Streaming a compressed light field
    11.
    发明授权

    公开(公告)号:US11941752B2

    公开(公告)日:2024-03-26

    申请号:US17177011

    申请日:2021-02-16

    CPC classification number: G06T15/506 G06T15/04 G06T15/06 H04L67/131 H04N19/46

    Abstract: A remote device utilizes ray tracing to compute a light field for a scene to be rendered, where the light field includes information about light reflected off surfaces within the scene. This light field is then compressed utilizing one or more video compression techniques that implement temporal reuse, such that only differences between the light field for the scene and a light field for a previous scene are compressed. The compressed light field data is then sent to a client device that decompresses the light field data and uses such data to obtain the light field for the scene at the client device. This light field is then used by the client device to compute global illumination for the scene. The global illumination may be used to accurately render the scene at the mobile device, resulting in a realistic scene that is presented by the mobile device.

    Streaming a light field compressed utilizing lossless or lossy compression

    公开(公告)号:US11501467B2

    公开(公告)日:2022-11-15

    申请号:US17308893

    申请日:2021-05-05

    Abstract: A remote device utilizes ray tracing to compute a light field for a scene to be rendered, where the light field includes information about light reflected off surfaces within the scene. This light field is then compressed utilizing lossless or lossy compression and one or more video compression techniques that implement temporal reuse, such that only differences between the light field for the scene and a light field for a previous scene are compressed. The compressed light field data is then sent to a client device that decompresses the light field data and uses such data to obtain the light field for the scene at the client device. This light field is then used by the client device to compute global illumination for the scene. The global illumination may be used to accurately render the scene at the mobile device, resulting in a realistic scene that is presented by the mobile device.

    STREAMING A LIGHT FIELD COMPRESSED UTILIZING LOSSLESS OR LOSSY COMPRESSION

    公开(公告)号:US20220138988A1

    公开(公告)日:2022-05-05

    申请号:US17308893

    申请日:2021-05-05

    Abstract: A remote device utilizes ray tracing to compute a light field for a scene to be rendered, where the light field includes information about light reflected off surfaces within the scene. This light field is then compressed utilizing lossless or lossy compression and one or more video compression techniques that implement temporal reuse, such that only differences between the light field for the scene and a light field for a previous scene are compressed. The compressed light field data is then sent to a client device that decompresses the light field data and uses such data to obtain the light field for the scene at the client device. This light field is then used by the client device to compute global illumination for the scene. The global illumination may be used to accurately render the scene at the mobile device, resulting in a realistic scene that is presented by the mobile device.

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