Energy Efficient Data Provisioning
    91.
    发明申请
    Energy Efficient Data Provisioning 失效
    节能数据配置

    公开(公告)号:US20090282044A1

    公开(公告)日:2009-11-12

    申请号:US12117193

    申请日:2008-05-08

    IPC分类号: G06F17/30

    CPC分类号: G06F17/30424 Y02D10/45

    摘要: A method and system for provisioning data that has been collected and stored in a source database. The source database is a database that consumes a large amount of power and drains the company's database resources. The method and system determine which data should be provisioned and sent to a target server, the target server being more energy efficient than the source database and less exhausting of company resources. Various factors, such as the amount of data being requested and the frequency of change of the requested data, determine whether a transfer of data from the source database to the more energy efficient target database should be performed.

    摘要翻译: 用于提供已经收集并存储在源数据库中的数据的方法和系统。 源数据库是一个消耗大量电力并排除公司数据库资源的数据库。 该方法和系统确定哪些数据应该被配置并发送到目标服务器,目标服务器比源数据库更节能,而且耗尽公司资源。 诸如要求的数据量和所请求数据的改变频率等各种因素决定了是否应该执行从源数据库到更高能效目标数据库的数据传输。

    Method and System For Data Disaggregation
    92.
    发明申请
    Method and System For Data Disaggregation 失效
    数据分解方法与系统

    公开(公告)号:US20090281847A1

    公开(公告)日:2009-11-12

    申请号:US12117393

    申请日:2008-05-08

    IPC分类号: G06Q10/00 G06F17/30

    摘要: A method and system for migrating source data from a source database to a destination database based on energy efficiency and conservation. A migration server evaluates the source data for usage and requirements and defines data usage and requirement tags for the source data. The source data is disaggregated into one or more source data sets based on the data usage and requirement tags. The migration server then identifies candidate destinations for the source data, wherein each candidate destination has stored data identified with usage and requirement tags. The data migration server compares the first usage and requirement tags of the source data with the second usage and requirement tags of the stored data and identifies an optimal destination database based on the comparing step. The data migration server migrates the source data to the optimal destination database.

    摘要翻译: 一种基于能源效率和节约资源将源数据从源数据库迁移到目标数据库的方法和系统。 迁移服务器评估源数据的使用和要求,并定义源数据的数据使用和要求标签。 源数据根据数据使用和需求标签分解为一个或多个源数据集。 然后,迁移服务器识别源数据的候选目的地,其中每个候选目的地已经存储了使用和需求标签标识的数据。 数据迁移服务器将源数据的第一使用和需求标签与存储数据的第二使用和需求标签进行比较,并且基于比较步骤识别最佳目的地数据库。 数据迁移服务器将源数据迁移到最佳目标数据库。

    Tracking of Shared Inventory in a Virtual Universe
    93.
    发明申请
    Tracking of Shared Inventory in a Virtual Universe 有权
    跟踪虚拟宇宙中的共享库存

    公开(公告)号:US20090210324A1

    公开(公告)日:2009-08-20

    申请号:US12032488

    申请日:2008-02-15

    IPC分类号: G06Q10/00

    CPC分类号: G06Q10/087

    摘要: Generally speaking, systems, methods and media for tracking shared inventory in a virtual universe are disclosed. Embodiments of the method may include receiving indications that a plurality of users of a virtual universe have borrowed one or more shared inventory items, each shared inventory item having an associated item owner. Embodiments may also include determining and storing metadata associated with borrowing of the shared inventory items and tracking usage of the borrowed shared inventory items by the plurality of the users. Embodiments may also include receiving a query requesting performance of an action relating to one or more shared inventory items and performing the requested action relating to the one or more shared inventory items. In further embodiments, performing the requested action may include recalling the borrowed shared inventory item and returning it to an item owner associated with the borrowed shared inventory item.

    摘要翻译: 一般来说,公开了用于跟踪虚拟宇宙中的共享库存的系统,方法和媒体。 该方法的实施例可以包括接收虚拟宇宙的多个用户借用一个或多个共享库存物品的指示,每个共享库存物品具有相关联的物料所有者。 实施例还可以包括确定和存储与借用共享库存物品相关联的元数据,以及跟踪多个用户借用的共享库存物品的使用情况。 实施例还可以包括接收请求执行与一个或多个共享库存物品相关的动作的查询并且执行与所述一个或多个共享库存物品有关的所请求的动作。 在另外的实施例中,执行所请求的动作可以包括召回借用的共享库存物品并将其返回到与借用的共享库存物品相关联的物料所有者。

    Evaluating advertising effectiveness in a virtual universe

    公开(公告)号:US10108972B2

    公开(公告)日:2018-10-23

    申请号:US12628383

    申请日:2009-12-01

    IPC分类号: G06Q30/02

    摘要: Aspects of this invention are directed toward determining the effectiveness of advertising in a virtual universe. Specifically, under the present invention, a visit by an avatar to a region of the VU that includes targeted advertising content is registered. Then, the following avatar attributes are determined: a proximity to the target advertising content by the avatar; an avatar directionality of the avatar with respect to the target advertising content; a camera directionality of a camera object associated with the avatar; and a time with respect to which the avatar may be exposed to the target advertising content in the region. Thereafter, at least one score is assigned to the visit, the proximity, the directionality, and the time. An effectiveness score is then calculated based on the at least one score. The overall effectiveness of the target advertising content is then calculated based on the at least one score.

    System and method for gaming transactions
    96.
    发明授权
    System and method for gaming transactions 有权
    游戏交易的系统和方法

    公开(公告)号:US08974308B2

    公开(公告)日:2015-03-10

    申请号:US11015494

    申请日:2004-12-17

    IPC分类号: A63F9/24 G07F17/32

    摘要: A method and system is provided to tie role-driven gaming purchases to executable transactions during a game so that on-line or related gaming systems create economic value inside the game itself. Players may control characters within a game which uses money to exchange goods or services to reach a goal, accomplish a task, or succeed in an event. The invention also provides for a participant to enter a game as a service provider to other players wherein the player receives compensation for the service. The service may be to provide aid in the form of a character or to provide educational services, for example. Accounts may be created to accumulate winnings or earnings as games are played.

    摘要翻译: 提供了一种方法和系统,用于将角色驱动的游戏购买与游戏中的可执行交易相结合,使得在线或相关的游戏系统在游戏本身内创造经济价值。 玩家可以控制游戏中使用钱来交换商品或服务以达成目标,完成任务或在事件中成功的角色。 本发明还提供一种参与者作为服务提供者输入游戏者,其中玩家接收对该服务的补偿。 该服务可能是以字符形式提供援助,或提供教育服务。 可以创建帐户以在玩游戏时累积奖金或收入。

    Discerning and displaying relationships between avatars
    99.
    发明授权
    Discerning and displaying relationships between avatars 失效
    辨别和显示化身之间的关系

    公开(公告)号:US08677254B2

    公开(公告)日:2014-03-18

    申请号:US12179530

    申请日:2008-07-24

    IPC分类号: G06F3/048

    摘要: The invention relates generally to virtual universe environments and, more particularly, to discerning and displaying information regarding relationships between two or more avatars in a virtual universe environment. In one embodiment, the invention includes determining whether a first avatar and a second avatar have at least one relationship with one or more common avatars in response to the first avatar initiating an interaction with the second avatar, and in the case that the first and second avatars have at least one relationship with at least one common avatar, displaying information regarding the relationship with the common avatar to at least one of the first and second avatar.

    摘要翻译: 本发明一般涉及虚拟宇宙环境,更具体地说,涉及识别和显示关于虚拟宇宙环境中的两个或多个化身之间的关系的信息。 在一个实施例中,本发明包括确定第一化身和第二化身是否与一个或多个公共化身具有至少一个关系,以响应于第一头像启动与第二化身的交互,并且在第一和第二化身 化身与至少一个普通化身具有至少一个关系,将关于与公共头像的关系的信息显示到第一和第二化身中的至少一个。

    Personal service assistance in a virtual universe
    100.
    发明授权
    Personal service assistance in a virtual universe 有权
    虚拟世界中的个人服务援助

    公开(公告)号:US08655674B2

    公开(公告)日:2014-02-18

    申请号:US12144877

    申请日:2008-06-24

    CPC分类号: G06Q30/0617 G06Q30/02

    摘要: A method of providing personal service assistance in a virtual universe is disclosed. The method provides a customer avatar (CA) access to a personal assistance avatar or personal customer service representative (PCSR) avatar, hereinafter PCSR avatar. Through the PCSR avatar, the CA communicates a need or requests for personal service assistance from a business or organization. The communication of the received request is processed to identify an appropriate business, organization or vendor that meets the need or request. The identified business, organization or vendor is contacted for a representative from the business to accede to the request from the CA. The representative from the business is allowed to assume control of the PCSR avatar to conduct the session necessary for rendering the assistance or transaction. Upon completion of the session, control of the PCSR avatar is reverted to that prior to the session.

    摘要翻译: 公开了一种在虚拟宇宙中提供个人服务帮助的方法。 该方法提供对个人帮助头像或个人客户服务代表(PCSR)化身(以下称为PCSR头像)的客户头像(CA)访问。 通过PCSR头像,CA从业务或组织传达需求或个人服务协助请求。 处理接收到的请求的通信以识别满足需要或请求的适当的业务,组织或供应商。 联系企业,组织或供应商的业务代表加入CA的请求。 允许业务代表控制PCSR头像以进行协助或交易所需的会话。 在会话完成后,PCSR头像的控制恢复到会话之前的控制。