Gaming machine capable of transfer from base game
    11.
    发明授权
    Gaming machine capable of transfer from base game 有权
    游戏机能够从基本游戏转移

    公开(公告)号:US08608539B2

    公开(公告)日:2013-12-17

    申请号:US13351740

    申请日:2012-01-17

    IPC分类号: A63F13/10

    CPC分类号: G07F17/326 G07F17/3267

    摘要: A gaming machine is provided which is capable of providing a rendering in such a manner that a story gradually extends together with a bonus game in a case where rendering processing is executed in parallel with the bonus game. The routine transfers to a free game, as triggered by establishment of a condition for rearranging a specific symbol in a base game. Next, the routine transfers to a bonus game, as triggered by establishment of a first transfer condition in the free game. Then, the routine transfers to another free game, as triggered by establishment of a second transfer condition in the bonus game. In this manner, an extended game loop in which the free game and the bonus game enter extended games is formed.

    摘要翻译: 提供一种游戏机,其能够以与奖励游戏并行执行渲染处理的情况下的故事逐渐与奖励游戏一起延伸的方式提供呈现。 例程转移到免费游戏,如通过建立在基本游戏中重新排列特定符号的条件触发的。 接下来,通过在免费游戏中建立第一转移条件来触发例程,转移到奖励游戏。 然后,例程转移到另一个免费游戏,如在奖励游戏中建立第二转移条件所触发的。 以这种方式,形成游戏和免费游戏进入扩展游戏的扩展游戏循环。

    GAMING MACHINE CAPABLE OF TRANSFER FROM BASE GAME
    12.
    发明申请
    GAMING MACHINE CAPABLE OF TRANSFER FROM BASE GAME 有权
    可以从基地游戏转移的游戏机

    公开(公告)号:US20120184369A1

    公开(公告)日:2012-07-19

    申请号:US13351740

    申请日:2012-01-17

    IPC分类号: A63F13/00

    CPC分类号: G07F17/326 G07F17/3267

    摘要: A gaming machine is provided which is capable of providing a rendering in such a manner that a story gradually extends together with a bonus game in a case where rendering processing is executed in parallel with the bonus game. The routine transfers to a free game, as triggered by establishment of a condition for rearranging a specific symbol in a base game. Next, the routine transfers to a bonus game, as triggered by establishment of a first transfer condition in the free game. Then, the routine transfers to another free game, as triggered by establishment of a second transfer condition in the bonus game. In this manner, an extended game loop in which the free game and the bonus game enter extended games is formed.

    摘要翻译: 提供一种游戏机,其能够以与奖励游戏并行执行渲染处理的情况下的故事逐渐与奖励游戏一起延伸的方式提供呈现。 例程转移到免费游戏,如通过建立在基本游戏中重新排列特定符号的条件触发的。 接下来,通过在免费游戏中建立第一转移条件来触发例程,转移到奖励游戏。 然后,例程转移到另一个免费游戏,如在奖励游戏中建立第二转移条件所触发的。 以这种方式,形成游戏和免费游戏进入扩展游戏的扩展游戏循环。

    Gaming machine and control method thereof
    13.
    发明授权
    Gaming machine and control method thereof 有权
    游戏机及其控制方法

    公开(公告)号:US08784187B2

    公开(公告)日:2014-07-22

    申请号:US13124769

    申请日:2009-10-19

    IPC分类号: A63F9/24

    摘要: A gaming machine of the present invention has a memory for, after a predetermined number of cards have been extracted from among a plurality of cards, storing a plurality of predetermined values which serve as a condition for shuffling the plurality of cards. Then, a specific predetermined value is determined as a condition for shuffling a plurality of cards from among the plurality of predetermined values that are stored in the memory. In addition, a game is performed in such a manner that dealer cards and player cards which are used in a game are determined from among the plurality of cards and then the determined cards are compared with each other. Further, the number of cards that is used in the game is cumulatively counted and then the respective used cards are cumulatively stored as used cards in the memory. Furthermore, as a result of repeating the game, in a case where the counted number of cards has reached a specific set predetermined value, the plurality of cards are shuffled at the time of starting a next game.

    摘要翻译: 本发明的游戏机具有存储器,用于在从多个卡中提取预定数量的卡之后存储用作混洗多张卡的条件的多个预定值。 然后,确定特定的预定值作为从存储在存储器中的多个预定值之间进行混洗多个卡的条件。 此外,以从多个卡中确定在游戏中使用的经销商卡和玩家卡片的方式执行游戏,然后将所确定的卡片进行比较。 此外,游戏中使用的卡片的数量被累积计数,然后各个使用的卡被累积地存储为存储器中的旧卡。 此外,作为重复游戏的结果,在计数的卡数达到特定设定的预定值的情况下,在开始下一游戏时,多张卡被洗牌。

    Gaming machine and game control method thereof, capable of skipping common game resulting in a draw
    14.
    发明授权
    Gaming machine and game control method thereof, capable of skipping common game resulting in a draw 有权
    游戏机及其游戏控制方法,能够跳过通常的游戏画面

    公开(公告)号:US08409012B2

    公开(公告)日:2013-04-02

    申请号:US12852150

    申请日:2010-08-06

    IPC分类号: A63F13/12

    摘要: A gaming machine of the present invention collectively performs determination of a game result, sequentially in relation to a series of crap games until a game result other than a draw is to occur. Then, of game results of the series of crap games thus determined sequentially through collectively performed determination of game results, the gaming machine skips at least partially one or more game results each indicating a draw, and sequentially outputting remaining one or more game results to the slot machines 10.

    摘要翻译: 本发明的游戏机在一系列垃圾游戏之前,依次进行游戏结果的判断,直到发生除了画面以外的游戏结果。 然后,通过集体地进行游戏结果的确定,依次确定一系列垃圾游戏的游戏结果,游戏机至少部分地跳过一个或多个游戏结果,每个游戏结果各自表示抽签,并且将剩余的一个或多个游戏结果依次输出到 老虎机10。

    GAMING MACHINE RUNNING COMMON GAME
    15.
    发明申请
    GAMING MACHINE RUNNING COMMON GAME 有权
    游戏机运行通用游戏

    公开(公告)号:US20120115607A1

    公开(公告)日:2012-05-10

    申请号:US13294020

    申请日:2011-11-10

    IPC分类号: A63F13/00

    摘要: A plurality of gaming terminals 10, a terminal image display panel 16 and an upper display 700 which display effect images in accordance with the gaming state of a game on the gaming terminals 10 and display at least one of the effect images in three dimensions, a terminal controller 630, which switches at least one of the effect images on the terminal image display panel 16 and the upper display 700 from two dimensional display to three dimensional display when the gaming state satisfies a predetermined condition, and a center controller 200.

    摘要翻译: 多个游戏终端10,终端图像显示面板16和上显示器700,其根据游戏终端10上的游戏状态显示效果图像,并且在三维中显示效果图像中的至少一个, 终端控制器630,其在游戏状态满足预定条件时将终端图像显示面板16和上显示器700上的效果图像中的至少一个从二维显示切换到三维显示;以及中央控制器200。

    Gaming machine and control method thereof
    19.
    发明授权
    Gaming machine and control method thereof 有权
    游戏机及其控制方法

    公开(公告)号:US08962335B2

    公开(公告)日:2015-02-24

    申请号:US12782260

    申请日:2010-05-18

    IPC分类号: A63F9/00 G07F17/32

    摘要: The present invention provides a gaming machine executing the processing of (A) displaying on the display at least one playing card in a display mode that displays each playing card face down; and (B) changing the display mode of one of the at least one playing card displayed in the processing (A) to a display mode enabling a part of the front of the playing card to be viewable, upon contact on any position within an area of the touch panel corresponding to an area of the display where the one of the at least one playing card is displayed.

    摘要翻译: 本发明提供一种游戏机,其执行以下处理:(A)以显示方式向所述显示器上显示至少一张扑克牌,所述显示模式将每张扑克牌面朝下显示; 和(B)将处理(A)中显示的至少一张扑克牌中的一个的显示模式改变为使得玩家的前部的一部分可以在一个区域内的任何位置上被接触的显示模式 对应于显示器中显示所述至少一张扑克牌中的一个的区域的触摸面板。

    GAMING MACHINE AND CONTROL METHOD THEREOF
    20.
    发明申请
    GAMING MACHINE AND CONTROL METHOD THEREOF 有权
    游戏机及其控制方法

    公开(公告)号:US20110201407A1

    公开(公告)日:2011-08-18

    申请号:US13124769

    申请日:2009-10-19

    IPC分类号: A63F9/24

    摘要: A gaming machine of the present invention has a memory for, after a predetermined number of cards have been extracted from among a plurality of cards, storing a plurality of predetermined values which serve as a condition for shuffling the plurality of cards. Then, a specific predetermined value is determined as a condition for shuffling a plurality of cards from among the plurality of predetermined values that are stored in the memory. In addition, a game is performed in such a manner that dealer cards and player cards which are used in a game are determined from among the plurality of cards and then the determined cards are compared with each other. Further, the number of cards that is used in the game is cumulatively counted and then the respective used cards are cumulatively stored as used cards in the memory. Furthermore, as a result of repeating the game, in a case where the counted number of cards has reached a specific set predetermined value, the plurality of cards are shuffled at the time of starting a next game.

    摘要翻译: 本发明的游戏机具有存储器,用于在从多个卡中提取预定数量的卡之后,存储用作混洗多张卡的条件的多个预定值。 然后,确定特定的预定值作为从存储在存储器中的多个预定值之间进行混洗多个卡的条件。 此外,以从多个卡中确定在游戏中使用的经销商卡和玩家卡片的方式执行游戏,然后将所确定的卡片进行比较。 此外,游戏中使用的卡片的数量被累积计数,然后各个使用的卡被累积地存储为存储器中的旧卡。 此外,作为重复游戏的结果,在计数的卡数达到特定设定的预定值的情况下,在开始下一游戏时,多张卡被洗牌。