Decoupled Shading Pipeline
    3.
    发明申请

    公开(公告)号:US20170243395A1

    公开(公告)日:2017-08-24

    申请号:US15398111

    申请日:2017-01-04

    申请人: Intel Corporation

    IPC分类号: G06T15/50 G06T1/20

    摘要: In some embodiments, a given frame or picture may have different shading rates. In one embodiment in some areas of the frame or picture the shading rate may be less than once per pixel and in other places it may be once per pixel. Examples where the shading rate may be reduced include areas where there is motion and camera defocus, areas of peripheral blur, and in general, any case where the visibility is reduced anyway. The shading rate may be changed in a region, such as a shading quad, by changing the size of the region.

    Virtual reality/augmented reality apparatus and method

    公开(公告)号:US10921884B2

    公开(公告)日:2021-02-16

    申请号:US16453189

    申请日:2019-06-26

    申请人: INTEL CORPORATION

    摘要: A virtual reality apparatus and method are described. For example, one embodiment of an apparatus comprises: a compute cluster comprising global illumination circuitry and/or logic to perform global illumination operations on graphics data in response to execution of a virtual reality application and to responsively generate a stream of samples; a filtering/compression module to perform filtering and/or compression operations on the stream of samples to generate filtered/compressed samples; a network interface to communicatively couple the compute cluster to a network, the filtered/compressed samples to be streamed over the network; a render node to receive the filtered/compressed samples streamed over the network, the render node comprising: decompression circuitry/logic to decompress the filtered/compressed samples to generate decompressed samples; a sample buffer to store the decompressed samples; and sample insertion circuitry/logic to asynchronously insert samples into a light field rendered by a light field rendering circuit/logic.

    Facilitating environment-based lossy compression of data for efficient rendering of contents at computing devices

    公开(公告)号:US09906816B2

    公开(公告)日:2018-02-27

    申请号:US15297912

    申请日:2016-10-19

    申请人: INTEL CORPORATION

    IPC分类号: G06K9/36 H04N19/91 H04J7/00

    摘要: A mechanism is described for facilitating environment-based lossy compression of data for efficient rendering of contents at computing devices. A method of embodiments, as described herein, includes collecting, in real time, sensory input data relating to characteristics of at least one of a user and a surrounding environment. The method may further include evaluating the sensory input data to mark one or more data portions of data relating to contents, where the one or more data portions are determined to be suitable for compression based on the sensory input data. The method may further include dynamically performing, in real time, the compression of the one or more data portions, where the compression triggers loss of one or more content portions of the contents corresponding to the one or more data portions of the data. The method may further include rendering the contents to be displayed missing the one or more content portions, where the missing of the one or more content portions from the contents is not apparent to the user viewing the contents via a display device.

    Decoupled shading pipeline
    10.
    发明授权
    Decoupled shading pipeline 有权
    去耦阴影管道

    公开(公告)号:US09569883B2

    公开(公告)日:2017-02-14

    申请号:US14103951

    申请日:2013-12-12

    申请人: Intel Corporation

    IPC分类号: G09G5/02 G06T15/50

    摘要: In some embodiments, a given frame or picture may have different shading rates. In one embodiment in some areas of the frame or picture the shading rate may be less than once per pixel and in other places it may be once per pixel. Examples where the shading rate may be reduced include areas where there is motion and camera defocus, areas of peripheral blur, and in general, any case where the visibility is reduced anyway. The shading rate may be changed in a region, such as a shading quad, by changing the size of the region.

    摘要翻译: 在一些实施例中,给定的帧或图片可以具有不同的着色速率。 在一个实施例中,在帧或图像的某些区域中,阴影率可以小于每像素一次,而在其它位置,每个像素可以是一次。 可以减少阴影率的示例包括存在运动和照相机散焦的区域,外围模糊的区域,以及一般来说,任何可见度被降低的情况。 通过改变区域的大小,可以在诸如阴影四边形的区域中改变阴影率。