摘要:
A memory cell for a programmable logic device (PLD) and method for programming the memory cell. The memory cell includes components typically found in a memory cell for a PLD including an NMOS transistor having a floating gate, and two capacitors coupled to the floating gate, one capacitor being a tunneling capacitor enabling charge to be added to and removed from the floating gate. The memory cell further includes an NMOS pass gate transistor for supplying charge to the tunneling capacitor, but unlike conventional NMOS pass gates, it has a reduced threshold so that during programming when a programming voltage is applied to its drain, it can be turned on with an identical programming voltage applied to its gate, rather than requiring that its gate voltage be pumped above its drain voltage during programming. The reduced threshold can be obtained by removing the vt implant and punch through implant normally provided in its channel, or by other means.
摘要:
A solar cell includes a substrate, a protective layer located over a first surface of the substrate, a first electrode located over a second surface of the substrate, at least one p-type semiconductor absorber layer located over the first electrode, an n-type semiconductor layer located over the p-type semiconductor absorber layer, and a second electrode over the n-type semiconductor layer. The p-type semiconductor absorber layer includes a copper indium selenide (CIS) based alloy material, and the second electrode is transparent and electrically conductive. The protective layer has an emissivity greater than 0.25 at a wavelength of 2 μm, has a reactivity with a selenium-containing gas lower than that of the substrate, and may differ from the first electrode in at least one of composition, thickness, density, emissivity, conductivity or stress state. The emissivity profile of the protective layer may be uniform or non-uniform.
摘要:
A solar cell includes a substrate, a protective layer located over a first surface of the substrate, a first electrode located over a second surface of the substrate, at least one p-type semiconductor absorber layer located over the first electrode, an n-type semiconductor layer located over the p-type semiconductor absorber layer, and a second electrode over the n-type semiconductor layer. The p-type semiconductor absorber layer includes a copper indium selenide (CIS) based alloy material, and the second electrode is transparent and electrically conductive. The protective layer has an emissivity greater than 0.25 at a wavelength of 2 μm, has a reactivity with a selenium-containing gas lower than that of the substrate, and may differ from the first electrode in at least one of composition, thickness, density, emissivity, conductivity or stress state. The emissivity profile of the protective layer may be uniform or non-uniform.
摘要:
An interactive apparatus that is used in a game. The interactive apparatus is in the form of a stylus and contain a stylus housing and a processor coupled to the stylus housing and a memory unit comprising computer code for playing a game involving a plurality of printed cards and an audio output device and an optical emitter and an optical detector and wherein the audio output device, the memory unit, the optical emitter, and the optical detector are operatively coupled to the processor. The apparatus may scan the cards to enhance an interactive game play.
摘要:
A computer interface system and method is described which includes a way of interfacing with a physical game system. The game system may include a platform having a plurality of regions and a plurality of lots, a plurality of environmental objects positioned within an associated lot of the platform, and a movable object near at least one region. Additionally, each environmental object has an environmental identifier and is a global type or a local type, and each region has a region identifier and a plurality of subregions. The method includes the act of scanning the environmental objects and the movable object to extract data, where the extracted data includes a movable object position of the movable object and an environmental position for each environmental object and associated environmental identifier. The method also includes an act of determining which region is nearest to the movable object by analyzing the extracted data and computing the distance between the movable object and each region that is proximal to the movable object. Additionally the method includes an act of determining which region identifier is associated with the nearest region to the movable object by analyzing the extracted data, determining whether any of the environmental objects are associated with the nearest region by analyzing the extracted data, and determining whether any environmental identifiers are associated with the nearest region by analyzing the extracted data. The method further includes the act of running an audiovisual program based at least on the determinations of the region identifier associated with the nearest region and any environmental that are associated with the nearest region.