摘要:
Disclosed herein is an apparatus and method for separating a foreground and a background. The apparatus includes a background model creation unit for creating a code book including a plurality of code words in order to separate the foreground and the background, and a foreground/background separation unit for separating the foreground and the background using the created code book. The method includes the steps of creating a code book including a plurality of code words in order to separate the foreground and the background, rearranging the cord words of the created code book on the basis of the number of sample data that belong to each of the code words, and separating the foreground and the background using the code book.
摘要:
A method of implementing a motion control camera effect includes: inputting images of an object captured at one or more points of view; inputting a control parameter containing a motion control camera effect to be applied to the input images, a target time of the motion control camera effect, and a reproducing speed; extracting frames of the target time from the input images; processing the frames using software based on the control parameter; and outputting the processed frames at the reproducing speed. The motion control camera effect includes at least one of a motion control camera effect for a fixed viewpoint still object, a motion control camera effect for a fixed viewpoint moving object, a motion control camera effect for a free viewpoint still object, a motion control camera effect for a free viewpoint moving object, and a dual motion control camera effect.
摘要:
A system for compressing a picture includes: an information extraction unit for extracting information needed for encoding during a picture scene composition and animation process using a modeling object; and a rendering unit for generating an uncompressed picture sequence by rendering the object where the picture scene composition and animation process is performed. Further, the system for compressing a picture includes an encoding unit for generating a compressed bit stream by encoding the picture sequence from the rendering unit based on the information extracted by the information extraction unit.
摘要:
A head motion tracking method for three-dimensional facial model animation, the head motion tracking method includes acquiring initial facial motion to be fit to an image of a three-dimensional model from an image inputted by a video camera; creating a silhouette of the three-dimensional model and projecting the silhouette; matching the silhouette created from the three-dimensional model with a silhouette acquired by a statistical feature point tracking scheme; and obtaining a motion parameter for the image of the three-dimensional model through motion correction using a texture to perform three-dimensional head motion tracking. In accordance with the present invention, natural three-dimensional facial model animation based on a real image acquired with a video camera can be performed automatically, thereby reducing time and cost.
摘要:
A multi-view camera color calibration method using a color checker chart, includes measuring a brightness range of photographic data being input from multiple cameras; photographing the color checker chart for each camera and adjusting a brightness value of the chart to be within the brightness range of an input image of each camera; correcting brightness of each camera by using a gray patch of the checker chart; modeling a relationship between a color value of the checker chart obtained by each camera and a standard color value provided by the color checker chart; and correcting differences in color as a result of the modeling, to calibrate colors among the multiple cameras. Therefore, the three-dimensional information of a moving object for photography which cannot be photographed by moving only one camera is capable of being restored.
摘要:
Disclosed is a technology for measuring a degree of accuracy of a 3D graphical model by using images. The technology includes creating camera parameters by calculating a position, a direction, and intrinsic parameters of a camera through a calibration of the camera to a reference image which is photographed for reference during creation of the 3D graphical model of an actually existing object; calculating a position and a direction of the 3D graphical model based on a corresponding relation between the reference image and 3D graphical model data obtained by digitizing the actually existing object; creating a synthesized image by rendering the 3D graphical model using the camera parameters; extracting characteristics of the reference image and the synthesized image; and calculating distance and length errors based on a corresponding relation between the extracted characteristics of the two images.
摘要:
A method for producing a 3D facial animation using a single facial video stream, includes producing a representative joint focused on a major expression producing element in a 3D standard facial model, producing a statistical feature-point model of various facial expressions of different people in the 3D standard facial model, moving each feature-point of the statistical feature-point model by tracking a change in facial expressions of the video stream, calculating a transformation coefficient of the representative joint corresponding to a variation of the feature-point of the 3D standard facial model, and producing a 3D facial animation by applying the calculated transformation coefficient to transform the representative joint.
摘要:
A method for creating a 3D face model by using multi-view image information, includes: creating a mesh structure for expressing an appearance of a 3D face model by using a first multi-view image obtained by capturing an expressionless face of a performer; and locating joints of a hierarchical structure in the mesh structure, by using a second multi-view image obtained by capturing an expression performance of the performer. Further, the method includes creating a 3D face model that is animated to enable reproduction of a natural expression of the performer, by setting dependency between the joints and the mesh structure.
摘要:
A method for creating a 3D face model by using multi-view image information, includes: creating a mesh structure for expressing an appearance of a 3D face model by using a first multi-view image obtained by capturing an expressionless face of a performer; and locating joints of a hierarchical structure in the mesh structure, by using a second multi-view image obtained by capturing an expression performance of the performer. Further, the method includes creating a 3D face model that is animated to enable reproduction of a natural expression of the performer, by setting dependency between the joints and the mesh structure.
摘要:
A method for producing a 3D facial animation using a single facial video stream, includes producing a representative joint focused on a major expression producing element in a 3D standard facial model, producing a statistical feature-point model of various facial expressions of different people in the 3D standard facial model, moving each feature-point of the statistical feature-point model by tracking a change in facial expressions of the video stream, calculating a transformation coefficient of the representative joint corresponding to a variation of the feature-point of the 3D standard facial model, and producing a 3D facial animation by applying the calculated transformation coefficient to transform the representative joint.