Volumetric virtual reality keyboard methods, user interface, and interactions

    公开(公告)号:US10802711B2

    公开(公告)日:2020-10-13

    申请号:US15591394

    申请日:2017-05-10

    Applicant: Google Inc.

    Abstract: Systems and methods are described that include generating a virtual environment for display in a head-mounted display device. The virtual environment may include at least one three-dimensional virtual object having a plurality of volumetric zones configured to receive virtual contact. The method may also include detecting a plurality of inputs corresponding to a plurality of actions performed in the virtual environment on the at least one three-dimensional virtual object. Each action corresponds to a plurality of positions and orientations associated with at least one tracked input device. The method may include generating, for each action and while detecting the plurality of inputs, a plurality of prediction models and determining based on the plurality of prediction models in which of the plurality of volumetric zones the at least one tracked input device is predicted to virtually collide.

    System and method relating to movement in a virtual reality environment

    公开(公告)号:US10242505B2

    公开(公告)日:2019-03-26

    申请号:US15594095

    申请日:2017-05-12

    Applicant: GOOGLE INC.

    Abstract: In at least one general aspect, a method can include determining a physics parameter based at least in part on a scale of user relative to an object in a virtual reality environment, applying a physics rule to an interaction between the user and the object in the virtual reality environment based on the physics parameter, and modifying the physics parameter based at least in part on a relative change in scale between the user and the object.

    Sharing in an augmented and/or virtual reality environment

    公开(公告)号:US10250720B2

    公开(公告)日:2019-04-02

    申请号:US15386614

    申请日:2016-12-21

    Applicant: Google Inc.

    Abstract: In a system and method for sharing items in an augmented and/or virtual reality environment, selected virtual items may be virtually propelled using, for example, a tossing or throwing motion, to a target recipient, so that the selected item may be shared with the target recipient without direct physical and/or virtual contact with the target recipient. Movement of a user's hand may be detected and tracked, so that the intended target recipient for the shared item may be identified based on a projected trajectory of a throwing motion of the user's hand. Associations between the user and different target recipients may cause different possible target recipients to exhibit different attractive forces, or different levels of magnetism, for particular items being tossed or thrown by a user for sharing, to further differentiate between the possible target recipients, and resolve recipient ambiguity.

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