Keyboard assembly
    11.
    发明授权
    Keyboard assembly 失效
    键盘组合

    公开(公告)号:US06369309B1

    公开(公告)日:2002-04-09

    申请号:US09026739

    申请日:1998-02-20

    申请人: Kenichi Nishida

    发明人: Kenichi Nishida

    IPC分类号: G10C312

    CPC分类号: G10C3/12

    摘要: A key support member of a keyboard assembly pivotally supports a plurality of keys each including a body, a hinge portion, and a rear end portion. A movably-mounting device is used to mount the keys onto the key support member via the rear end portion of the each of the keys in a manner such that the keys can be moved by moving the rear end portion of the each of the keys. When the keys have been mounted on the key support member, the movably-mounting device engages the keys with the key support member in a manner such that the keys are movable relative to the key support member.

    摘要翻译: 键盘组件的键支撑构件枢转地支撑多个键,每个键包括主体,铰链部分和后端部分。 可移动安装装置用于通过每个键的后端部分将按键安装到键支撑构件上,使得可以通过移动每个键的后端部分来移动键。 当钥匙已经安装在钥匙支撑件上时,可移动安装装置以这样的方式将钥匙与钥匙支撑件接合,使得钥匙相对于钥匙支撑件可移动。

    Percussion detecting apparatus
    12.
    发明授权
    Percussion detecting apparatus 有权
    冲击检测仪

    公开(公告)号:US08263850B2

    公开(公告)日:2012-09-11

    申请号:US12773654

    申请日:2010-05-04

    IPC分类号: G10H3/12

    摘要: A percussion detecting apparatus capable of enhancing an effect of disturbance interception by intercepting a micro-vibration conveyed from a support frame. A pad member has a pad having a back-side surface to which a base is fixed, and a percussion sensor is disposed on a back-side surface of the base. The pad member is supported by a frame via fixing members integral with the pad member and intervening members made of silicon rubber. Vertical protrusions having different protrusion heights are formed on an upper surface of a flange of each intervening member, and horizontal protrusions are formed on an inner peripheral surface of a through-hole of each intervening member. When the pad member in an unstruck state, each fixing member is in contact with a corresponding one of the intervening members only at the vertical and horizontal protrusions of the intervening member.

    摘要翻译: 一种冲击检测装置,其能够通过拦截从支撑框传送的微振动来增强扰动截取的影响。 衬垫构件具有垫,其具有固定有基座的背面,冲击传感器设置在基座的背面。 衬垫构件通过与衬垫构件一体的固定构件和由硅橡胶制成的中间构件由框架支撑。 在每个中间构件的凸缘的上表面上形成具有不同突出高度的垂直突起,并且在每个中间构件的通孔的内周面上形成水平突起。 当衬垫构件处于不稳定状态时,每个固定构件仅在中间构件的垂直和水平突起处与相应的一个中间构件接触。

    Electronic keyboard instrument
    13.
    发明授权
    Electronic keyboard instrument 有权
    电子键盘乐器

    公开(公告)号:US07880078B2

    公开(公告)日:2011-02-01

    申请号:US11858541

    申请日:2007-09-20

    申请人: Kenichi Nishida

    发明人: Kenichi Nishida

    IPC分类号: G10H1/00 G10H1/18 G10H7/00

    CPC分类号: G10H1/24 G10H2230/275

    摘要: Respective sets of black keys and white keys of respective octaves of a keyboard 10 are defined as specific key range, respectively, to assign various tone colors of percussion instruments of a drum set to a plurality of keys included in the respective specific key ranges of the octaves. A specific key range has secondary key ranges to assign tone colors produced by different playing techniques of the same musical instrument. A depression of any key of a specific key range results in generation of a musical tone having a tone color of a percussion instrument assigned to the specific key range. To a pedal unit 20, a tone color of “bass drum” is assigned. Tone colors of “hi-hat” assigned to the keyboard 10 are controlled such that a depression of any key to which “hi-hat” is assigned with or without operation of the pedal unit 20 results in generation of a musical tone of open hi-hat or closed hi-hat.

    摘要翻译: 分别将键盘10的各个八度的黑键和白键的各组分别定义为特定键范围,以将鼓组的打击乐器的各种音色分配给包括在各个特定键范围中的多个键 八度。 具体的键范围具有辅助键范围,以分配由相同乐器的不同播放技术产生的音色。 按压特定键范围的任何键导致产生具有分配给特定键范围的打击乐器的乐音的音调。 向踏板单元20分配“低音鼓”的音色。 控制分配给键盘10的“嗨”的色调被控制,使得按下“踩下”任何键或者没有踏板单元20的操作,导致产生开放的嗨的音调 - 或是封闭的嗨帽。

    Storage medium storing game program, and game device
    14.
    发明授权
    Storage medium storing game program, and game device 有权
    存储媒体存储游戏程序和游戏装置

    公开(公告)号:US07834895B2

    公开(公告)日:2010-11-16

    申请号:US11633612

    申请日:2006-12-05

    IPC分类号: G09G5/00

    摘要: Trace shape information, representing the shape of a trace along which an object has moved across a game field in a virtual game world is updated based on the change in the position where the object is located in the virtual game world. A ground texture is produced by blending together an image of the game field in the virtual game world with the trace and that without the trace based on the trace shape information. The game field in the virtual game world is rendered by using the ground texture. Then, the virtual game world, in which the object has been placed, is displayed on a display device.

    摘要翻译: 基于物体位于虚拟游戏世界中的位置的变化来更新表示物体沿着虚拟游戏世界中的游戏场移动的迹线的形状的跟踪形状信息。 通过将虚拟游戏世界中的游戏场的图像与迹线和基于轨迹形状信息的轨迹混合在一起而产生地面纹理。 通过使用地面纹理渲染虚拟游戏世界中的游戏场。 然后,将被放置物体的虚拟游戏世界显示在显示装置上。

    White key for keyboard musical instrument
    15.
    发明授权
    White key for keyboard musical instrument 有权
    键盘乐器的白键

    公开(公告)号:US07741553B2

    公开(公告)日:2010-06-22

    申请号:US12256724

    申请日:2008-10-23

    申请人: Kenichi Nishida

    发明人: Kenichi Nishida

    IPC分类号: G10D13/02

    CPC分类号: G10C3/125

    摘要: A white key for a keyboard musical instrument comprises a key body made of resin in the form of a hollow box shape having an upper wall to be pressed by an instrument player and vertical walls extending downward from the periphery of the upper wall. The upper wall of the key includes a wide part and a narrow part, the narrow part providing a space to accommodate a black key. The upper wall has a thickness not exceeding 1.5 mm and the wide part has a projection extending from the upper wall downward. The projection may be in the form of a rib bridging the vertical walls or of columns extruding from the lower surface of the upper wall. The frequency band of a vibration mode due to a deformation of the upper wall caused when struck by the player's finger is shifted higher when compared with the case where no projection is provided.

    摘要翻译: 用于键盘乐器的白键包括由中空盒形状的树脂形成的钥匙主体,其具有被仪器演奏者按压的上壁和从上壁的周边向下延伸的垂直壁。 键的上壁包括宽的部分和窄的部分,窄的部分提供一个容纳黑色钥匙的空间。 上壁的厚度不超过1.5mm,宽部具有从上壁向下延伸的突起。 突起可以是桥接从上壁的下表面挤出的垂直壁或柱的肋的形式。 与没有投影的情况相比,由于由玩家的手指撞击时引起的上壁变形引起的振动模式的频带偏移较大。

    Electronic keyboard instrument
    16.
    发明授权
    Electronic keyboard instrument 有权
    电子键盘乐器

    公开(公告)号:US07361825B2

    公开(公告)日:2008-04-22

    申请号:US11504753

    申请日:2006-08-14

    申请人: Kenichi Nishida

    发明人: Kenichi Nishida

    IPC分类号: G10H1/34

    CPC分类号: G10H1/344

    摘要: In an electronic keyboard instrument, each key moves from an initial position to a full stroke position via first, second, and third positions sequentially. A velocity detector detects a first key velocity of the key when the key moves from the first position to the second position, and detects a second key velocity of the key when the key further moves from the second position to the third position. A predictor obtains a predicted key-on time and a predicted key velocity based on the first key velocity, provided that the first key velocity is greater than a predetermined threshold velocity. A tone generator generates a musical sound signal based on the first key velocity and the predicted key velocity if the second key velocity is not detected before the predicted key-on time.

    摘要翻译: 在电子键盘乐器中,每个琴键依次经由第一,第二和第三位置从初始位置移动到全行程位置。 当键从第一位置移动到第二位置时,速度检测器检测键的第一键速度,并且当键进一步从第二位置移动到第三位置时,检测键的第二键速度。 如果第一键速度大于预定阈值速度,则预测器基于第一键速度获得预测的按键时间和预测键速度。 如果在预测键入时间之前未检测到第二键速度,则音调发生器基于第一键速度和预测键速度生成音乐声音信号。

    Keyboard apparatus
    17.
    发明申请
    Keyboard apparatus 有权
    键盘装置

    公开(公告)号:US20070018960A1

    公开(公告)日:2007-01-25

    申请号:US11489303

    申请日:2006-07-18

    申请人: Kenichi Nishida

    发明人: Kenichi Nishida

    IPC分类号: G09G5/00

    CPC分类号: G10H1/34

    摘要: Frame on which a plurality of keys are operably mounted has a continuous surface defining a channel-shaped concave section extending in a direction where the keys are arranged, and a body section in which the frame is mounted has a supporting surface that contacts opposite sides of an opening of the channel-shaped concave section of the frame. The opposite sides of the opening of the channel-shaped concave section of the frame are fixed to the supporting surface of the body section. Thus, a closed-section structure is formed by the channel-shaped concave section of the frame and the supporting surface of the body section, which constitutes a semi monocoque structure extending in the key-arranged direction. Such a structure can enhance bending rigidity and twisting rigidity relative to the key-arranged direction.

    摘要翻译: 多个键可操作地安装在其上的框架具有限定沿键布置的方向延伸的通道形凹部的连续表面,并且其中安装框架的主体部分具有支撑表面,该支撑表面接触 框架的槽形凹部的开口。 框架的通道形凹部的开口的相对侧固定到主体部分的支撑表面。 因此,通过框架的通道形凹部和主体部分的支撑表面形成封闭部分结构,其构成在键排列方向上延伸的半单体结构。 这种结构可以提高相对于键排列方向的弯曲刚性和扭转刚度。

    Game apparatus and recording medium recording game program
    18.
    发明授权
    Game apparatus and recording medium recording game program 有权
    游戏装置和记录媒体记录游戏程序

    公开(公告)号:US09259644B2

    公开(公告)日:2016-02-16

    申请号:US13438243

    申请日:2012-04-03

    摘要: As an example, a value obtained by adding the magnitudes of a plurality of angular velocities around respective axes indicated by angular velocity data obtained from an input device including gyroscopic sensors, is used to calculate a rotation parameter indicating a rotation amount. A predetermined object which is rotated, depending on the rotation amount corresponding to the rotation parameter, is displayed on a display device. As another example, when it is determined, based on the angular velocity data, that the attitude of the input device is stable, a stability flag which indicates that the attitude of the input device has been at least once stable is set and updated to ON. When there is an input device whose stability flag is OFF, the aforementioned determination is performed and a screen including a result of the determination is displayed on a display device.

    摘要翻译: 作为示例,使用通过将由包括陀螺仪传感器的输入装置获得的角速度数据指示的各个轴附近的多个角速度的大小相加而获得的值来计算表示旋转量的旋转参数。 根据与旋转参数对应的旋转量旋转的预定对象被显示在显示装置上。 作为另一个例子,当基于角速度数据确定输入装置的姿态稳定时,设置表示输入装置的姿态至少一次稳定的稳定性标志,并将其更新为ON 。 当存在其稳定性标志为OFF的输入装置时,执行上述确定,并且在显示装置上显示包括确定结果的屏幕。

    Computer-readable medium storing information processing program, information processing method and information processing system
    19.
    发明授权
    Computer-readable medium storing information processing program, information processing method and information processing system 有权
    存储信息处理程序,信息处理方法和信息处理系统的计算机可读介质

    公开(公告)号:US08218872B2

    公开(公告)日:2012-07-10

    申请号:US12056933

    申请日:2008-03-27

    申请人: Kenichi Nishida

    发明人: Kenichi Nishida

    IPC分类号: G06K9/00

    摘要: An information processing system includes an image output unit, an image reception unit, and a determination unit. The image output unit outputs an image to a document to include first and second images. The first image includes at least one of a character and a symbol which represent at least part of a pair of an attribute name and an attribute value which are included in electronic data. The second image includes a first information image representing at least part of the attribute value, or a second information image representing a storage location of the electronic data. The image reception unit receives the output image of the document and an image of a paper document. The determination unit determines as to whether or not allowing the image of the paper document to be registered.

    摘要翻译: 信息处理系统包括图像输出单元,图像接收单元和确定单元。 图像输出单元将图像输出到文档以包括第一和第二图像。 第一图像包括表示包括在电子数据中的一对属性名称和属性值的至少一部分的字符和符号中的至少一个。 第二图像包括表示属性值的至少一部分的第一信息图像或表示电子数据的存储位置的第二信息图像。 图像接收单元接收文档的输出图像和纸张文档的图像。 确定单元确定是否允许纸张文档的图像被注册。

    GAME APPARATUS AND RECORDING MEDIUM RECORDING GAME PROGRAM
    20.
    发明申请
    GAME APPARATUS AND RECORDING MEDIUM RECORDING GAME PROGRAM 有权
    游戏装置和记录中等记录游戏程序

    公开(公告)号:US20100248844A1

    公开(公告)日:2010-09-30

    申请号:US12478548

    申请日:2009-06-04

    IPC分类号: A63F9/24

    摘要: As an example, a value obtained by adding the magnitudes of a plurality of angular velocities around respective axes indicated by angular velocity data obtained from an input device including gyroscopic sensors, is used to calculate a rotation parameter indicating a rotation amount. A predetermined object which is rotated, depending on the rotation amount corresponding to the rotation parameter, is displayed on a display device. As another example, when it is determined, based on the angular velocity data, that the attitude of the input device is stable, a stability flag which indicates that the attitude of the input device has been at least once stable is set and updated to ON. When there is an input device whose stability flag is OFF, the aforementioned determination is performed and a screen including a result of the determination is displayed on a display device.

    摘要翻译: 作为示例,使用通过将由包括陀螺仪传感器的输入装置获得的角速度数据指示的各个轴附近的多个角速度的大小相加而获得的值来计算表示旋转量的旋转参数。 根据与旋转参数对应的旋转量旋转的预定对象被显示在显示装置上。 作为另一个例子,当基于角速度数据确定输入装置的姿态稳定时,设置表示输入装置的姿态至少一次稳定的稳定性标志,并将其更新为ON 。 当存在其稳定性标志为OFF的输入装置时,执行上述确定,并且在显示装置上显示包括确定结果的屏幕。