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11.
公开(公告)号:US20130203507A1
公开(公告)日:2013-08-08
申请号:US13835063
申请日:2013-03-15
Applicant: Nintendo Co., Ltd.
Inventor: Shoya TANAKA , Masato KUWAHARA , Toru OE , Teruyuki YOSHIOKA
IPC: G07F17/32
CPC classification number: A63F13/235 , A63F9/24 , A63F13/12 , A63F13/31 , A63F13/327 , A63F13/332 , A63F13/34 , A63F13/95 , A63F2300/406 , G07F17/3225 , H04B7/24
Abstract: A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged.
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公开(公告)号:US20130196764A1
公开(公告)日:2013-08-01
申请号:US13826422
申请日:2013-03-14
Applicant: Nintendo Co., Ltd.
Inventor: Shoya TANAKA , Masato KUWAHARA , Toru OE , Teruyuki YOSHIOKA
IPC: A63F13/00
CPC classification number: A63F13/31 , A63F13/00 , A63F13/12 , A63F13/235 , A63F13/332 , A63F13/77 , A63F13/795 , A63F2300/402 , A63F2300/406
Abstract: A wireless communication game system includes a plurality of mobile game apparatuses, which function as a parent device or a child device and are capable of making a communication with each other, and broadcasts from the parent device a parent device packet including a parent device PID, a user name UserName, a game name GameName, an OC flag, an E slot, a U slot, and a payload. All the parent device packets are received from the parent device existing within a communicationable range of a user's own apparatus, and the user's own apparatus creates a parent device list, and displays the parent device list on an LCD. Therefore, a user or a player of his own apparatus looks at the game name of the parent device list, for example, and operates a cross key included in an operation key so as to select one desired parent device. Then, transmitting a child device number CID of the user's own apparatus at the E slot designated by the parent device packet, the user's own apparatus transmits a connection request to the parent device.
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公开(公告)号:US20130196763A1
公开(公告)日:2013-08-01
申请号:US13826243
申请日:2013-03-14
Applicant: Nintendo Co., Ltd.
Inventor: Shoya TANAKA , Masato KUWAHARA , Toru OE , Teruyuki YOSHIOKA
IPC: A63F13/00
CPC classification number: A63F13/31 , A63F13/00 , A63F13/12 , A63F13/235 , A63F13/332 , A63F13/77 , A63F13/795 , A63F2300/402 , A63F2300/406
Abstract: A wireless communication game system includes a plurality of mobile game apparatuses, which function as a parent device or a child device and are capable of making a communication with each other, and broadcasts from the parent device a parent device packet including a parent device PID, a user name UserName, a game name GameName, an OC flag, an E slot, a U slot, and a payload. All the parent device packets are received from the parent device existing within a communicationable range of a user's own apparatus, and the user's own apparatus creates a parent device list, and displays the parent device list on an LCD. Therefore, a user or a player of his own apparatus looks at the game name of the parent device list, for example, and operates a cross key included in an operation key so as to select one desired parent device. Then, transmitting a child device number CID of the user's own apparatus at the E slot designated by the parent device packet, the user's own apparatus transmits a connection request to the parent device.
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公开(公告)号:US20190289279A1
公开(公告)日:2019-09-19
申请号:US16424337
申请日:2019-05-28
Applicant: NINTENDO CO., LTD.
Inventor: Masahiro IMAIZUMI , Takako MASAKI , Masato KUWAHARA , Kazunori KOSHIISHI , Yui EHARA
Abstract: An example device includes first and second cameras and a touchscreen user interface configured to concurrently display first and second buttons and a real time image captured by the selected one of the cameras. The first button is operable for selecting between the first and second cameras, and the second button is operable for taking a picture using the selected one of the cameras.
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15.
公开(公告)号:US20170113130A1
公开(公告)日:2017-04-27
申请号:US15399875
申请日:2017-01-06
Applicant: Nintendo Co., Ltd.
Inventor: Shoya TANAKA , Masato KUWAHARA , Toru OE , Teruyuki YOSHIOKA
IPC: A63F13/235 , A63F13/95 , A63F13/332 , A63F13/31 , A63F13/327
CPC classification number: A63F13/235 , A63F9/24 , A63F13/12 , A63F13/31 , A63F13/327 , A63F13/332 , A63F13/34 , A63F13/95 , A63F2300/406 , G07F17/3225 , H04B7/24
Abstract: A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged.
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公开(公告)号:US20160220899A1
公开(公告)日:2016-08-04
申请号:US15092652
申请日:2016-04-07
Applicant: Nintendo Co., Ltd.
Inventor: Shoya TANAKA , Masato KUWAHARA , Toru OE , Teruyuki YOSHIOKA
IPC: A63F13/31
CPC classification number: A63F13/31 , A63F13/00 , A63F13/12 , A63F13/235 , A63F13/332 , A63F13/77 , A63F13/795 , A63F2300/402 , A63F2300/406
Abstract: A wireless communication game system includes a plurality of mobile game apparatuses, which function as a parent device or a child device and are capable of making a communication with each other, and broadcasts from the parent device a parent device packet including a parent device PID, a user name UserName, a game name GameName, an OC flag, an E slot, a U slot, and a payload. All the parent device packets are received from the parent device existing within a communicationable range of a user's own apparatus, and the user's own apparatus creates a parent device list, and displays the parent device list on an LCD. Therefore, a user or a player of his own apparatus looks at the game name of the parent device list, for example, and operates a cross key included in an operation key so as to select one desired parent device. Then, transmitting a child device number CID of the user's own apparatus at the E slot designated by the parent device packet, the user's own apparatus transmits a connection request to the parent device.
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17.
公开(公告)号:US20150352443A1
公开(公告)日:2015-12-10
申请号:US14828957
申请日:2015-08-18
Applicant: Nintendo Co., Ltd.
Inventor: Shoya TANAKA , Masato KUWAHARA , Toru OE , Teruyuki YOSHIOKA
IPC: A63F13/327
CPC classification number: A63F13/235 , A63F9/24 , A63F13/12 , A63F13/31 , A63F13/327 , A63F13/332 , A63F13/34 , A63F13/95 , A63F2300/406 , G07F17/3225 , H04B7/24
Abstract: A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged.
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18.
公开(公告)号:US20130244788A1
公开(公告)日:2013-09-19
申请号:US13828051
申请日:2013-03-14
Applicant: NINTENDO CO., LTD.
Inventor: Shoya TANAKA , Masato KUWAHARA , Toru OE , Teruyuki YOSHIOKA
IPC: A63F13/12
CPC classification number: A63F13/235 , A63F9/24 , A63F13/12 , A63F13/31 , A63F13/327 , A63F13/332 , A63F13/34 , A63F13/95 , A63F2300/406 , G07F17/3225 , H04B7/24
Abstract: A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged.
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公开(公告)号:US20130210361A1
公开(公告)日:2013-08-15
申请号:US13830991
申请日:2013-03-14
Applicant: NINTENDO CO., LTD.
Inventor: Shoya TANAKA , Masato KUWAHARA , Toru OE , Teruyuki YOSHIOKA
IPC: A63F13/12
CPC classification number: A63F13/31 , A63F13/00 , A63F13/12 , A63F13/235 , A63F13/332 , A63F13/77 , A63F13/795 , A63F2300/402 , A63F2300/406
Abstract: A wireless communication game system includes a plurality of mobile game apparatuses, which function as a parent device or a child device and are capable of making a communication with each other, and broadcasts from the parent device a parent device packet including a parent device PID, a user name UserName, a game name GameName, an OC flag, an E slot, a U slot, and a payload. All the parent device packets are received from the parent device existing within a communicationable range of a user's own apparatus, and the user's own apparatus creates a parent device list, and displays the parent device list on an LCD. Therefore, a user or a player of his own apparatus looks at the game name of the parent device list, for example, and operates a cross key included in an operation key so as to select one desired parent device. Then, transmitting a child device number CID of the user's own apparatus at the E slot designated by the parent device packet, the user's own apparatus transmits a connection request to the parent device.
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20.
公开(公告)号:US20130203504A1
公开(公告)日:2013-08-08
申请号:US13828181
申请日:2013-03-14
Applicant: Nintendo Co., Ltd.
Inventor: Shoya TANAKA , Masato KUWAHARA , Toru OE , Teruyuki YOSHIOKA
IPC: A63F13/12
CPC classification number: A63F13/235 , A63F9/24 , A63F13/12 , A63F13/31 , A63F13/327 , A63F13/332 , A63F13/34 , A63F13/95 , A63F2300/406 , G07F17/3225 , H04B7/24
Abstract: A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged.
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