Edge sharing orchestration system
    21.
    发明授权

    公开(公告)号:US11330050B2

    公开(公告)日:2022-05-10

    申请号:US16930829

    申请日:2020-07-16

    Abstract: A network device includes a processor and a memory. The processor effectuates operations including instantiating an edge share orchestrator that identifies edge devices including a customer device. Edge share orchestrator also determines that the customer device lacks computing power or functionality to perform at least a portion of an existing or augmented service and identifies at least one additional device of the edge devices capable of providing additional computing power or functionality for performing the at least a portion of the existing service or augmented service associated with the customer device. Edge share orchestrator also meshes the additional computing power or functionality of the at least one additional device with the customer device and performs the at least a portion of the existing or augmented service associated with the customer device using the meshed additional computing power or functionality of the at least one additional device and the customer device.

    Providing adaptive asynchronous interactions in extended reality environments

    公开(公告)号:US11282278B1

    公开(公告)日:2022-03-22

    申请号:US17221732

    申请日:2021-04-02

    Abstract: In one example, a method performed by a processing system including at least one processor includes rendering an extended reality environment, receiving a request from a user endpoint device of a first user in the extended reality environment to place an avatar of the first user in the extended reality environment, placing the avatar of the first user within the extended reality environment, detecting that a second user is attempting to interact with the avatar of the first user, detecting conditions surrounding the avatar of the first user, identifying, based on the conditions, a set of candidate avatar personas for the first user, selecting a first avatar persona from among the set of candidate avatar personas, and rendering the avatar of the first user with the first avatar persona in the extended reality environment.

    Blockchain based information management

    公开(公告)号:US11281796B2

    公开(公告)日:2022-03-22

    申请号:US16007747

    申请日:2018-06-13

    Abstract: Techniques are disclosed herein for managing and sharing sensitive information using blockchain technology. In certain embodiments, a transaction may be generated using information and a set of conditions, wherein satisfying the set of conditions by a requester of the information determines access to the information by the requester and the set of conditions include a count for a number of queries allowed for accessing the information. As requesters access the information, the count is decremented or adjusted and updated transactions are stored on the blockchain ledger until the count adjusts to a predetermined number, such zero. The information and the set of conditions may be defined by the user.

    CONTENT DISTRIBUTION PIPELINE WATERMARKING

    公开(公告)号:US20220030328A1

    公开(公告)日:2022-01-27

    申请号:US17493784

    申请日:2021-10-04

    Abstract: Methods, computer-readable media, and devices for tracking an accessing of a media content via a watermark embedded by a network node are disclosed. For example, a processing system including at least one processor may receive, from a first network node, a first copy of a watermark that is embedded by the first network node in a media content. The processing system may further receive a notification comprising a second copy of the watermark and an identification of a first endpoint device, the notification associated with an accessing of the media content by the first endpoint device, and record the accessing of the media content by the first endpoint device.

    CONTENT DELIVERY AND CONSUMPTION WITH AFFINITY-BASED REMIXING

    公开(公告)号:US20210400090A1

    公开(公告)日:2021-12-23

    申请号:US17468219

    申请日:2021-09-07

    Abstract: Aspects of the subject disclosure may include, for example, a method in which a processing system obtains physical and social environmental data for a communication device user, and provides content for presentation at the device. First reaction data, obtained via sensors associated with the user, indicate the user's reaction to presentation of the content; the data is analyzed to determine user affinity for the content in a context of the physical and social environments. The content is modified during the presentation; second reaction data is obtained and analyzed to determine a second user affinity for the modified content. If the affinity is enhanced, the modified content is sent to other users' equipment via a social network. Affinity responses regarding the modified content are analyzed, and a set of users is identified as an affinity group; additional content is transmitted to equipment of the affinity group. Other embodiments are disclosed.

    SERVICES FOR ENTITY TRUST CONVEYANCES

    公开(公告)号:US20210383389A1

    公开(公告)日:2021-12-09

    申请号:US17411632

    申请日:2021-08-25

    Abstract: Services for trust conveyances of entities can be provided and managed. In connection with a transaction between first and second devices, a trust management component (TMC) can indicate trust levels of entities associated with the devices with regard to the transaction and/or an action attempted by an entity. With regard to an action attempted by the first entity, the trust level of the first entity can be evaluated to determine whether it is high enough to allow the action to proceed or to have the second entity respond to the action accordingly. If it is not high enough, the second entity, using the second device, can request a trust conveyance from the first entity via the TMC. The TMC can adjust the respective trust levels based on the outcome(s) of the action(s) of the respective entities with regard to executing the transaction.

    Extended reality markers for enhancing social engagement

    公开(公告)号:US11182965B2

    公开(公告)日:2021-11-23

    申请号:US16400406

    申请日:2019-05-01

    Abstract: In one example, a method for generating and displaying markers in XR environments to enhance social engagement among users includes presenting, by a processing system, an extended reality environment to a first user, wherein the extended reality environment combines elements of a real world environment surrounding the first user with elements of a virtual world, inferring, by the processing system, a marker to be associated with a second user in the extended reality environment, wherein the marker indicates information about the second user; and modifying, by the processing system, the extended reality environment to incorporate the marker in a manner that is apparent to the first user.

    SYSTEMS AND METHODS FOR TIME-BASED ADVERTISING

    公开(公告)号:US20210342884A1

    公开(公告)日:2021-11-04

    申请号:US16863453

    申请日:2020-04-30

    Abstract: Aspects of the subject disclosure may include, for example, storing, in a database, information associated with a first item purchased by a user, the information comprising an identification of the first item and a time of purchase of the first item; receiving web browsing data based upon monitoring, by another device, web browsing of the user; determining, based upon the web browsing data that is received, whether the user is currently browsing at a shopping website, resulting in a determination; responsive to the determination being that the user is currently browsing at the shopping website, querying the database to determine an elapsed time since the time of purchase of the first item; responsive to the elapsed time meeting a threshold, generating a message to send to the another device monitoring the web browsing, the message informing the user of a suggested second item for the buyer to purchase, the suggested second item being a replacement for the first item; and sending the message to the another device for presentation to the user. Other embodiments are disclosed.

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