COMPUTING BOUNDARY CONTINUITY CONSTRAINTS FOR PATCHING CURVE NETWORKS
    231.
    发明申请
    COMPUTING BOUNDARY CONTINUITY CONSTRAINTS FOR PATCHING CURVE NETWORKS 审中-公开
    用于调整曲线网络的计算边界连续约束

    公开(公告)号:US20140257759A1

    公开(公告)日:2014-09-11

    申请号:US13787570

    申请日:2013-03-06

    Applicant: Autodesk, Inc.

    Abstract: Methods, systems, and apparatus, including computer programs encoded on a computer storage medium, for receiving data describing a model, the model describing a curve network; determining boundary continuity constraints for each edge, of each face, in the model; combining the determined boundary continuity constraints to determine respective boundary continuity for each face; and determining, using the respective boundary continuity constraints, a respective surface patch for each face.

    Abstract translation: 方法,系统和装置,包括在计算机存储介质上编码的计算机程序,用于接收描述模型的数据,描述曲线网络的模型; 确定模型中每个边缘的每个边缘的边界连续性约束; 组合确定的边界连续性约束以确定每个面的相应边界连续性; 以及使用相应的边界连续性约束确定每个面的相应表面贴片。

    METHOD OF CREATING A PIPE ROUTE LINE FROM A POINT CLOUD IN THREE-DIMENSIONAL MODELING SOFTWARE
    232.
    发明申请
    METHOD OF CREATING A PIPE ROUTE LINE FROM A POINT CLOUD IN THREE-DIMENSIONAL MODELING SOFTWARE 审中-公开
    从三维建模软件中的点云创建管道路线的方法

    公开(公告)号:US20140244219A1

    公开(公告)日:2014-08-28

    申请号:US14183125

    申请日:2014-02-18

    Applicant: AUTODESK, INC.

    CPC classification number: G06F17/5004 G06F2217/34 G06K9/00201 G06K9/4638

    Abstract: A method, apparatus, system, article of manufacture, and computer program product provide the ability to create a pipe route. A point cloud is obtained into a three-dimensional (3D) modeling application. Cylinders in the point cloud are identified and added as solids overlaying the point cloud. All cylinders that make up the pipe route are identified by system aided selection of two or more of the solids. Automatically, and without additional user input, the selected solids are converted into objects. A continuous pipe route is constructed from the objects.

    Abstract translation: 方法,装置,系统,制品和计算机程序产品提供创建管道路线的能力。 将点云获得到三维(3D)建模应用程序。 点云中的气瓶被识别并添加为覆盖点云的实体。 组成管道路径的所有气瓶均由系统辅助选择两个或多个固体进行识别。 自动地,并且没有附加的用户输入,所选择的固体被转换成对象。 从对象构建连续的管道。

    DETERMINING FEASIBLE SPLINES WITH ENGINEERING CONSTRAINTS USING PROJECTION METHODS
    233.
    发明申请
    DETERMINING FEASIBLE SPLINES WITH ENGINEERING CONSTRAINTS USING PROJECTION METHODS 有权
    使用投影方法确定具有工程约束条件的可行性分析

    公开(公告)号:US20140200864A1

    公开(公告)日:2014-07-17

    申请号:US14157421

    申请日:2014-01-16

    Applicant: AUTODESK, INC.

    CPC classification number: G06F17/50 G06F2217/06

    Abstract: A method, apparatus, system, and computer program product provide the ability to modify a spline (e.g., a civil engineering spline). The spline, defined by a set of connected points, is obtained/acquired. A design constraint set is determined and may include an interpolation constraint (specifying a fixed elevation for a connected point), a slope constraint (specifying a bound on a slope between two of the connected points), and a curvature constraint (specifying; a maximum slope difference of a first slope and a second slope between three connected points). The spline is projected onto the design constraint set thereby modifying the spline by changing elevations of the connected points The modified spline is then projected onto the design constraint set iteratively until the spline satisfies all constraints in the design constraint set.

    Abstract translation: 方法,装置,系统和计算机程序产品提供修改样条(例如土木工程样条)的能力。 获取/获取由一组连接点定义的样条线。 确定设计约束集,并且可以包括内插约束(指定连接点的固定高程),斜率约束(指定在两个连接点之间的斜率上的界限)和曲率约束(指定;最大值 三个连接点之间的第一斜率和第二斜率的斜率差)。 将样条投影到设计约束集上,从而通过改变连接点的高度来修改样条曲线然后将修改的样条线迭代地投影到设计约束集上,直到样条曲线满​​足设计约束集合中的所有约束条件为止。

    ANALYTICS-DRIVEN GLOBAL OPTIMIZATION STRATEGY SELECTION AND REFINEMENT
    234.
    发明申请
    ANALYTICS-DRIVEN GLOBAL OPTIMIZATION STRATEGY SELECTION AND REFINEMENT 审中-公开
    分析 - 驱动全球优化战略选择和改进

    公开(公告)号:US20140149331A1

    公开(公告)日:2014-05-29

    申请号:US14082672

    申请日:2013-11-18

    Applicant: AUTODESK, INC.

    Inventor: Francesco IORIO

    CPC classification number: G06F17/11 G06Q10/06

    Abstract: A centralized optimization engine is configured to receive a problem specification that defines an optimization problem to be solved. The optimization engine classifies the problem specification within a large dataset of previously solved optimization problems. The optimization engine selects one or more solution strategies associated with similar optimization problems, and then executes those solution strategies to solve the optimization problem. Over time, the optimization engine updates the large data set with statistical information that reflects the performance of different solution strategies applied to various optimization problems, thereby increasing the effectiveness with which optimization problems may be solved.

    Abstract translation: 集中优化引擎被配置为接收定义要解决的优化问题的问题规范。 优化引擎将问题规范分类到先前已解决的优化问题的大数据集中。 优化引擎选择与类似优化问题相关的一个或多个解决策略,然后执行这些解决策略来解决优化问题。 随着时间的推移,优化引擎用统计信息更新大数据集,反映了应用于各种优化问题的不同解决策略的性能,从而提高了解决优化问题的有效性。

    CLOUD PLATFORM FOR MANAGING DESIGN DATA
    235.
    发明申请
    CLOUD PLATFORM FOR MANAGING DESIGN DATA 有权
    用于管理设计数据的云计算平台

    公开(公告)号:US20140108353A1

    公开(公告)日:2014-04-17

    申请号:US13651237

    申请日:2012-10-12

    Applicant: AUTODESK, INC.

    Abstract: Methods, systems, and apparatus, including computer programs encoded on a computer storage medium, for receiving a first source file, the first source file including one or more first computer-aided design models; converting the first source file into a first plurality of files; generating a first snapshot, the first snapshot including the first source file, the first plurality of files, and a first version; receiving a second source file, the second source file having the first format that is readable by the first application, the second source file including one or more second models, the second source file being an updated version of the first source file; converting the second source file into a second plurality of files; generating a second snapshot; and associating the second snapshot with the first snapshot, where the second snapshot being a more recent version than the first snapshot.

    Abstract translation: 方法,系统和装置,包括在计算机存储介质上编码的用于接收第一源文件的计算机程序,所述第一源文件包括一个或多个第一计算机辅助设计模型; 将所述第一源文件转换成第一多个文件; 生成第一快照,所述第一快照包括所述第一源文件,所述第一多个文件以及第一版本; 接收第二源文件,所述第二源文件具有所述第一应用可读的第一格式,所述第二源文件包括一个或多个第二模型,所述第二源文件是所述第一源文件的更新版本; 将所述第二源文件转换成第二多个文件; 生成第二个快照; 以及将所述第二快照与所述第一快照相关联,其中所述第二快照是比所述第一快照更新的版本。

    GENERATING A USER INTERFACE
    236.
    发明申请
    GENERATING A USER INTERFACE 审中-公开
    产生用户界面

    公开(公告)号:US20140089795A1

    公开(公告)日:2014-03-27

    申请号:US13973167

    申请日:2013-08-22

    Applicant: Autodesk, Inc.

    CPC classification number: G06F3/0486 G06F8/38 G06F9/451

    Abstract: A method and apparatus provide the ability to generate a graphical user interface. Two user interface groups are defined that both contain two or more user interface (UI) components that are used to perform operations in an image processing application. The two groups are displayed (in panels having panel dimensions) on a first display device having a first aspect ratio. Each UI component has a corresponding size that it is displayed in and spacing between the UI components has a defined spacing size. The two groups are displayed on a second display device having a second different aspect ratio. The second aspect ratio is such that both panels cannot be completely displayed in the panel dimensions. First UI components are displayed in a first panel while the second panel is displayed with a portion obscured by the first panel.

    Abstract translation: 方法和装置提供生成图形用户界面的能力。 定义了两个用户界面组,它们都包含用于在图像处理应用程序中执行操作的两个或多个用户界面(UI)组件。 在具有第一宽高比的第一显示装置上显示两组(具有面板尺寸的面板)。 每个UI组件具有显示在其中的对应大小,并且UI组件之间的间隔具有定义的间隔大小。 两组显示在具有第二不同纵横比的第二显示装置上。 第二长宽比使得两个面板不能在面板尺寸中完全显示。 第一个UI组件显示在第一个面板中,而第二个面板显示为第一个面板遮蔽的部分。

    NESTING USING RIGID BODY SIMULATION
    237.
    发明申请
    NESTING USING RIGID BODY SIMULATION 有权
    使用刚体模拟进行研究

    公开(公告)号:US20140081603A1

    公开(公告)日:2014-03-20

    申请号:US14029353

    申请日:2013-09-17

    Applicant: AUTODESK, Inc.

    Abstract: Embodiments of the invention provide systems and methods for nesting objects in 2D sheets and 3D volumes. In one embodiment, a nesting application simplifies the shapes of parts and performs a rigid body simulation of the parts dropping into a 2D sheet or 3D volume. In the rigid body simulation, parts begin from random initial positions on one or more sides and drop under the force of gravity into the 2D sheet or 3D volume until coming into contact with another part, a boundary, or the origin of the gravity. The parts may be dropped according to a particular order, such as alternating large and small parts. Further, the simulation may be translation- and/or position-only, meaning the parts do not rotate and/or do not have momentum, respectively. Tighter packing may be achieved by incorporating user inputs and simulating jittering of the parts using random forces.

    Abstract translation: 本发明的实施例提供了用于将对象嵌套在2D片和3D体中的系统和方法。 在一个实施例中,嵌套应用程序简化了零件的形状,并且对落入2D片材或3D体积的零件进行刚体模拟。 在刚体模拟中,部件从一侧或多侧的随机初始位置开始,并且在重力作用下落入2D片或3D体积,直到与另一部分,边界或重力原点接触。 这些部件可以根据特定的顺序落下,例如交替的大小部件。 此外,模拟可以是平移和/或仅位置,意味着部件不分别旋转和/或不具有动量。 可以通过结合用户输入并使用随机力模拟零件的抖动来实现更紧密的打包。

    STEREOSCOPIC USER INTERFACE, VIEW, AND OBJECT MANIPULATION
    238.
    发明申请
    STEREOSCOPIC USER INTERFACE, VIEW, AND OBJECT MANIPULATION 审中-公开
    STEREOSCOPIC用户界面,查看和对象操作

    公开(公告)号:US20130318479A1

    公开(公告)日:2013-11-28

    申请号:US13901895

    申请日:2013-05-24

    Applicant: Autodesk, Inc.

    Inventor: Gunjan Porwal

    Abstract: A method, apparatus, and system provide the ability to interact with a virtual stereoscopic object. A set of sensors is placed adjacent to a stereoscopic viewing area. A stereoscopic object is projected in the stereoscopic viewing area. A user's body part is tracked using the set of sensors. A gesture of the user's body part is determined (based on the tracking). Based on the gesture, an interaction event is actively and dynamically applied to the stereoscopic object.

    Abstract translation: 方法,装置和系统提供与虚拟立体对象交互的能力。 一组传感器放置在立体观看区域附近。 在立体观看区域中投射立体物体。 使用该组传感器跟踪用户的身体部位。 确定用户身体部位的姿势(基于跟踪)。 基于手势,交互事件被主动地动态地应用于立体对象。

    ADAPTIVELY JOINING MESHES
    239.
    发明申请
    ADAPTIVELY JOINING MESHES 审中-公开
    适应性接合网

    公开(公告)号:US20130314415A1

    公开(公告)日:2013-11-28

    申请号:US13892750

    申请日:2013-05-13

    Applicant: AUTODESK, INC.

    CPC classification number: G06T17/20 G06T19/20

    Abstract: One embodiment of the present invention sets forth a technique for joining meshes of primitives. The technique involves receiving a first mesh boundary and a second mesh boundary, removing a first surface associated with the first mesh boundary, and removing a second surface associated with the second mesh boundary. The technique further involves joining a first vertex associated with the first mesh boundary to a first plurality of vertices associated with the second mesh boundary to form a joined surface. Finally, the technique involves performing one or more mesh refinement passes on the joined surface to generate a refined mesh surface.

    Abstract translation: 本发明的一个实施例提出了一种用于连接图元的网格的技术。 该技术涉及接收第一网格边界和第二网格边界,移除与第一网格边界相关联的第一表面,以及移除与第二网格边界相关联的第二表面。 该技术还包括将与第一网格边界相关联的第一顶点连接到与第二网格边界相关联的第一多个顶点以形成连接表面。 最后,该技术涉及在连接的表面上执行一个或多个网格细化遍以产生精细的网格表面。

    ADAPTIVELY ZIPPERING MESHES
    240.
    发明申请
    ADAPTIVELY ZIPPERING MESHES 审中-公开
    适应性拉链网

    公开(公告)号:US20130300734A1

    公开(公告)日:2013-11-14

    申请号:US13893194

    申请日:2013-05-13

    Applicant: AUTODESK, INC.

    CPC classification number: G06T17/20 G06T19/20

    Abstract: One embodiment of the present invention sets forth a technique for zippering meshes of primitives. The technique involves identifying a first vertex associated with a first mesh boundary and having a first position and identifying a second vertex that is proximate to the first vertex and associated with a second mesh boundary, where the second vertex has a second position. The technique further involves determining a third position based on the first position, the second position, and a zippering strength factor, where the third position is located in a region between the first position and the second position. Filially, the technique involves moving the first vertex to the third position.

    Abstract translation: 本发明的一个实施例提出了一种用于拉链基元的网格的技术。 该技术涉及识别与第一网格边界相关联的第一顶点并且具有第一位置并且识别靠近第一顶点并与第二网格边界相关联的第二顶点,其中第二顶点具有第二位置。 该技术还包括基于第一位置,第二位置和拉链强度因子确定第三位置,其中第三位置位于第一位置和第二位置之间的区域中。 简而言之,该技术涉及将第一顶点移动到第三位置。

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