Multi-Functional Peripheral Device
    1.
    发明申请

    公开(公告)号:US20180053374A9

    公开(公告)日:2018-02-22

    申请号:US13622702

    申请日:2012-09-19

    Applicant: Binh T. Nguyen

    Inventor: Binh T. Nguyen

    Abstract: A system, apparatus, and method for electronically transferring funds using a multi-functional peripheral device. The multi-functional peripheral device may include a housing, a bezel coupled to an exterior of the housing, and at least one sensor device coupled to the bezel. The at least one sensor device can be configured to detect at least one sensory input.

    Asynchronous persistent group bonus games with preserved game state data
    5.
    发明授权
    Asynchronous persistent group bonus games with preserved game state data 有权
    异步持续组奖金游戏与保存的游戏状态数据

    公开(公告)号:US09486697B2

    公开(公告)日:2016-11-08

    申请号:US13801076

    申请日:2013-03-13

    Applicant: Binh T. Nguyen

    Inventor: Binh T. Nguyen

    Abstract: A system, apparatus, and method for preserving game state data for an asynchronous persistent group bonus game may have a plurality of gaming machines associated with the asynchronous persistent group bonus game and at least one network server having at least one processor and at least one non-volatile memory. The processor may be configured to determine whether a bonus game session is triggered on any of the plurality of gaming machines; and if the bonus game session is triggered, display live game monitor activities, and periodically save the persistent bonus game state and other data on the at least one non-volatile memory.

    Abstract translation: 用于保持异步持久组奖金游戏的游戏状态数据的系统,装置和方法可以具有与异步持久组奖励游戏相关联的多个游戏机,以及具有至少一个处理器和至少一个非处理器的至少一个网络服务器, 非易失存储器 处理器可以被配置为确定在多个游戏机中的任一个上是否触发奖励游戏会话; 并且如果所述奖金游戏会话被触发,则显示实况游戏监视活动,并且在所述至少一个非易失性存储器上周期性地保存持续奖励游戏状态和其他数据。

    Gaming device docking station
    6.
    发明授权
    Gaming device docking station 有权
    游戏机对接站

    公开(公告)号:US09483901B2

    公开(公告)日:2016-11-01

    申请号:US13833953

    申请日:2013-03-15

    Applicant: Binh T. Nguyen

    Inventor: Binh T. Nguyen

    Abstract: In one embodiment, a system to authorize a mobile electronic device to play games of chance includes a gaming system manager and a portable docking station configured to: (i) detect whether the mobile electronic device is connected to a receiver of the portable docking station; (ii) receive device information from the mobile electronic device if it is detected that the mobile electronic device is connected to the receiver; (iii) determine whether the games of chance can be played on the mobile electronic device based on the received device information; (iv) authorize the mobile electronic device to play the games of chance; and (v) transmit gaming data to the mobile electronic device if it is determined that the games of chance can be played on the mobile electronic device and if the mobile electronic device is authorized.

    Abstract translation: 在一个实施例中,授权移动电子设备玩游戏的系统包括:游戏系统管理器和便携式坞站,其被配置为:(i)检测移动电子设备是否连接到便携式对接站的接收器; (ii)如果检测到移动电子设备连接到接收机,则从移动电子设备接收设备信息; (iii)基于所接收的设备信息确定是否可以在移动电子设备上播放机会游戏; (iv)授权移动电子设备玩游戏机会; 以及(v)如果确定可以在移动电子设备上玩游戏,并且移动电子设备被授权,则将游戏数据传送到移动电子设备。

    Tensioning process for coating balloon
    7.
    发明授权
    Tensioning process for coating balloon 有权
    涂层气球的张紧过程

    公开(公告)号:US09101741B2

    公开(公告)日:2015-08-11

    申请号:US13280067

    申请日:2011-10-24

    Abstract: Method of coating an expandable member includes providing an expandable member having a proximal and a distal end with a guidewire lumen extending therebetween, the expandable member having a deflated and fully expanded configurations, and inflating the expandable member to an initial inflation pressure; positioning a mandrel within the guidewire lumen; tensioning the mandrel to straighten the guidewire lumen within the expandable member; and disposing a therapeutic agent on at least a portion of the expandable member. Method further includes partially deflating the expandable member to an intermediate pressure, and drying the therapeutic agent on the expandable member, and, if a folded expandable member is used, at least partially refolding the expandable member.

    Abstract translation: 涂覆可膨胀构件的方法包括提供具有近端和远端的可扩张构件,其中在其间延伸的导丝腔,所述可膨胀构件具有放气和完全膨胀的构造,并且将可膨胀构件充气至初始充气压力; 将心轴定位在导丝管腔内; 张紧心轴以拉直可扩张构件内的导丝腔; 以及在所述可扩张构件的至少一部分上设置治疗剂。 方法还包括将可膨胀构件部分地排气至中间压力,以及干燥可膨胀构件上的治疗剂,并且如果使用折叠的可膨胀构件,至少部分地重新折叠可膨胀构件。

    Method and system for instant-on game download
    9.
    发明授权
    Method and system for instant-on game download 有权
    即时游戏下载方法和系统

    公开(公告)号:US08651956B2

    公开(公告)日:2014-02-18

    申请号:US12986861

    申请日:2011-01-07

    CPC classification number: G07F17/3225 G07F17/32 G07F17/323

    Abstract: Disclosed are methods, apparatus, and systems, including computer program products, implementing and using techniques for a method for providing a game on demand over a data network, in a gaming machine. The gaming machine sends a request message for a game application over the data network. In a network mode, the gaming machine receives outputted results from an executed game application over a streaming channel of the data network for network-based game play. During the network-based game play, the game application is downloaded over a download channel of the data network. In a local mode, the gaming machine executes the downloaded game application independent of the network-based game play. The gaming machine switches instantaneously from the network mode to the local mode for machine-based game play, including maintaining a status of the network-based game play.

    Abstract translation: 公开了一种方法,装置和系统,包括计算机程序产品,在游戏机中实现和使用用于在数据网络上按需提供游戏的方法的技术。 游戏机通过数据网络发送用于游戏应用的请求消息。 在网络模式中,游戏机通过用于基于网络的游戏的数据网络的流媒体信道从被执行的游戏应用接收输出的结果。 在基于网络的游戏过程中,通过数据网络的下载频道下载游戏应用程序。 在本地模式中,游戏机独立于基于网络的游戏进行下载的游戏应用。 游戏机从网络模式瞬间切换到用于基于机器的游戏的本地模式,包括维持基于网络的游戏的状态。

    Apparatus and methods for wireless gaming communications
    10.
    发明授权
    Apparatus and methods for wireless gaming communications 有权
    无线游戏通信的装置和方法

    公开(公告)号:US08632403B2

    公开(公告)日:2014-01-21

    申请号:US12172951

    申请日:2008-07-14

    CPC classification number: G07F17/3241 G07F17/3223 G07F17/323

    Abstract: A gaming communication apparatus may include a wireless transceiver and a controller operatively coupled to the wireless transceiver. The controller may be programmed to establish a bidirectional wireless communication link with a gaming apparatus when in proximity to the gaming apparatus, receive a voice command relating to a first gaming function, transmit first gaming function data to the gaming apparatus via the wireless transceiver, and receive data relating to a second gaming function from the gaming apparatus via the wireless transceiver. The gaming apparatus may include a second wireless transceiver and a second controller operatively coupled to the second wireless transceiver. The second controller may be programmed to receive the first gaming function data via the second wireless transceiver, execute a first gaming function based on the first gaming function data, and transmit the second gaming function data to the wireless communication device via the second wireless transceiver.

    Abstract translation: 游戏通信装置可以包括无线收发器和可操作地耦合到无线收发器的控制器。 控制器可以被编程为在游戏设备附近建立与游戏设备的双向无线通信链路,接收与第一游戏功能相关的语音命令,经由无线收发器向游戏设备发送第一游戏功能数据,以及 经由无线收发器从游戏装置接收与第二游戏功能有关的数据。 游戏装置可以包括第二无线收发器和可操作地耦合到第二无线收发器的第二控制器。 第二控制器可以被编程为经由第二无线收发器接收第一游戏功能数据,基于第一游戏功能数据执行第一游戏功能,并且经由第二无线收发器将第二游戏功能数据发送到无线通信设备。

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