Virtual leash for personal gaming device
    91.
    发明授权
    Virtual leash for personal gaming device 有权
    用于个人游戏设备的虚拟皮带

    公开(公告)号:US08622842B2

    公开(公告)日:2014-01-07

    申请号:US13610645

    申请日:2012-09-11

    Abstract: Methods and systems for providing a virtual leash and command download capabilities on a hand-held personal gaming device (“PGD”) are disclosed. A host gaming system includes a game server configured to generate game seeds having data regarding predetermined game outcomes for various wager based games, and an authentication server configured to establish a virtual leash with a PGD. The virtual leash is adapted to repeatedly authenticate or verify a PGD user, a PGD location, the PGD itself, and/or software codes on the PGD. Included within an associated PGD are a display adapted to display gaming related information, a processor configured to execute gaming related code, and a memory containing a command download of computer code to be executed by the processor. The command download of computer code includes enough code for the PGD to process and display independently a game play based on a game seed.

    Abstract translation: 公开了用于在手持式个人游戏设备(“PGD”)上提供虚拟皮带和命令下载功能的方法和系统。 主机游戏系统包括:游戏服务器,被配置为生成具有关于各种赌注游戏的预定游戏结果的数据的游戏种子;以及认证服务器,被配置为用PGD建立虚拟皮带。 虚拟皮带适用于在PGD上重复验证或验证PGD用户,PGD位置,PGD本身和/或软件代码。 包括在相关联的PGD内的是显示游戏相关信息的显示器,被配置为执行游戏相关代码的处理器以及包含由处理器执行的计算机代码的命令下载的存储器。 计算机代码的命令下载包括足够的代码,用于PGD基于游戏种子独立地处理和显示游戏。

    Distributed game services
    92.
    发明授权
    Distributed game services 有权
    分布式游戏服务

    公开(公告)号:US08597127B2

    公开(公告)日:2013-12-03

    申请号:US13601062

    申请日:2012-08-31

    Abstract: In some implementations, a local gaming machine is in communication with a remote gaming machine over a data network. A player input requesting a game application is received at the local gaming machine. The requested game application may be located at the remote gamine machine. It is determined whether the requested game application is available for execution on the remote gaming machine. In some instances, determining availability of the requested game application includes determining compliance with interface specifications, licensing specifications and/or jurisdictional specifications. When the requested game application is available for execution, an instance of the requested game application is reserved on the remote gaming machine. When the instance is executed on the remote gaming machine, output data is sent to the local gaming machine over the data network. In some instances, one or more game parameters can be captured from the received output data.

    Abstract translation: 在一些实现中,本地游戏机通过数据网络与远程游戏机进行通信。 在本地游戏机上接收请求游戏应用的玩家输入。 所请求的游戏应用程序可能位于远程gamine机器。 确定所请求的游戏应用程序是否可用于在远程游戏机上执行。 在一些情况下,确定所请求的游戏应用的可用性包括确定对接口规范,许可规范和/或管辖规范的遵从性。 当请求的游戏应用程序可用于执行时,所请求的游戏应用程序的一个实例被保留在远程游戏机上。 当在远程游戏机上执行实例时,输出数据通过数据网络发送到本地游戏机。 在某些情况下,可以从接收到的输出数据中捕获一个或多个游戏参数。

    System and method for permitting a tournament game on different computing platforms
    93.
    发明授权
    System and method for permitting a tournament game on different computing platforms 有权
    允许不同计算平台上的比赛游戏的系统和方法

    公开(公告)号:US08591338B2

    公开(公告)日:2013-11-26

    申请号:US10642934

    申请日:2003-08-18

    CPC classification number: G07F17/32 G07F17/323 G07F17/3276

    Abstract: In an embodiment of a gaming method, a fee from a player to play in a tournament may be received, and data indicative of a gaming unit on which the player has chosen to play in the tournament may be received. Gaming software may be loaded to the chosen gaming unit after the player has chosen the gaming unit, wherein the gaming software is to configure the chosen gaming unit for playing in the tournament. The chosen gaming unit may be enabled for playing in the tournament. A winning player of the tournament, if any, may be determined and, if the winning player of the tournament is determined, data indicative of a value payout to be awarded to the winning player may be generated.

    Abstract translation: 在游戏方法的实施例中,可以接收来自玩家在比赛中玩的费用,并且可以接收指示玩家在比赛中选择玩的游戏单元的数据。 游戏软件可以在玩家选择游戏单元之后被加载到所选择的游戏单元,其中游戏软件将配置所选择的游戏单元在比赛中玩。 所选择的游戏单元可以被允许在比赛中玩。 可以确定比赛的获胜者(如果有的话),并且如果确定了比赛的获胜者,则可以生成指示给予获胜玩家的奖励值的数据。

    Method and apparatus for previewing a game
    94.
    发明授权
    Method and apparatus for previewing a game 有权
    用于预览游戏的方法和装置

    公开(公告)号:US08480466B2

    公开(公告)日:2013-07-09

    申请号:US10910407

    申请日:2004-08-02

    CPC classification number: G07F17/32 G07F17/3262

    Abstract: A portable sample play device, such as a player tracking card or other player-carried device, allows players or users of a gaming machine to view, and/or participate in, sample or preview play of a game. The portable sample play device can be a smart card that stores all necessary information itself, or a known magnetic stripe card that simply stores rudimentary information. Additionally, such a sample or preview can include many different modes of play. For instance, the gaming machine can display a preview of link progressive play, along with the progressive jackpot. It can also display the special bonus modes of various games, demonstrating to the player various special prizes than can be won. Such preview play can be interactive, allowing player participation, or passive, simply illustrating sample play without allowing user interaction. Preview play can also include full, nominal, zero, or other payouts if so desired.

    Abstract translation: 诸如玩家跟踪卡或其他玩家携带设备的便携式样本播放设备允许游戏机的玩家或用户查看和/或参与游戏的抽样或预览游戏。 便携式样品播放装置可以是存储所有必需信息的智能卡,也可以是仅存储初步信息的已知磁条卡。 此外,这样的样本或预览可以包括许多不同的播放模式。 例如,游戏机可以显示连续进行播放的预览以及渐进累积奖金。 它还可以显示各种游戏的特殊奖励模式,向玩家展示各种特别奖品,可以赢得。 这样的预览播放​​可以是交互式的,允许播放器参与或被动,简单地说明示例播放而不允许用户交互。 如果需要,预览播放也可以包括完整,名义,零或其他支付。

    Methods and devices for downloading games of chance
    95.
    发明授权
    Methods and devices for downloading games of chance 失效
    下载游戏机会的方法和设备

    公开(公告)号:US08388448B2

    公开(公告)日:2013-03-05

    申请号:US13101939

    申请日:2011-05-05

    CPC classification number: G07F17/32 G07F17/323 G07F17/3232

    Abstract: The present invention provides methods, devices and systems for downloading gaming software. According to some implementations of the invention, gaming software is continuously transmitted on a plurality of channels, e.g., by one or more servers. In some such implementations, each channel is dedicated to software for a different wagering game. In other implementations, gaming software components are transmitted on a plurality of channels, with each channel dedicated to a particular gaming software component. Some implementations provide gaming software in response to a request from a gaming machine. Implementations over dedicated and/or public networks are provided. Preferred implementations of the invention allow gaming software to be downloaded to gaming machines in a secure manner that automatically ensures that licensing and regulatory requirements are satisfied. Some such implementations determine whether payment is required for gaming software and provide for automated payment, if so required.

    Abstract translation: 本发明提供了用于下载游戏软件的方法,设备和系统。 根据本发明的一些实施方式,游戏软件例如由一个或多个服务器在多个信道上连续发送。 在一些这样的实现中,每个频道专用于不同的投注游戏的软件。 在其他实现中,游戏软件组件在多个通道上传输,每个通道专用于特定的游戏软件组件。 一些实施方案响应于来自游戏机的请求而提供游戏软件。 提供专用和/或公共网络的实现。 本发明的优选实现允许以安全的方式将游戏软件下载到游戏机,以自动确保满足许可和监管要求。 一些这样的实现确定游戏软件是否需要支付,并且如果需要,则提供自动支付。

    Peripheral Management Device for Virtual Game Interaction
    96.
    发明申请
    Peripheral Management Device for Virtual Game Interaction 有权
    用于虚拟游戏互动的外围管理设备

    公开(公告)号:US20120122585A1

    公开(公告)日:2012-05-17

    申请号:US12945889

    申请日:2010-11-14

    Applicant: Binh T. Nguyen

    Inventor: Binh T. Nguyen

    Abstract: In one embodiment, a peripheral management device may have a controller configured to communicate with a gaming machine and a portable electronic device. The controller may be configured to: (i) receive a peripheral data packet from a gaming machine processor, the peripheral data packet including at least one command; (ii) determine whether to process the peripheral data packet on at least one peripheral device of the gaming machine or at least one virtual peripheral device of the portable electronic device; (iii) generate an instructional data packet for the at least one virtual peripheral device if the peripheral data packet is determined to be processed on the at least one virtual peripheral device; and (iv) transmit the instructional data packet to the portable electronic device.

    Abstract translation: 在一个实施例中,外围管理设备可以具有被配置为与游戏机和便携式电子设备进行通信的控制器。 控制器可以被配置为:(i)从游戏机处理器接收外围数据分组,所述外围数据分组包括至少一个命令; (ii)确定是否在游戏机的至少一个外围设备或便携式电子设备的至少一个虚拟外围设备中处理外围数据分组; (iii)如果所述外围数据分组被确定为在所述至少一个虚拟外围设备上被处理,则产生用于所述至少一个虚拟外围设备的指令数据分组; 和(iv)将该指令数据分组发送到便携式电子设备。

    REAL-TIME PLAYER TRACKING
    97.
    发明申请
    REAL-TIME PLAYER TRACKING 审中-公开
    实时播放器追踪

    公开(公告)号:US20120063651A1

    公开(公告)日:2012-03-15

    申请号:US13298226

    申请日:2011-11-16

    CPC classification number: G07F17/32 G07F17/3239 G07F17/3241

    Abstract: Some implementations of the invention provide methods, devices and systems for acquiring patron data in real time. A plurality of networked cameras may be used to acquire information regarding casino patrons. The cameras may include “smart cameras” having an integrated machine vision system. The real-time information may be used to populate one or more databases of a player loyalty program. Patron information may also be used to determine trends associated with patron demographics, with levels of a player loyalty program, etc. Some implementations of the invention involve monitoring patron event data and determining when predetermined events of interest occur. When a defined event occurs, patron data relating to the associated patron may be monitored, analyzed and used to populate one or more player loyalty databases. In some implementations, patron data acquired prior to the time of the defined event may also be analyzed and used.

    Abstract translation: 本发明的一些实施方案提供用于实时获取顾客数据的方法,设备和系统。 可以使用多个网络摄像机来获取关于娱乐场顾客的信息。 相机可以包括具有集成机器视觉系统的“智能照相机”。 实时信息可以用于填充玩家忠诚度计划的一个或多个数据库。 赞助人信息也可以用于确定与顾客人口统计特征相关联的趋势,玩家忠诚度计划的级别等。本发明的一些实现涉及监视顾客事件数据并确定何时发生预定的兴趣事件。 当定义的事件发生时,与相关顾客相关的顾客数据可以被监视,分析并用于填充一个或多个玩家忠诚度数据库。 在一些实施方案中,也可以分析和使用在定义的事件之前获取的顾客数据。

    Remote wager gaming system using a video game console
    98.
    发明授权
    Remote wager gaming system using a video game console 有权
    使用视频游戏机的远程赌注游戏系统

    公开(公告)号:US08079905B2

    公开(公告)日:2011-12-20

    申请号:US11593434

    申请日:2006-11-06

    CPC classification number: G07F17/3206 A63F2300/532 G07F17/32 G07F17/323

    Abstract: Gaming systems, devices, and methods are described for enabling wager gaming with a gaming operator using a game cartridge, such as a USB key, and game storage medium, such as a DVD. The cartridge and disc are inserted into a video game console and a connection with the gaming operator is made via the Internet. Once a connection is made and the identity of the game cartridge user has been verified and authenticated, the user can begin wager game play. Game play data are transmitted between the console and the gaming operator in an encrypted format. An encryption key is transmitted to the gaming operator via a digital certificate stored on the cartridge which has the corresponding private key. The game cartridge is capable of capturing a biometric sample of the user which is compared to a sample provided when the cartridge was issued to the user.

    Abstract translation: 描述了游戏系统,设备和方法,用于使用诸如USB密钥的游戏机和游戏存储介质(例如DVD)的游戏操作者进行下注游戏。 墨盒和光盘插入视频游戏机中,通过互联网与游戏操作者建立连接。 一旦建立连接并且已经验证和认证了游戏盒用户的身份,用户可以开始下注游戏。 游戏数据以加密格式在控制台和游戏运营商之间传送。 加密密钥通过存储在具有相应私钥的盒上的数字证书传送给游戏操作者。 游戏盒能够捕获用户的生物特征样本,该样本与将盒子发给用户时提供的样本进行比较。

    System And Method For Supporting Second Chance Gaming
    99.
    发明申请
    System And Method For Supporting Second Chance Gaming 审中-公开
    支持第二次机会游戏的系统和方法

    公开(公告)号:US20110306401A1

    公开(公告)日:2011-12-15

    申请号:US12797616

    申请日:2010-06-10

    Applicant: Binh T. Nguyen

    Inventor: Binh T. Nguyen

    CPC classification number: G07F17/34 G07F17/3244 G07F17/3267

    Abstract: A gaming device may have at least one display configured to present a first game of chance, a game manager configured to initiate the first game of chance, a session manager configured to manage a user game play session involving the first game of chance, and a near-hit manager, wherein the near-hit manager can be configured to determine whether a near-hit triggering event occurs during the first game of chance, and then determine a near-hit award credit associated with the near-hit triggering event and record each of the near-hit award credits obtained during the user game play session.

    Abstract translation: 游戏装置可以具有配置成呈现第一机会游戏的至少一个显示器,被配置为发起第一机会游戏的游戏管理器,被配置为管理涉及第一机会游戏的用户游戏会话的会话管理器,以及 接近命中的管理者,其中近命中的管理者可以被配置为确定在第一次机会游戏期间是否发生接近命中的触发事件,然后确定与近命中的触发事件和记录相关联的接近命中的奖励信用 在用户游戏过程中获得的每一个近命中的奖励积分。

    Location-Based Real-time Casino Data
    100.
    发明申请
    Location-Based Real-time Casino Data 有权
    基于位置的实时赌场数据

    公开(公告)号:US20110306400A1

    公开(公告)日:2011-12-15

    申请号:US12797610

    申请日:2010-06-10

    Applicant: Binh T. Nguyen

    Inventor: Binh T. Nguyen

    Abstract: An apparatus, method, and system to acquire and display casino data on a portable electronic device may include a portable electronic device having a processor operative with a real-time location based data application to transmit the location of the portable electronic device and acquire, prioritize, store and display real-time casino data. The real-time casino data may be periodically updated based on the location of the portable electronic device and visually presented to a user on a display of the portable electronic device.

    Abstract translation: 一种用于在便携式电子设备上获取和显示娱乐场数据的装置,方法和系统可以包括具有处理器的便携式电子设备,该处理器可操作于基于实时位置的数据应用以传输便携式电子设备的位置并获取优先级 ,存储和显示实时赌场数据。 可以基于便携式电子设备的位置周期性地更新实时赌场数据,并且在便携式电子设备的显示器上可视地呈现给用户。

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