decouples the game logic from the graphics logic 失效
    游戏开发架构,将游戏逻辑与图形逻辑分离

    公开(公告)号:US08251807B2

    公开(公告)日:2012-08-28

    申请号:US11933918

    申请日:2007-11-01

    IPC分类号: A63F9/24

    摘要: A disclosed gaming machine is designed to execute a modular gaming software architecture. A plurality of gaming software modules may be loaded into RAM on the gaming machine and executed to play a game of chance. Many of the gaming software modules are designed to communicate via application program interfaces so that the logic in many of the gaming software modules may be designed independently of each other. In particular, the modular gaming software architecture allows a game flow software module used to generate a game of chance on the gaming machine to be decoupled from a game presentation software module used to present the game chance. Thus, a group of games may be designed where the games share a common game flow software module but use different game presentation software modules to change the look and feel of the game.

    摘要翻译: 所公开的游戏机被设计为执行模块化游戏软件架构。 多个游戏软件模块可以被加载到游戏机上的RAM中并被执行来玩一个机会游戏。 许多游戏软件模块被设计成通过应用程序接口进行通信,使得许多游戏软件模块中的逻辑可以彼此独立地设计。 特别地,模块化游戏软件架构允许用于在游戏机上产生机会游戏的游戏流软件模块与用于呈现游戏机会的游戏演示软件模块解耦。 因此,可以设计一组游戏,其中游戏共享公共游戏流软件模块,但是使用不同的游戏演示软件模块来改变游戏的外观和感觉。

    3-D REELS AND 3-D WHEELS IN A GAMING MACHINE
    10.
    发明申请
    3-D REELS AND 3-D WHEELS IN A GAMING MACHINE 有权
    3-D卷轴和三维轮在游戏机中

    公开(公告)号:US20120289306A1

    公开(公告)日:2012-11-15

    申请号:US13555811

    申请日:2012-07-23

    IPC分类号: A63F13/00

    摘要: Techniques for presenting a plurality of game outcome presentations derived from one or more virtual 3-D gaming environments stored on the gaming machine are disclosed. While a game of chance is being played on a gaming machine, two-dimensional images derived from a 3-D object in the 3-D gaming environment may be rendered to a display screen on the gaming machine in real-time as part of a game outcome presentation. A sequence of symbols from a virtual reel strip in the 3-D gaming environment may be generated and displayed. The sequence of symbols may be mapped to one or more of flat reels, rounded reels or sequences of moving objects in the 3-D gaming environment, which may be moved in the 3-D gaming environment through a motion that allow the sequence of symbols from the virtual reel strip to be displayed as part of game outcome presentation.

    摘要翻译: 公开了用于呈现从存储在游戏机上的一个或多个虚拟3-D游戏环境导出的多个游戏结果呈现的技术。 虽然游戏机上正在玩游戏,但3D游戏环境中的3-D物体所产生的二维图像可以被实时地呈现在游戏机上的显示屏上,作为一部分 游戏结果呈现。 可以生成并显示来自3-D游戏环境中的虚拟卷轴条的符号序列。 符号序列可以映射到三维游戏环境中的平面卷轴,圆形卷轴或运动物体的序列中的一个或多个,其可以通过允许符号序列的运动在3D游戏环境中移动 从虚拟卷轴条显示为游戏结果呈现的一部分。