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公开(公告)号:US11941752B2
公开(公告)日:2024-03-26
申请号:US17177011
申请日:2021-02-16
Applicant: NVIDIA Corporation
Inventor: Michael Stengel , Alexander Majercik , Ben Boudaoud , Morgan McGuire
IPC: G06T15/50 , G06T15/04 , G06T15/06 , H04L67/131 , H04N19/46
CPC classification number: G06T15/506 , G06T15/04 , G06T15/06 , H04L67/131 , H04N19/46
Abstract: A remote device utilizes ray tracing to compute a light field for a scene to be rendered, where the light field includes information about light reflected off surfaces within the scene. This light field is then compressed utilizing one or more video compression techniques that implement temporal reuse, such that only differences between the light field for the scene and a light field for a previous scene are compressed. The compressed light field data is then sent to a client device that decompresses the light field data and uses such data to obtain the light field for the scene at the client device. This light field is then used by the client device to compute global illumination for the scene. The global illumination may be used to accurately render the scene at the mobile device, resulting in a realistic scene that is presented by the mobile device.
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公开(公告)号:US11860455B2
公开(公告)日:2024-01-02
申请号:US16711228
申请日:2019-12-11
Applicant: NVIDIA Corporation
Inventor: Jonghyun Kim , Benjamin Boudaoud , Michael Stengel , Josef Bo Spjut , Morgan Samuel McGuire
CPC classification number: G02C9/00 , G02B27/0176 , G02B2027/0178 , G02C2200/02
Abstract: In an embodiment, a modular augmented reality display is provided that incorporates prescription eyewear that can be used separately by the wearer. In an embodiment, an image is generated from a removable display attached to the eyewear and directed into the edge of a prescription lens, which acts as a waveguide. The image is internally reflected within the prescription lens, and is directed to the wearer by an image combiner embedded within the prescription lens. In an embodiment, the augmented reality display includes a wearable belt pouch that includes a battery and support electronics connected to the eyewear so that the weight on the eyewear is reduced.
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公开(公告)号:US11501467B2
公开(公告)日:2022-11-15
申请号:US17308893
申请日:2021-05-05
Applicant: NVIDIA Corporation
Inventor: Michael Stengel , Alexander Majercik , Ben Boudaoud , Morgan McGuire , Dawid Stanislaw Pajak
Abstract: A remote device utilizes ray tracing to compute a light field for a scene to be rendered, where the light field includes information about light reflected off surfaces within the scene. This light field is then compressed utilizing lossless or lossy compression and one or more video compression techniques that implement temporal reuse, such that only differences between the light field for the scene and a light field for a previous scene are compressed. The compressed light field data is then sent to a client device that decompresses the light field data and uses such data to obtain the light field for the scene at the client device. This light field is then used by the client device to compute global illumination for the scene. The global illumination may be used to accurately render the scene at the mobile device, resulting in a realistic scene that is presented by the mobile device.
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公开(公告)号:US20220138988A1
公开(公告)日:2022-05-05
申请号:US17308893
申请日:2021-05-05
Applicant: NVIDIA Corporation
Inventor: Michael Stengel , Alexander Majercik , Ben Boudaoud , Morgan McGuire , Dawid Stanislaw Pajak
Abstract: A remote device utilizes ray tracing to compute a light field for a scene to be rendered, where the light field includes information about light reflected off surfaces within the scene. This light field is then compressed utilizing lossless or lossy compression and one or more video compression techniques that implement temporal reuse, such that only differences between the light field for the scene and a light field for a previous scene are compressed. The compressed light field data is then sent to a client device that decompresses the light field data and uses such data to obtain the light field for the scene at the client device. This light field is then used by the client device to compute global illumination for the scene. The global illumination may be used to accurately render the scene at the mobile device, resulting in a realistic scene that is presented by the mobile device.
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公开(公告)号:US11321865B1
公开(公告)日:2022-05-03
申请号:US16355481
申请日:2019-03-15
Applicant: NVIDIA CORPORATION
Inventor: Joohwan Kim , Michael Stengel , Zander Majercik , Shalini De Mello , Samuli Laine , Morgan McGuire , David Luebke
Abstract: One embodiment of a method includes calculating one or more activation values of one or more neural networks trained to infer eye gaze information based, at least in part, on eye position of one or more images of one or more faces indicated by an infrared light reflection from the one or more images.
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公开(公告)号:US20210350550A1
公开(公告)日:2021-11-11
申请号:US16872069
申请日:2020-05-11
Applicant: Nvidia Corporation
Inventor: Michael Stengel , Morgan McGuire , Alexander Majercik , David Luebke
Abstract: Apparatuses, systems, and techniques are presented to estimate user gaze. In at least one embodiment, one or more neural networks are used to determine coarse and fine gaze estimates for one or more users.
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