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公开(公告)号:US10955665B2
公开(公告)日:2021-03-23
申请号:US13921113
申请日:2013-06-18
Applicant: Microsoft Technology Licensing, LLC
Inventor: Tom G. Salter , Ben J. Sugden , Daniel Deptford , Robert L. Crocco, Jr. , Brian E. Keane , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
Abstract: A see through head mounted display apparatus includes code performing a method of choosing and optimal viewing location and perspective for shared-view virtual objects rendered for multiple users in a common environment. Multiple objects and multiple users are taken into account in determining the optimal, common viewing location. The technology allows each user to have a common view if the relative position of the object in the environment.
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公开(公告)号:US09235051B2
公开(公告)日:2016-01-12
申请号:US13921102
申请日:2013-06-18
Applicant: Microsoft Technology Licensing, LLC
Inventor: Tom G. Salter , Ben J. Sugden , Daniel Deptford , Robert L. Crocco, Jr. , Brian E. Keane , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
IPC: G09G5/00 , G02B27/01 , G06F3/01 , G06F3/0481
CPC classification number: G02B27/017 , G06F3/017 , G06F3/04815
Abstract: A see-through head mounted display apparatus includes a display and a processor. The processor determines geo-located positions of points of interest within a field of view and generates markers indicating information regarding an associated real world object is available to the user. Markers are rendered in the display relative to the geo-located position and the field of view of the user. When a user selects a marker though a user gesture, the device displays a near-field virtual object having a visual tether to the marker simultaneously with the marker. The user may interact with the marker to view, add or delete information associated with the point of interest.
Abstract translation: 透视头戴显示装置包括显示器和处理器。 处理器确定在视场内的兴趣点的地理定位位置,并且生成指示关于相关联的真实世界对象的信息对于用户可用的标记。 相对于地理定位的位置和用户的视野,标记在显示器中呈现。 当用户通过用户手势选择标记时,设备将与标记物同时的具有视觉系绳的近场虚拟对象显示到标记。 用户可以与标记物交互以查看,添加或删除与兴趣点相关联的信息。
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公开(公告)号:US11461955B2
公开(公告)日:2022-10-04
申请号:US17445704
申请日:2021-08-23
Applicant: Microsoft Technology Licensing, LLC
Inventor: Sheng Kai Tang , Julia Schwarz , Jason Michael Ray , Sophie Stellmach , Thomas Matthew Gable , Casey Leon Meekhof , Nahil Tawfik Sharkasi , Nicholas Ferianc Kamuda , Ramiro S. Torres , Kevin John Appel , Jamie Bryant Kirschenbaum
Abstract: A head-mounted display comprises a display device and an outward-facing depth camera. A storage machine comprises instructions executable by a logic machine to present one or more virtual objects on the display device, to receive information from the depth camera about an environment, and to determine a position of the head-mounted display within the environment. Based on the position of the head-mounted display, a position of a joint of a user's arm is inferred. Based on the information received from the depth camera, a position of a user's hand is determined. A ray is cast from a portion of the user's hand based on the position of the joint of the user's arm and the position of the user's hand. Responsive to the ray intersecting with one or more control points of a virtual object, the user is provided with an indication that the virtual object is being targeted.
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公开(公告)号:US11320957B2
公开(公告)日:2022-05-03
申请号:US16363684
申请日:2019-03-25
Applicant: Microsoft Technology Licensing, LLC
Inventor: Sheng Kai Tang , Julia Schwarz , Thomas Matthew Gable , Casey Leon Meekhof , Nahil Tawfik Sharkasi , Nicholas Ferianc Kamuda , Joshua Kyle Neff , Alton Kwok
IPC: G06F3/0481 , G06F3/01 , G02B27/00 , G02B27/01 , G06F3/04815
Abstract: A computing system is provided. The computing system includes a head mounted display (HMD) device including a display, a processor configured to execute one or more programs, and associated memory. The processor is configured to display a virtual object at least partially within a field of view of a user on the display, identify a plurality of control points associated with the virtual object, and determine that one or more of the control points associated with the virtual object are further than a predetermined threshold distance from the user. The processor is configured to, based on the determination, invoke a far interaction mode for the virtual object and receive a trigger input from the user. In response to the trigger input in the far interaction mode, the processor is configured to invoke a near interaction mode and display a virtual interaction object within the predetermined threshold distance from the user.
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公开(公告)号:US10175483B2
公开(公告)日:2019-01-08
申请号:US13921116
申请日:2013-06-18
Applicant: Microsoft Technology Licensing, LLC
Inventor: Tom G. Salter , Ben J. Sugden , Daniel Deptford , Robert L. Crocco, Jr. , Brian E. Keane , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
Abstract: A system and method are disclosed for displaying virtual objects in a mixed reality environment in a way that is optimal and most comfortable for a user to interact with the virtual objects. When a user is not focused on the virtual object, which may be a heads-up display, or HUD, the HUD may remain body locked to the user. As such, the user may explore and interact with a mixed reality environment presented by the head mounted display device without interference from the HUD. When a user wishes to view and/or interact with the HUD, the user may look at the HUD. At this point, the HUD may change from a body locked virtual object to a world locked virtual object. The user is then able to view and interact with the HUD from different positions and perspectives of the HUD.
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公开(公告)号:US10139623B2
公开(公告)日:2018-11-27
申请号:US13921053
申请日:2013-06-18
Applicant: Microsoft Technology Licensing, LLC
Inventor: Brian E. Keane , Ben J. Sugden , Robert L. Crocco, Jr. , Daniel Deptford , Tom G. Salter , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
IPC: G02B27/01 , G06F3/01 , G06F3/0481 , G06T19/00
Abstract: A method and apparatus for the creation of a perspective-locked virtual object having in world space. The virtual object may be consumed) by another user with a consumption device at a location, position, and orientation which is the same as, or proximate to, the location, position, and orientation where the virtual object is created. Objects may have one, few or many allowable consumption locations, positions, and orientations defined by its creator.
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公开(公告)号:US09979994B2
公开(公告)日:2018-05-22
申请号:US15590986
申请日:2017-05-09
Applicant: MICROSOFT TECHNOLOGY LICENSING, LLC
Inventor: Cesare John Saretto , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda , Henry Hooper Somuah , Matthew John McCloskey , Douglas C. Hebenthal , Kathleen P. Mulcahy
IPC: G06F15/173 , H04N21/2668 , H04N21/658 , H04N21/442 , G06Q30/02 , G06Q50/00 , H04W4/18 , H04W4/20 , H04W4/02 , G06F17/30
CPC classification number: G06F17/30867 , G06Q30/02 , G06Q30/0201 , G06Q30/0259 , G06Q30/0261 , G06Q30/0269 , G06Q50/01 , H04N21/2668 , H04N21/44222 , H04N21/6582 , H04W4/023 , H04W4/185 , H04W4/21
Abstract: A system automatically and continuously finds and aggregates the most relevant and current information about the people and things that a user cares about. The information gathering is based on current context (e.g., where the user is, what the user is doing, what the user is saying/typing, etc.). The result of the context based information gathering is presented ubiquitously on user interfaces of any of the various physical devices operated by the user.
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公开(公告)号:US09679068B2
公开(公告)日:2017-06-13
申请号:US14612169
申请日:2015-02-02
Applicant: MICROSOFT TECHNOLOGY LICENSING, LLC
Inventor: Cesare John Saretto , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda , Henry Hooper Somuah , Matthew John McCloskey , Douglas C. Hebenthal , Kathleen P. Mulcahy
IPC: G06F15/16 , G06F17/30 , G06Q50/00 , H04N21/2668 , H04N21/442 , H04N21/658 , H04W4/02 , H04W4/18 , G06Q30/02 , H04W4/20
CPC classification number: G06F17/30867 , G06Q30/02 , G06Q30/0201 , G06Q30/0259 , G06Q30/0261 , G06Q30/0269 , G06Q50/01 , H04N21/2668 , H04N21/44222 , H04N21/6582 , H04W4/023 , H04W4/185 , H04W4/21
Abstract: A system automatically and continuously finds and aggregates the most relevant and current information about the people and things that a user cares about. The information gathering is based on current context (e.g., where the user is, what the user is doing, what the user is saying/typing, etc.). The result of the context based information gathering is presented ubiquitously on user interfaces of any of the various physical devices operated by the user.
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公开(公告)号:US09329682B2
公开(公告)日:2016-05-03
申请号:US13921109
申请日:2013-06-18
Applicant: Microsoft Technology Licensing, LLC
Inventor: Brian E. Keane , Ben J. Sugden , Robert L. Crocco, Jr. , Daniel Deptford , Tom G. Salter , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
IPC: G06F9/45 , G06F3/01 , G06F3/0484 , G06F3/0481 , G06F3/0482 , G02B27/01
CPC classification number: G06F3/013 , G02B27/017 , G02B2027/0178 , G02B2027/0187 , G06F3/011 , G06F3/012 , G06F3/04815 , G06F3/0482 , G06F3/04842
Abstract: A head mounted display allows user selection of a virtual object through multi-step focusing by the user. Focus on the selectable object is determined and then a validation object is displayed. When user focus moves to the validation object, a timeout determines that a selection of the validation object, and thus the selectable object has occurred. The technology can be used in see through head mounted displays to allow a user to effectively navigate an environment with a multitude of virtual objects without unintended selections.
Abstract translation: 头戴式显示器允许用户通过用户的多步聚焦来选择虚拟对象。 确定对可选对象的关注,然后显示验证对象。 当用户焦点移动到验证对象时,超时确定选择的验证对象,从而发生可选对象。 该技术可用于通过头戴式显示器进行查看,以允许用户有效地导航具有大量虚拟对象的环境,而无需意外选择。
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