Communications of UICC in mobile devices using Internet protocols
    131.
    发明申请
    Communications of UICC in mobile devices using Internet protocols 失效
    UICC在使用互联网协议的移动设备中的通信

    公开(公告)号:US20060079284A1

    公开(公告)日:2006-04-13

    申请号:US11234577

    申请日:2005-09-23

    CPC classification number: H04W92/08 H04L67/02 H04L69/16 H04L69/168 H04W80/06

    Abstract: A mobile device and UICC communication using standard Internet protocols. Such communication allows users access to their UICC information using standard web browsers and allows use of the UICCs to communicate with remote servers and thereby provide secure services for Internet transactions. The mobile device has a communications module to selectively communicate with the UICC processor or with at least one node on a network, the mobile device communications module has an Internet protocol module operable to receive messages issued from a first Internet application as Internet protocol packets, and to transmit the packets to target IP addresses; and operable to receive Internet protocol packets, to process the packets, and to send the messages contained in the packets to the first Internet application.

    Abstract translation: 移动设备和使用标准互联网协议的UICC通信。 这种通信允许用户使用标准Web浏览器访问其UICC信息,并允许使用UICC与远程服务器通信,从而为互联网事务提供安全服务。 移动设备具有通信模块以选择性地与UICC处理器或网络上的至少一个节点进行通信,移动设备通信模块具有互联网协议模块,其可操作以从因特网协议分组接收从第一互联网应用发出的消息,以及 将数据包传输到目标IP地址; 并且可操作以接收因特网协议分组,处理分组,以及将分组中包含的消息发送到第一互联网应用。

    Apparatus for pre-determined game outcomes
    132.
    发明申请
    Apparatus for pre-determined game outcomes 审中-公开
    预先确定的游戏结果的装置

    公开(公告)号:US20060068895A1

    公开(公告)日:2006-03-30

    申请号:US10937989

    申请日:2004-09-10

    CPC classification number: G07F17/323 G07F17/32 G07F17/3232

    Abstract: A portable memory apparatus may include a player identification and game outcomes associated with the player identification. The portable memory apparatus may communicatively couple with a gaming apparatus, provide a game outcome to the gaming apparatus, and communicatively decouple from the gaming apparatus. A gaming apparatus may include a display unit, an input device and a controller operatively coupled to the display unit and the input device. The controller may be programmed to cause the input device to read game outcome data stored in a portable memory, to determine an outcome based on the game outcome data, to display the outcome on the display unit, to determine if the outcome is a winning outcome, to determine a value payout if the outcome is a winning outcome, and to cause the input device to update the portable memory with data relating to the outcome or the value payout.

    Abstract translation: 便携式存储装置可以包括与玩家识别相关联的玩家识别和游戏结果。 便携式存储装置可以与游戏装置通信地耦合,向游戏装置提供游戏结果,并且与游戏装置通信地解耦。 游戏设备可以包括显示单元,输入设备和可操作地耦合到显示单元和输入设备的控制器。 控制器可以被编程为使得输入设备读取存储在便携式存储器中的游戏结果数据,以基于游戏结果数据确定结果,以在显示单元上显示结果,以确定结果是否是获胜结果 ,以确定结果是获胜结果的价值支付,并且使得输入设备用与结果相关的数据或价值支付来更新便携式存储器。

    Method and system for gaming and brand association
    133.
    发明申请
    Method and system for gaming and brand association 有权
    游戏和品牌关联的方法和系统

    公开(公告)号:US20060063580A1

    公开(公告)日:2006-03-23

    申请号:US10946719

    申请日:2004-09-21

    Abstract: A gaming method includes receiving a first wager from a player, displaying a first image representing a game, determining a first outcome associated with the game, and determining a first payout according to the first outcome and a first paytable. The gaming method also includes determining if a brand-association event has occurred, selecting a brand if the brand-association event has occurred, using a second paytable if the brand-association event has occurred, the second paytable including at least one payout associated with the selected brand, receiving a second wager from the player, displaying a second image representing a game, determining a second outcome associated with the game, and determining a second payout according to the second outcome and the second paytable, the second payout comprising the at least one payout associated with the selected brand.

    Abstract translation: 游戏方法包括从玩家接收第一投注,显示代表游戏的第一图像,确定与游戏相关联的第一结果,以及根据第一结果和第一支付确定第一支付。 游戏方法还包括确定品牌关联事件是否已经发生,如果品牌关联事件已经发生则选择品牌,如果已经发生了品牌关联事件,则使用第二支付表,第二支付表包括至少一个与 所选择的品牌,从玩家接收第二投注,显示表示游戏的第二图像,确定与游戏相关联的第二结果,以及根据第二结果和第二支付表确定第二支付,第二支付包括at 与所选品牌相关联的至少一个支付。

    Payout exchange method and system
    134.
    发明申请
    Payout exchange method and system 有权
    付款交换方式和制度

    公开(公告)号:US20060046839A1

    公开(公告)日:2006-03-02

    申请号:US10934706

    申请日:2004-09-02

    Applicant: Binh Nguyen

    Inventor: Binh Nguyen

    CPC classification number: G07F17/3253 G07F17/32 G07F17/3223 G07F17/3244

    Abstract: A gaming method includes receiving a wager from a first player, displaying an image representative of a game, determining an outcome for the game represented by the image, and associating a first payout with the first player according to the outcome. The method also includes receiving an exchange of communications between the first player and a second player regarding an exchange of the first payout and a second payout, associating the second payout with the first player, and associating the first payout with the second player.

    Abstract translation: 游戏方法包括从第一玩家接收赌注,显示表示游戏的图像,确定由图像表示的游戏的结果,以及根据结果将第一支付与第一玩家相关联。 该方法还包括接收第一播放器和第二播放器之间关于第一支付和第二支付的交换的通信交换,将第二支付与第一玩家相关联,以及将第一支付与第二玩家相关联。

    Gaming method and apparatus utilizing secondary software applications
    135.
    发明申请
    Gaming method and apparatus utilizing secondary software applications 有权
    使用二级软件应用的游戏方法和装置

    公开(公告)号:US20060046817A1

    公开(公告)日:2006-03-02

    申请号:US10930296

    申请日:2004-08-31

    CPC classification number: G07F17/32 G07F17/3227

    Abstract: In a gaming method for facilitating game play via a gaming apparatus, the gaming apparatus comprising a controller and a first display unit, the controller communicatively coupled to the first display unit, a game software application may be executed, and value input data may be received. The first display unit may be caused to display a game image representative of one of the following games: poker, blackjack, slots, keno, or bingo. A secondary software application may be executed, and an icon associated with the secondary software application may be displayed simultaneous with the display of the game image, wherein a foreground of the game image is substantially unobstructed by the icon, and wherein the icon is substantially unobstructed by the foreground of the game image. Information may be conveyed using the secondary software application upon detecting an event, and a value payout associated with an outcome of the game may be determined.

    Abstract translation: 在通过游戏装置促进游戏的游戏方法中,游戏装置包括控制器和第一显示单元,可通信地耦合到第一显示单元的控制器,可以执行游戏软件应用,并且可以接收值输入数据 。 可以使第一显示单元显示代表以下游戏之一的游戏图像:扑克,二十一点,时隙,基诺或宾果。 可以执行辅助软件应用,并且与次要软件应用相关联的图标可以与游戏图像的显示同时显示,其中游戏图像的前景基本上被图标阻挡,并且其中图标基本上不受阻碍 在游戏画面的前景。 可以在检测到事件时使用次级软件应用来传达信息,并且可以确定与游戏结果相关联的值支付。

    Apparatus and method for gaming tournament network
    136.
    发明申请
    Apparatus and method for gaming tournament network 有权
    游戏锦标赛网络的装置和方法

    公开(公告)号:US20050221882A1

    公开(公告)日:2005-10-06

    申请号:US11143345

    申请日:2005-06-02

    CPC classification number: G07F17/32 G07F17/3276

    Abstract: A gaming system may include a number of gaming units and a host computer operatively coupled to the gaming units, and be configured to allow a gaming tournament to be conducted. Each of the gaming units may comprise a video display unit, a microphone, a camera, a speaker and a gaming unit controller. The gaming unit controller may be programmed to allow a person to select tournament play as a single or a group tournament player at a reserved or unreserved gaming unit, and to allow player data to be transmitted to the host computer. The host computer may include a host interface unit capable of receiving audio, visual and/or data input from a tournament host during the tournament, and a host computer controller capable of causing host data to be transmitted to the gaming units.

    Abstract translation: 游戏系统可以包括多个游戏单元和可操作地耦合到游戏单元的主机,并且被配置为允许进行游戏比赛。 每个游戏单元可以包括视频显示单元,麦克风,相机,扬声器和游戏单元控制器。 游戏单元控制器可以被编程为允许人们在保留或未保留的游戏单元中选择作为单个或组合比赛玩家的比赛,并且允许玩家数据被发送到主计算机。 主计算机可以包括能够在比赛期间从比赛主机输入的音频,视觉和/或数据的主机接口单元,以及能够使主机数据被发送到游戏单元的主计算机控制器。

    Universal gaming engine
    137.
    发明申请
    Universal gaming engine 有权
    通用游戏引擎

    公开(公告)号:US20050215325A1

    公开(公告)日:2005-09-29

    申请号:US10810166

    申请日:2004-03-26

    CPC classification number: G07F17/32 G07F17/3202

    Abstract: Apparatuses and systems including a gaming machine having one or more major components that are removable and interchangeable with other similar major components for a gaming machine are disclosed. Such a gaming machine has at least a master gaming controller, one or more major components, and a universal gaming engine. At least one major component, such as a top box or main cabinet, contains a plurality of peripheral devices and a universal communication interface, is adapted to be removable from the gaming machine, and is interchangeable with other similar major components. The universal gaming engine contains at least one dedicated processing unit, such as a CPU, at least one associated storage device, and its own universal communication interface. This universal gaming engine is also adapted to control a substantial portion of the plurality of peripheral devices on the removable and interchangeable major component of the gaming machine.

    Abstract translation: 公开了一种包括游戏机的装置和系统,该游戏机具有一个或多个主要部件,其可拆卸并与游戏机的其它类似的主要部件可互换。 这样的游戏机具有至少一个主游戏控制器,一个或多个主要部件和通用游戏引擎。 诸如顶盒或主柜的至少一个主要部件包含多个外围设备和通用通信接口,适于从游戏机移除,并且可与其他相似的主要部件互换。 通用游戏引擎包含至少一个专用处理单元,例如CPU,至少一个相关联的存储设备及其自己的通用通信接口。 该通用游戏引擎还适于在游戏机的可移动和可互换的主要部件上控制多个外围设备的大部分。

    Electronic signature capability in a gaming machine

    公开(公告)号:US20050164783A1

    公开(公告)日:2005-07-28

    申请号:US11085933

    申请日:2005-03-21

    Abstract: A disclosed gaming machine provides electronic signature capability to enable signature transactions to be effected from the gaming machine. The gaming machine utilizes electronic signature capture and authentication software in conjunction with an electronic signature database to authenticate an electronic signature input on the gaming machine. The authentication software may be co-located with the electronic signature capture software on the gaming machine or may be remotely located from the electronic signature capture software. The electronic signature database may be co-located with either or both the electronic signature capture software and authentication software or may be remotely located from either or both.

    Methods and apparatus for providing an electronic operational event trail for a gaming apparatus
    139.
    发明申请
    Methods and apparatus for providing an electronic operational event trail for a gaming apparatus 审中-公开
    用于为游戏设备提供电子操作事件轨迹的方法和装置

    公开(公告)号:US20050107163A1

    公开(公告)日:2005-05-19

    申请号:US10712550

    申请日:2003-11-13

    CPC classification number: G07F17/3234 G07F17/32 G07F17/3248 G07F17/42

    Abstract: A gaming apparatus may comprise a display unit, a value input device, a single-write data storage device, and a controller operatively coupled to the display unit, the value input device and the data storage device. The controller may comprise a processor and a memory, and may be programmed to cause said display unit to generate a game display relating to one of the following games: poker, blackjack, slots, keno or bingo, to communicate data representing operational events on said gaming apparatus to said single-write data storage device, to determine a value payout associated with an outcome of a game, and to issue a ticket voucher comprising at least a portion of said operational event data and said value payout.

    Abstract translation: 游戏设备可以包括显示单元,值输入设备,单写数据存储设备和可操作地耦合到显示单元,值输入设备和数据存储设备的控制器。 控制器可以包括处理器和存储器,并且可以被编程为使得所述显示单元产生与以下游戏之一相关的游戏显示:扑克,二十一点,时隙,基诺或宾果,以传达表示所述操作事件的数据 游戏装置,用于确定与游戏结果相关联的值支付,并且发布包括所述操作事件数据和所述值支付的至少一部分的票券。

    System and method for permitting a tournament game on different computing platforms
    140.
    发明申请
    System and method for permitting a tournament game on different computing platforms 有权
    允许不同计算平台上的比赛游戏的系统和方法

    公开(公告)号:US20050043094A1

    公开(公告)日:2005-02-24

    申请号:US10642934

    申请日:2003-08-18

    CPC classification number: G07F17/32 G07F17/323 G07F17/3276

    Abstract: In an embodiment of a gaming method, a fee from a player to play in a tournament may be received, and data indicative of a gaming unit on which the player has chosen to play in the tournament may be received. Gaming software may be loaded to the chosen gaming unit after the player has chosen the gaming unit, wherein the gaming software is to configure the chosen gaming unit for playing in the tournament. The chosen gaming unit may be enabled for playing in the tournament. A winning player of the tournament, if any, may be determined and, if the winning player of the tournament is determined, data indicative of a value payout to be awarded to the winning player may be generated.

    Abstract translation: 在游戏方法的实施例中,可以接收来自玩家在比赛中玩的费用,并且可以接收指示玩家在比赛中选择玩的游戏单元的数据。 游戏软件可以在玩家选择游戏单元之后被加载到所选择的游戏单元,其中游戏软件将配置所选择的游戏单元在比赛中玩。 所选择的游戏单元可以被允许在比赛中玩。 可以确定比赛的获胜者(如果有的话),并且如果确定了比赛的获胜者,则可以生成指示给予获胜玩家的奖励值的数据。

Patent Agency Ranking