Managing a task
    101.
    发明授权

    公开(公告)号:US10387812B2

    公开(公告)日:2019-08-20

    申请号:US14959150

    申请日:2015-12-04

    Abstract: It is provided a computer-implemented method for managing a task having a start datum and an end datum. The method comprises the step of providing specifications of the task, the specifications including a start range indicative of possible values for the start datum, an end range indicative of possible values for the end datum, and a schedule of the task, the schedule of the task including a scheduled start value for the start datum that belongs to the start range and a scheduled end value for the end datum that belongs to the end range. The method also comprises the step of displaying, on a timeline, bar charts representative of specifications of the task, including at least a bar chart representative of the schedule of the task. Such a method improves the management of a task.

    Hybrid streaming
    103.
    发明授权

    公开(公告)号:US10347040B2

    公开(公告)日:2019-07-09

    申请号:US15387189

    申请日:2016-12-21

    Abstract: The invention notably relates to a computer-implemented method for displaying a 3D assembly of modeled objects. The method comprises streaming from a first computer to a second computer at least one raster image of a first 3D modeled object, and rendering on the second computer the 3D assembly of modeled objects by merging a second 3D modeled object with the streamed at least one raster image.

    DESIGN OF A 3D FINITE ELEMENT MESH OF A 3D PART THAT COMPRISES A LATTICE STRUCTURE

    公开(公告)号:US20190197773A1

    公开(公告)日:2019-06-27

    申请号:US16229057

    申请日:2018-12-21

    Abstract: The disclosure notably relates to a computer-implemented method for designing a three-dimensional (3D) finite element mesh of a 3D part that comprises a lattice structure. The method includes superposing a regular tiling of cells with the solid representation of a 3D part, partitioning the cells into two groups, a first group of cells, each in contact with the solid representation of the 3D part, and a second group of cells, none in contact with the solid representation. The method also includes finite element meshing a boundary of the solid representation, extracting a boundary finite element mesh of the first group of cells, computing a Boolean union of the finite element mesh and the extracted boundary finite element mesh, finite element meshing a volume of the computed Boolean union and merging the finite element meshes of meshed volume of computed Boolean union and the cells of the second group of cells.

    Methods And Systems For Authoring Simulation Scenarios

    公开(公告)号:US20190179977A1

    公开(公告)日:2019-06-13

    申请号:US15841081

    申请日:2017-12-13

    Abstract: Unlike existing methods that rely on a manual procedure for setting conditions for performing computer-based simulations, embodiments automatically set conditions for a simulation of a real-world object represented by a computer aided design (CAD) model. In one such embodiment, the morphology of a CAD mode is analyzed to identify a function of an element of the CAD model. In turn, conditions for a simulation are defined based upon one or more rules corresponding to the identified function of the element of the CAD model, where said defining includes automatically setting conditions in a simulation of the real-world physical object.

    BIOLOGICAL SEQUENCE FINGERPRINTS
    107.
    发明申请

    公开(公告)号:US20190130064A1

    公开(公告)日:2019-05-02

    申请号:US15796679

    申请日:2017-10-27

    Abstract: In accordance with one embodiment of the invention, features of biological sequences are represented in a fingerprint that includes a bitset, and may also include counts, strings or continuous values, for the features. The fingerprint can be used with machine learning and statistical methods. This is especially advantageous for, though not limited to, drug discovery processes. The method permits Structure-Activity Relationship (SAR) and Quantitative Structure-Activity Relationship (QSAR) studies to be performed with biological sequences.

    Simulation of an assembly of fabric pieces

    公开(公告)号:US10229228B2

    公开(公告)日:2019-03-12

    申请号:US14288329

    申请日:2014-05-27

    Abstract: A computer-implemented method for simulating an assembly of fabric pieces can include providing a plurality of parallel solvers, a first solver simulating at least one first fabric piece and a second solver simulating at least one second fabric piece. The computer-implemented method can further include maintaining the first and the second fabric pieces tight by computing a common frontier by the first and second solvers.

    Querying a database with thickness criterion

    公开(公告)号:US10198488B2

    公开(公告)日:2019-02-05

    申请号:US15161861

    申请日:2016-05-23

    Abstract: The invention notably relates to a computer-implemented method for querying a database that comprises 3D modeled objects that represent mechanical parts. The method comprises the steps of providing a query that includes a thickness criterion and returning, as results of the query, respective 3D modeled objects of the database based on an extent to which the respective 3D modeled object has a thickness that respects the thickness criterion. The thickness of the respective 3D modeled object is proxied by a thickness signature that corresponds to the evaluation of a function of the type ƒ(x)= a ( b + cx 3 2 ) . Such a method improves the querying of a database that comprises 3D modeled objects that represent mechanical parts.

    Management of a plurality of graphic cards

    公开(公告)号:US10127708B2

    公开(公告)日:2018-11-13

    申请号:US15393675

    申请日:2016-12-29

    Abstract: The invention notably relates to a computer-implemented method for managing a plurality of graphic cards, a graphic card comprising one or more graphic processing units, comprising loading a scene in a Render Engine, the scene comprising at least one graphic data to be used for rendering a view of the scene; creating an abstract graphic resource for a graphic resource of the at least one graphic data, the abstract graphic resource storing an identifier of a graphic resource for at least one of graphic card; copying, on the said at least one graphic card, the said graphic resource of the at least one graphic data; providing to the Render Engine with an access to the abstract graphic resource for handling the said graphic resource.

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