Interpolated minimum-maximum compression/decompression for efficient processing of graphics data at computing devices

    公开(公告)号:US09734597B2

    公开(公告)日:2017-08-15

    申请号:US14975501

    申请日:2015-12-18

    CPC classification number: G06T9/00 G06T9/004 G06T15/005 G06T15/04 G06T15/80

    Abstract: A mechanism is described for facilitating interpolated minimum-maximum compression/decompression for efficient processing of graphics data at computing devices. A method of embodiments, as described herein, includes detecting a tile having pixels representing graphics contents capable of being processed by a graphics processor of a computing device; computing a minimum color value and a maximum color value of the tile. The method may further include splitting the tile into a plurality of interpolation tiles, where each interpolation tile includes a set of pixels of one or more colors. The method may further include computing a plurality of local minimum color values for the plurality of interpolation tiles, computing, based on the plurality of local minimum values, a plurality of residuals for the plurality of interpolation tiles to reduce spreads from the plurality of interpolation tiles, and compressing the reduced plurality of interpolation tiles based on the plurality of residuals.

    Depth of Field Rasterization
    19.
    发明申请
    Depth of Field Rasterization 审中-公开
    景深光栅化

    公开(公告)号:US20150287238A1

    公开(公告)日:2015-10-08

    申请号:US14688107

    申请日:2015-04-16

    CPC classification number: G06T15/40 G06T17/20

    Abstract: Depth of field may be rasterized by culling half-space regions on a lens from which a triangle to be rendered is not visible. Then, inside tests are only performed on the remaining unculled half-space regions. Separating planes between the triangle to be rendered and the tile being processed can be used to define the half-space regions.

    Abstract translation: 可以通过剔除要被渲染的三角形不可见的透镜上的半空间区域来光栅化景深。 然后,内部测试仅对剩余的未被空白的半空间区域进行。 要渲染的三角形和正在处理的瓷砖之间的分离平面可用于定义半空间区域。

    Stochastic depth buffer compression using generalized plane encoding
    20.
    发明授权
    Stochastic depth buffer compression using generalized plane encoding 有权
    使用广义平面编码的随机深度缓冲器压缩

    公开(公告)号:US09111392B2

    公开(公告)日:2015-08-18

    申请号:US13721163

    申请日:2012-12-20

    CPC classification number: G06T11/40 G06T9/00 G06T15/40

    Abstract: Unlike a static primitive, where the depth function is planar, the depth function for a moving and defocused triangle is a rational function in time and the lens parameters. Compact depth functions can be used to design an efficient depth buffer compressor/decompressor, which significantly lowers total depth buffer bandwidth usage. In addition, this compressor/decompressor is substantially simpler in the number of operations needed to execute, which makes it more amenable for hardware implementation than previous methods.

    Abstract translation: 与静态原语不同,其中深度函数是平面的,移动和散焦三角形的深度函数是时间上的理性函数和透镜参数。 紧凑的深度功能可用于设计高效的深度缓冲压缩/解压缩器,显着降低了总深度缓冲带宽的使用。 此外,该压缩器/解压缩器在执行所需的操作数量上基本上更简单,这使得它比以前的方法更适合硬件实现。

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