Game machine user interface using a non-contact eye motion recognition device
    141.
    发明授权
    Game machine user interface using a non-contact eye motion recognition device 有权
    游戏机用户界面使用非接触式眼动识别装置

    公开(公告)号:US07815507B2

    公开(公告)日:2010-10-19

    申请号:US10871068

    申请日:2004-06-18

    CPC classification number: G06F3/013 G07F17/32 G10L17/00

    Abstract: A gaming machine having a non-contact user interface and methods for receiving input to the gaming machine using the non-contact user interface are described. The gaming machine described can receive player tracking information associated with a player, where the player tracking information can include personalization information associated with the player. The gaming machine can receive a signal provided by the player at a non-contact interface device. Next, the gaming machine can decode the signal.

    Abstract translation: 描述具有非接触式用户接口的游戏机和用于使用非接触式用户界面接收对游戏机的输入的方法。 所描述的游戏机可以接收与玩家相关联的玩家跟踪信息,玩家跟踪信息可以包括与玩家相关联的个性化信息。 游戏机可以在非接触式接口装置处接收由播放器提供的信号。 接下来,游戏机可以对信号进行解码。

    Tournament gaming method and system
    142.
    发明授权
    Tournament gaming method and system 有权
    比赛游戏方法和系统

    公开(公告)号:US07798901B2

    公开(公告)日:2010-09-21

    申请号:US10642898

    申请日:2003-08-18

    CPC classification number: G07F17/3269 G07F17/32 G07F17/323 G07F17/3276

    Abstract: In an embodiment of a gaming method, a gaming tournament time of a gaming tournament may be designated, the gaming tournament time having a start time and an end time. Enrollment data may be received from a plurality of players at respective gaming computers, wherein enrollment data corresponding to a first player of the plurality of players indicates the first player wishes to play in the gaming tournament for a first subset of the gaming tournament time. Each of the gaming computers may be enabled for playing at least one game in the gaming tournament during the gaming tournament time, wherein the gaming computer corresponding to the first player is enabled for the first subset of the gaming tournament time. A first winning player may be determined, if any, from the plurality of players based on outcomes of the games played by the plurality of players. If the first winning player is determined, data indicative of a first value payout to be awarded to the first winning player may be generated.

    Abstract translation: 在游戏方法的实施例中,可以指定游戏比赛的游戏比赛时间,游戏比赛时间具有开始时间和结束时间。 可以从相应游戏计算机的多个玩家接收注册数据,其中对应于多个玩家中的第一玩家的注册数据指示第一玩家希望在游戏比赛中玩游戏比赛时间的第一子集。 每个游戏计算机可以在游戏比赛时间期间能够在游戏比赛中玩至少一个游戏,其中对应于第一玩家的游戏计算机被启用用于游戏比赛时间的第一子集。 基于多个玩家所玩游戏的结果,可以从多个玩家确定第一获胜玩家(如果有的话)。 如果确定了第一获胜玩家,则可以产生表示要授予第一中奖玩家的第一价值支出的数据。

    Cashless bonusing for gaming machines
    143.
    发明授权
    Cashless bonusing for gaming machines 有权
    游戏机无现金奖励

    公开(公告)号:US07785193B2

    公开(公告)日:2010-08-31

    申请号:US10114006

    申请日:2002-03-29

    CPC classification number: G07F17/32 G07F17/3202 G07F17/3248

    Abstract: A cashless technology involves issuance of bonus awards to players. The bonus awards themselves are cash, service, merchandise, etc. But the game issues these awards in the form of a cashless instrument representing the award. The cashless instrument may be issued under various circumstances and in various forms such as pre-printed tickets, peelable tickets, updated information on a player card, updated information in a database, etc.

    Abstract translation: 无奖技术涉及向玩家发放奖金。 奖金本身就是现金,服务,商品等。但游戏以表示奖励的无现金工具的形式发行这些奖励。 非现金票据可以在各种情况下以各种形式发行,例如预印票,可剥离票,玩家卡上的更新信息,数据库中的更新信息等。

    Apparatus and method for gaming tournament network
    144.
    发明授权
    Apparatus and method for gaming tournament network 有权
    游戏锦标赛网络的装置和方法

    公开(公告)号:US07753790B2

    公开(公告)日:2010-07-13

    申请号:US11143345

    申请日:2005-06-02

    CPC classification number: G07F17/32 G07F17/3276

    Abstract: A gaming system may include a number of gaming units and a host computer operatively coupled to the gaming units, and be configured to allow a gaming tournament to be conducted. Each of the gaming units may comprise a video display unit, a microphone, a camera, a speaker and a gaming unit controller. The gaming unit controller may be programmed to allow a person to select tournament play as a single or a group tournament player at a reserved or unreserved gaming unit, and to allow player data to be transmitted to the host computer. The host computer may include a host interface unit capable of receiving audio, visual and/or data input from a tournament host during the tournament, and a host computer controller capable of causing host data to be transmitted to the gaming units.

    Abstract translation: 游戏系统可以包括多个游戏单元和可操作地耦合到游戏单元的主机,并且被配置为允许进行游戏比赛。 每个游戏单元可以包括视频显示单元,麦克风,相机,扬声器和游戏单元控制器。 游戏单元控制器可以被编程为允许人员在保留或未保留的游戏单元中选择作为单个或组合比赛玩家的比赛,并且允许玩家数据被发送到主计算机。 主计算机可以包括能够在比赛期间从比赛主机输入的音频,视觉和/或数据的主机接口单元,以及能够使主机数据被发送到游戏单元的主计算机控制器。

    Gaming machine including redo feature
    147.
    发明授权
    Gaming machine including redo feature 有权
    游戏机包括重做功能

    公开(公告)号:US07572183B2

    公开(公告)日:2009-08-11

    申请号:US11215790

    申请日:2005-08-30

    CPC classification number: G07F17/34

    Abstract: A wager manipulation feature for a wagering game is provided. The feature may be implemented after the player's wager is set but before game play takes place, after game play takes place or both simultaneously. If before game play, the feature enables the player to undo or nullify the wager, for example, if the player changes his or her mind or enters a wager incorrectly. If after game play, the feature provides a bonus to the player in which the player may nullify a bet after an unsuccessful outcome or increase the bet to enhance a favorable outcome. In any case, the redo feature can be accumulated in one embodiment and stored and/or restored on a gaming device ticket, player tracking card or promotion.

    Abstract translation: 提供投注游戏的下注操作功能。 该特征可以在玩家的投注设置之后,但是在游戏进行之前,游戏进行之后或同时进行的两者之间实现。 如果在游戏之前,该功能使得玩家可以撤消或取消下注,例如,如果玩家改变主意或不正确地进入赌注。 如果在比赛结束后,该特征为玩家提供了一个奖金,玩家可以在玩家不成功的结果之后取消赌注,或增加赌注以增加有利的结果。 在任何情况下,重做功能可以在一个实施例中累积,并且在游戏设备票,玩家跟踪卡或促销上存储和/或恢复。

    Method and apparatus for verifying game outcome
    148.
    发明授权
    Method and apparatus for verifying game outcome 有权
    验证游戏结果的方法和装置

    公开(公告)号:US07563166B2

    公开(公告)日:2009-07-21

    申请号:US11181093

    申请日:2005-07-13

    Abstract: A method and apparatus is disclosed for verifying the outcome of a game played on a gaming machine having at least one rotatable reel, the position of the at least one reel associated with the outcome of the game. The apparatus includes at least one image collection device arranged to collect one or more images of the reel(s) for use in verifying the position of the reel(s) at one or more times. Session data may also be collected and stored. In one embodiment, the image collection device comprises a camera, and the apparatus includes a controller and a memory for storing image information. In accordance with a method, image information regarding the position of the one or more reels of the gaming machine is collected. In one embodiment, the image and session information is stored locally and/or transmitted to a remote location via a communication link.

    Abstract translation: 公开了一种用于验证在具有至少一个可旋转卷轴的游戏机上玩的游戏的结果的方法和装置,该至少一个卷轴与游戏结果相关联的位置。 该装置包括至少一个图像采集装置,其布置成收集卷轴的一个或多个图像,以用于一次或多次地验证卷轴的位置。 会话数据也可以被收集和存储。 在一个实施例中,图像采集装置包括相机,并且该装置包括控制器和用于存储图像信息的存储器。 根据一种方法,收集关于游戏机的一个或多个卷盘的位置的图像信息。 在一个实施例中,图像和会话信息通过通信链路本地存储和/或发送到远程位置。

    Gaming device having secondary game played in parallel with primary game
    150.
    发明授权
    Gaming device having secondary game played in parallel with primary game 有权
    游戏装置具有与主游戏并行演奏的辅助游戏

    公开(公告)号:US07513828B2

    公开(公告)日:2009-04-07

    申请号:US10780088

    申请日:2004-02-17

    CPC classification number: G07F17/3267 G07F17/32

    Abstract: A gaming device having a primary game and a secondary game is provided. The gaming device includes a primary game operable upon a wager by a player, and a secondary game, wherein a play provides a gaming element for the secondary game. The gaming element of the secondary game is provided by playing the primary game regardless of any event or outcome in the primary game. The secondary game can achieve a winning outcome with the gaming elements provided by playing the primary game.

    Abstract translation: 提供了具有主游戏和辅助游戏的游戏装置。 游戏装置包括可以由玩家进行下注操作的主游戏和辅助游戏,其中游戏为次要游戏提供游戏元素。 次要游戏的游戏元件是通过玩主游戏来提供的,而不管主游戏中的任何事件或结果如何。 次要游戏可以通过玩主游戏提供的游戏元素来获得胜利的结果。

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